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Loom of Fate is a story for Mage: The Ascension. It expands on the "All Hallow's Eve" scenario from Mage: The Ascension Rulebook. It was later included in the Mage Chronicles Volume 3 compendium.

Summary[]

From the White Wolf 1993-94 catalog:

"The first story for Mage. Characters find themselves woven into a pattern of tragedy and usury where free will threatens to unravel the very threads of the Tapestry. This first supplement for Mage can be played either independently or as a continuation of the story in the rulebook."

From the Back Cover:

Free Will or Fate?
The future of San Francisco hangs by a thread, the thread of Cob, weaver of the Pattern Web. One scared, gifted girl holds the key to the city. The Technocracy wants her alive, the Marauders want her dead, and the role of mages who befriend her may be foretold by cards in the hands of destiny.
Loom of Fate is story for Mage: The Ascension, and includes:
  • Details about San Francisco, a city torn between Pattern and Wyld.
  • A unique storytelling format.
  • A glimpse of fate and free will in the World of Darkness.

Contents[]

Introduction: Once and Future Things[]

Chapter One: All Hallow's Eve[]

Chapter Two: Discerning a Pattern[]

Locations in San Francisco:

  • The Way Down (Hollow One Chantry)
  • The House of Quodosch (Cult of Ecstasy Chantry in Berkeley)
  • GeneTech Lab (Progenitor Construct, Horizon Realm, Below the U.C. Medical Center)

Chapter Three: Tangled Webs[]

Chapter Four: Prometheus Unbound[]

Appendix I: Supporting Characters[]

Appendix II: Fortune-Telling[]

The Cards[]

  • I. The Sleeper
  • II. The Pure One
  • III. The Wyld
  • IV. The Weaver
  • V. The Faerie
  • VI. The Kindred
  • VII. The Node
  • VIII. Justice
  • IX. The Mage
  • X. The Wheel of Fortune
  • XI. Force
  • XII. The Haunt
  • XII. Death
  • XIV. The Talisman
  • XV. The Wyrm
  • XVI. The Dark Tower
  • XVII. The Spheres
  • XVIII. The Garou
  • XIX. The Mummy
  • XX. The Ascension
  • XXI. Gaia

Background Information[]

(...)

Memorable Quotes[]

(...)

Characters[]

Primary Non-Player Characters:

  • Norna Weaver (Female Hollow One Mage) (Pg. 55-56)
  • Madame Cleo Verthank (Female True Mage, Master of Time, Fortuneteller) (Pg. 56)

The Technocracy:

  • Dr. Ken Himiitsu (Progenitor Mage) (Pg. 57)
  • Merika Seth (Female Orphan, Ex-Virtual Adept Mage) (Her Mentor was a Virtual Adept known as Ramses or RAM) (Pg. 57-58)
  • Reverend John Williams (Celestial Chorus defector, Mage) (Pg. 58-59)
  • Frey and Friia (Progenitor Twins, Mages) (Pg. 59-60)

Progenitor Clones:

  • Dr. Himiitsu's Clone (Pg. 60)
  • Mrs. Weaver II (Pg. 60)
  • Mutant Alligators (Pg. 60)

The Marauders:

  • Marauder Cycle Gang (Pg. 61)

Spiritual Entities:

  • Cob, Umbrood Preceptor (Powerful Pattern Spider) (Pg. 61-62)
  • Pattern Spiders, Umbrood Minions (Pg. 62)
  • Wyld Things, Umbrood Minions (Pg. 62-63)
  • Spirit of Dr. Weaver (Ghost) (Pg. 63)

Terminology[]

(...)

Previous release Game Books Next release
MTAs: The Book of Chantries Buy it from DriveThruRPG! Mage: The Ascension books MTAs: Technocracy: Progenitors Buy it from DriveThruRPG!
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