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VictorLawrence

Victor Lawrence, Lodge of Saints Member

The Lodge of Saints is a Lodge of Forsaken.

Overview[]

Every werewolf has her breaking point. Try as she might to hold to the Oath of the Moon, sometimes circumstances force her hand and she ends up doing something that degrades her nature. After that first misstep, the next is easier and the next even easier than that, until she begins to wonder why she ever believed all that claptrap about Harmony in the first place. For most Uratha, this is a one-way trip that ends in insanity or death. The Lodge of Saints offers another way.

The Saints believe in fighting fire with fire. A wolf who starts to like causing pain a little too much might just need a taste of it himself. It only takes a step for werewolves to cease being part-time monsters, and the Saints are there to put an end to wolves who cross that line. Not every sin calls for the death penalty, however. Sometimes a judicious beating gets the message across without the need for bloodshed. The Saints do act, on occasion, as mediators between warring packs and it's this role they are best known for. Some Uratha might have suspicions about the Lodge's other activities, but the Saints are scrupulous about covering their tracks, especially after a pruning.

"Pruning" is the euphemism the Lodge prefers. Sounds nicer than "murder," doesn't it? All the same, some wolves just need killing. If one mad dog needs to be put down for the good of the pack, the Lodge is there to do it when no one else will. It's a hard, difficult and thankless job that threatens the sanity of the Lodge members who see it through. Fortunately, they can turn to their fellows for help in overcoming the trauma, thus ensuring they don't become another problem for the Lodge to solve.

Membership[]

The Lodge is open to any tribe or auspice that is willing to walk the hard road to protect the People from themselves. Not every Uratha is up to the challenge, and prospective member must submit to an evaluation by a more experience member who tests their capabilities. Worthy candidates will be given a mission and are constantly monitored during the course of the mission. Candidates are usually given the toughest job the Lodge can find, usually one that will require pruning. Candidates who handle their duties with cool aplomb are admitted to the Lodge; those with substandard performances or who refuse to fulfill their obligations are denied.

Game Mechanics[]

The following are an overview of the game mechanics.

Prerequisites[]

Purity •••, Intimidation •••, Brawl or Firearms or Weaponry •••

Benefits[]

Full members are given training on how to control their own emotions, as well as on letting go of past events that could threaten their state of mind. Lodge of Saints members gain a +3 bonus to resist entering Death Rage. Additionally, Lodge members can sniff out corruption in other werewolves. Once per scene, a Saint can attempt to discern the current Harmony rating of a werewolf by rolling Wits + Empathy.

References[]

Werewolf: The Forsaken Lodges
First Edition
Blood Talons Lodge of CerberusLodge of the EinherjarLodge of GarmLodge of the Lone WolfLodge of NightLodge of the ShieldLodge of SwordsLodge of Wendigo
Bone Shadows Lodge of BaitalLodge of DeathLodge of DoorsLodge of Hallowed HallsLodge of HarbingersLodge of the Hundred DaysLodge of the Hungry GhostsLodge of ProphecyLodge of the ReapingLodge of Voices
Hunters in Darkness Lodge of AshesThe Brotherhood of Eshu's CapLodge of CarrionLodge of the Empty DenLodge of HarmonyLodge of RuinLodge of SeasonsLodge of the Sleeping BearLodge of Wrath
Iron Masters Lodge of 66Lodge of ArmsLodge of the Hidden HuntLodge of LightningLodge of MetalLodge of ScrollsLodge of SpiresLodge of StonesLodge of Wires
Storm Lords Lodge of CrowsLodge of the Final WinterKshatriyasLodge of the MaelstromLodge of NamarrkunLodge of SalvationLodge of the Shadow's StormLodge of the Shadow ThroneLodge of ThunderLodge of Winter
Auspice Lodge of the BoundaryLodge of the Broken PledgeEigner LodgeLodge of the Endless HorizonLodge of the Fury ChoirLodge of the HazzanLodge of Luna's TearsLodge of LycurgusLodge of the Second MoonriseThe Secret TribunalLodge of the Shadow ThroneLodge of the Spirit ChainsLodge of the Spoken WordLodge of the Starless SkyLodge of the Storm's Eye
Pure Lodge of AbsolutionBlood of KingsCouncil of EaglesLodge of Kin's BloodLodge of Night's FearLodge of PlagueLodge of Sana'aLodge of Vermin's Shadow
Others Lodge of the AdderLodge of ArkadiaThe Armée SauvageLodge of AvalonLodge of the Black WoodsLodge of Bloody SpearsBrotherhood of the Crossed SwordsLodge of ChemicsLodge of the CoyoteLodge of the CrossroadsCult of BonesLodge of EchoesLodge of the Endless MoonLodge of the Fallen IdolLodge of the FeastLodge of Fevered LightLodge of the FirestickLodge of Grey HuntersLodge of the GrottoLodge of Howling DeathLodge of the HuntLodge of IliaLodge of KletbyLodge of the LakeLodge of the LionLodge of LondonLodge of the LostLodge of Luna's DevoteesLodge of MammonLodge of ManiaLodge of the ModernistLodge of the Morning StarLodge of the NahualLodge of PraetorsLodge of QuetzalLodge of the Red SandsLodge of the RoseLodge of the SacrificeLodge of SaintsLodge of the SaviorLodge of ScarsLodge of ScavengersLodge of the ShepherdLodge of SilenceLodge of SongkranLodge of TearsLodge of the Thin ShadowLodge of Two WorldsLodge of the UnionLodge of UnityLodge of the Willow Branch
Mots EiwazValkyrja
Second Edition
Blood Talons Lodge of the Einherjar
Bone Shadows Lodge of the Hundred Days
Hunters in Darkness Lodge of the Hook HandLodge of Sleepless Earth
Iron Masters Lodge of the Shield
Storm Lords Lodge of The Roman Ritual
Ghost Wolves Eaters of the DeadLodge of the Field
Auspice Lodge of the ChronicleLodge of Gargoyles
Pure Lodge of Muspell
Others Lodge of GarmDreaming LodgeLodge of Quicksilver ChildrenLodge of the Screaming MoonThe Temple of ApolloThe Thousand Steel Teeth
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