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GRETCHEN WINDTASTER

Gretchen Windtaster, Cahlith member of the Lodge of Harbingers

The Lodge of Harbingers is a lodge under the tribe of the Bone Shadows.[1]

Overview[]

This lodge is one of the smallest of the lodges of all tribes.

The Harbingers specializes in prophecies and mythical clues that have immediate repercussions for the physical world. They give this information to other Uratha, so that they can investigate the issue.

The Harbingers don't talk as much amongst themselves. They share as much information as possible and then go their separate ways.

Members of this lodge talk of their allegiance openly if asked, but don't talk about it without cause.

Game Mechanics[]

The following are an overview of the game mechanics.

Prerequisites[]

  • Cunning or Wisdom: 1 dot or higher
  • Athletics: 2 dots or higher
  • Stealth: 2 dots or higher

Membership[]

  • Only members of the Bone Shadows can petition for a membership
  • Special intervention can give others the opportunity, but this has only happened a few times during the course of history.

Benefits[]

  • Stealth Gifts can be learned as tribal Gifts
  • +3 modifier to persuasion rolls in attempts to deal peaceably with other Forsaken

Fetishes[]

Hunter’s Spur ••: This fetish, normally fashioned out of a sharpened piece of bone or wood, which is then worn around the neck or the ankle, is designed to help Harbingers on long journeys or hunts. Hunter’s Spur allows the character to go long periods of time without sleep. The player simply rolls to activate the fetish as usual, and the character may choose not to sleep for a number of nights equal to her Resolve score with no ill effect. It is possible to continually activate the fetish without stopping to rest in between, but this has dangerous side effects. If a character activates the fetish again without getting at least a week’s worth of normal sleep in between, the player must roll Resolve + Composure. Failure on this roll means that character gains a derangement, usually involving paranoia or obsession.

Synchronicity Box •••: Only possessed by experienced Harbingers, this fetish allows the Bone Shadow to bring together disparate events and begin to establish connections between them. The box is the size of a small chest and can hold about five cubic feet. It is fashioned of oak and bound with iron. The inside is lined with felt. The harbinger gathers up to five items and places them in the box. If successfully activated, the Uratha learns how the items are connected (or not) to whichever event or person the werewolf concentrates upon during the activation. The same item may not be read by the box more than once; it will be ignored. The box only can establish rather recent connections (within three lunar months) and never elaborates on motivations.

  • Durability 2 (reinforced to 5), Size 3, Structure 8, Damage 2
  • Action: Extended (3 successes + 1 for each item after the second, each roll takes one minute, three rolls maximum)[2]

References[]

Werewolf: The Forsaken Lodges
First Edition
Blood Talons Lodge of CerberusLodge of the EinherjarLodge of GarmLodge of the Lone WolfLodge of NightLodge of the ShieldLodge of SwordsLodge of Wendigo
Bone Shadows Lodge of BaitalLodge of DeathLodge of DoorsLodge of Hallowed HallsLodge of HarbingersLodge of the Hundred DaysLodge of the Hungry GhostsLodge of ProphecyLodge of the ReapingLodge of Voices
Hunters in Darkness Lodge of AshesThe Brotherhood of Eshu's CapLodge of CarrionLodge of the Empty DenLodge of HarmonyLodge of RuinLodge of SeasonsLodge of the Sleeping BearLodge of Wrath
Iron Masters Lodge of 66Lodge of ArmsLodge of the Hidden HuntLodge of LightningLodge of MetalLodge of ScrollsLodge of SpiresLodge of StonesLodge of Wires
Storm Lords Lodge of CrowsLodge of the Final WinterKshatriyasLodge of the MaelstromLodge of NamarrkunLodge of SalvationLodge of the Shadow's StormLodge of the Shadow ThroneLodge of ThunderLodge of Winter
Auspice Lodge of the BoundaryLodge of the Broken PledgeEigner LodgeLodge of the Endless HorizonLodge of the Fury ChoirLodge of the HazzanLodge of Luna's TearsLodge of LycurgusLodge of the Second MoonriseThe Secret TribunalLodge of the Shadow ThroneLodge of the Spirit ChainsLodge of the Spoken WordLodge of the Starless SkyLodge of the Storm's Eye
Pure Lodge of AbsolutionBlood of KingsCouncil of EaglesLodge of Kin's BloodLodge of Night's FearLodge of PlagueLodge of Sana'aLodge of Vermin's Shadow
Others Lodge of the AdderLodge of ArkadiaThe Armée SauvageLodge of AvalonLodge of the Black WoodsLodge of Bloody SpearsBrotherhood of the Crossed SwordsLodge of ChemicsLodge of the CoyoteLodge of the CrossroadsCult of BonesLodge of EchoesLodge of the Endless MoonLodge of the Fallen IdolLodge of the FeastLodge of Fevered LightLodge of the FirestickLodge of Grey HuntersLodge of the GrottoLodge of Howling DeathLodge of the HuntLodge of IliaLodge of KletbyLodge of the LakeLodge of the LionLodge of LondonLodge of the LostLodge of Luna's DevoteesLodge of MammonLodge of ManiaLodge of the ModernistLodge of the Morning StarLodge of the NahualLodge of PraetorsLodge of QuetzalLodge of the Red SandsLodge of the RoseLodge of the SacrificeLodge of SaintsLodge of the SaviorLodge of ScarsLodge of ScavengersLodge of the ShepherdLodge of SilenceLodge of SongkranLodge of TearsLodge of the Thin ShadowLodge of Two WorldsLodge of the UnionLodge of UnityLodge of the Willow Branch
Mots EiwazValkyrja
Second Edition
Blood Talons Lodge of the Einherjar
Bone Shadows Lodge of the Hundred Days
Hunters in Darkness Lodge of the Hook HandLodge of Sleepless Earth
Iron Masters Lodge of the Shield
Storm Lords Lodge of The Roman Ritual
Ghost Wolves Eaters of the DeadLodge of the Field
Auspice Lodge of the ChronicleLodge of Gargoyles
Pure Lodge of Muspell
Others Lodge of GarmDreaming LodgeLodge of Quicksilver ChildrenLodge of the Screaming MoonThe Temple of ApolloThe Thousand Steel Teeth
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