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| style="width:300px" |[[V20 Dark Ages Companion]]
 
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{{note|True_Sight}} '''True Sight'''
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| style="width:200px" |True Sight
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| style="width:300px" |[[Bloody Hearts: Diablerie Britain]]
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{{note|Evening's_Freshness}} '''Wake with Evening's Freshness'''
 
{{note|Evening's_Freshness}} '''Wake with Evening's Freshness'''

Revision as of 16:44, 18 January 2019

Below follows a comprehensive list of all published Thaumaturgical rituals.

Overview

Most of the following rituals are known to the Tremere Clan, but several high-level rituals are the result of individual experimentation of blood magicians and therefor unavailable for the common neonate.

Please note that earlier editions of Vampire: The Masquerade used to define Thaumaturgy as blood magic in general. Since then, variations like Setite Sorcery, Dur-An-Ki, and similar styles have been described so that some rituals may fit better into another tradition. In-game, the great range of rituals is described as a testament to Thaumaturgy's versatility.

Rank 1

Name Ingredients Process Effect Developer
Bind the Accusing Tongue

[1]

A lock of hair of the target, a black silk cord and a picture of the person in question Wind the cord around the hair and image while incantating The target cannot speak ill about the caster Clan Tremere
Blood into Water

[2]

A cup of purified water Pour the water through your outstretched hand while incantating Transform all spilt blood in a radius around you into water Clan Tremere
Blood Mastery

[3]

A vial of vitae of both the caster and the target Burn the vitae over an open flame while incantating Gain one granted success against the target in a specific endeavour Clan Tremere
Blood Rush

[4]

The fang of a predatory animal Incantating Feel the pleasure of drinking blood without actually doing so Sabbat
Brand

[5]

molten silver, a tattoo or something similar While incantating, molten silver is poured over the tattoo The tattoo becomes permanent Clan Tremere
Brand of the Paramour

[6]

Mortal twins, a ghoul Both caster and ghoul drink two blood points from the twins The caster feels sympathetic pain when the ghoul is harmed Clan Tremere
The Carrion Fly Delayed

[7]

A living victim, a censor, alchemical salts Vivisect the victim, then put the extracted parts above the censor filled with the salts Preserve severed body parts from rot Clan Tremere
Chime of Unseen Spirits

[8]

The wedding rings from three dead women The rings are molten into a chime while the caster incantates The chimes will ring when a spiritual entity is nearby Clan Tremere
Cloak of Blood

[9]

An innocent Fasting for seven nights, then drink blood freely offered from the innocent. Temporarily mask the stains of Diablerie in your aura Clan Tremere
Communicate with Sire

[10]

An object once in the possession of the sire Meditation for 30 minutes Communicate telepathically with your direct sire Clan Tremere
Decrypt Missive

[11]

Blood, an encrypted document Let one drop of blood fall on the document, then meditate for 10 minutes The caster can break through any thaumaturgical encryptions Clan Tremere
Dedicate the Chantry

[12]

Stale Water, one building Walk in a circle around the building, sprinkling water, then anoint your hands with the remaining water at the lowest floor Ease subsequent defensive rituals on the building Clan Tremere
Defense of Sacred Haven

[13]

Blood Paint arcane sigils on all windows and doors while incantating Block sunlight from entering a room as long as the caster is within it Clan Tremere
Deflection of Wooden Doom

[14]

A splinter of wood, a wooden circle Incantate while in the wooden circle with the splinter beneath your tongue The first stake directed at you after the ritual crumbles to dust Clan Tremere
Devil's Touch

[15]

A coin Smuggle a coin to the target The target is socially shunned and treated like an outcast Clan Tremere
Dominoe of Life

[16]

A vial of human blood Incantating Simulate a singular feature from a living human (pulse, eating etc.) Sabbat
Encrypt Missive

[17]

Blood, paper Inscribing the message in blood, then saying the recipients name Only the caster and the recipient can read the missive Clan Tremere
Engaging the Vessel of Transference

[18]

A container, vitae of the caster Inscribing of a hermetic seal on the container Exchange blood from the container with the blood of anyone who touches it barehanded Clan Tremere
Expedient Paperwork

[19]

An official document, hairs of a loyal dog Brush the hairs on the document The document will appear important and worked on in the most efficient way possible Clan Tremere
Flatline

[20]

A dead insect The caster hides the insect in the target's home The target shows no secondary vital signs Anarchs
Illuminate Trail of Prey

[21]

A length of white satin ribbon Burning the ribbon See the trace of the target as a pulsing light visible only to you. The connection is broken when the target crosses flowing water Sabbat
The Imp's Affliction

[22]

A scrap of paper The caster writes the targets name on the paper while incantating The target's physical features become distorted Clan Tremere
Impressive Visage

[23]

Dried Mint, virgin blood Wash your face in virgin blood, then place the dried mint in your shoes Appear sexual and alluring Clan Tremere
Incantation of the Shepherd

[24]

Two Glass objects Incantate while slowly rotating in a circle while holding two glass objects in front of your eyes Locate mortals from whom you feed regularly Clan Tremere
Learning the Mind Enslumbered

[25]

A torpid vampire, coins Place the coins upon the eyes of the target, then meditate Communicate with a vampire in Torpor Clan Tremere
Luminous Vitae

[26]

A needle The caster looks through the eye of the needle while incantating Blood in the vicinity of the caster glows in an iridescent purple Clan Tremere
Now Its Sight Is Ours

[27]

A three-inch golden pin, wire, vitae from the caster, a golden bowl, a censor, a small golden claw and a living victim The victim has its eye plucked out, which is then slowly pierced with the pin under incantations. The pin is attached to the wire, which is attached to the claw. The eye is drawn through the smoke of the censor and then bathed in the vitae within the bowl. The eye can be used as a spying device when a vampire drinks something from the vitae the eye was bathed in. Paul Cordwood
Protect the Tomb

[28]

A specially constructed gravesite, a dead body, incense The caster inters the body, then burns incense while incantating and inscribing the grave with symbols Raises attempts to meddle with the interred person's corpse or spirit Clan Tremere (adopted from Feng Shui)
Purge the Inner Demon

[29]

A sturdy pin The caster drives the pin through the main hand of the target Silences the Beast and possibly even ends Frenzy Clan Tremere
Purity of Blood

[30]

A container, blood, ash, crushed ginger Fill the blood in a container, incantate and gesticulate, then out the ash and ginger to it Cleanse blood from any contaminating illnesses or poisons Clan Tremere
Purity of Flesh

[31]

13 sharp stones Sit in a circle made out of the stones on bare earth Cleanse your body from any foreign intrusions (tattoo ink, bullets, drugs, dirt) Clan Tremere
Rebirth of Mortal Vanity

[32]

Hair from the head of a human child, a mirror The caster places the hair on the mirror, then gesticulates and incantates while the hairs sink into the mirror's surface The caster can grow hair again Clan Tremere
Rite of Introduction

[33]

Tamarisk root, galangal oil, rainwater, a pot The caster brews the tamarisk root in the water, then speaks a formal introduction into the vapors and drops a pint of oil into the water The caster can communicate with their nearest superior in the Pyramid Clan Tremere
Sanguineous Phial

[34]

Earthenware container, dried ash leafs, blood Bury the container in the ground for two nights, then crumple the ash leafs into it while incantating and fill the blood into it The caster can store blood which contains its sympathetical connections Clan Tremere (originally from Akhu)
Scent of the Garou's Passing

[35]

A mixture of herbs containing milkweed, sage, grass and wolfsbane Sniff the mixture The caster can detect the presence of a werewolf via smell Clan Tremere
The Scribe

[36]

The beak of a bird The caster crushes the beak between their thumb and their forefinger Words that the caster speaks appear directly on paper Clan Tremere
Sense the Mystical

[37]

A single, mystically prepared candle The caster chants over the candle and ignites it All sources of Blood Magic in the vicinity of the candle have a visible aura Clan Tremere
Serenading the Kami

[38]

A stick of incense The caster ignites the incense and walks across the area, offering thanks to the spirits All physical actions in the sanctified area are easier Clan Tremere (developed from Feng Shui)
Sigil of Authority

[39]

A symbol representing the caster, a subject The caster cuts the symbol into the flesh of the subject Once blemished, the symbol shows that the subject represents the authority of the caster A Tremere Justicar
Tame the Maddening Flame

[40]

A jug of water, a building filled with fires The caster pollutes the water with his vitae and sprinkles it around the building Existing fires take on a green hue and no longer inspire Rötschreck Clan Tremere

True Sight [41]

5 minutes chanting The caster chants over the Vampire who will be the recipient. The Recipient becomes an undead polygraph and doubles their Perception

Clan Tremere

(developed for the Justicars)

Wake with Evening's Freshness

[42]

Ash from burned feathers Sprinkle the ashes around the area where you want to sleep The caster awakes immediately at his full capacity when someone disturbs the ashes Clan Tremere
Widow's Spite

[43]

A puppet made out of wax or cloth, the name of the target Incantating Cause a minor irritation an the target Sabbat

Rank 2

Name Ingredients Process Effect Developer
Ascension of the Blood

[44]

A chalice, blood Pour the blood into the the chalice while incantating Blood from the chalice is cleared of all sympathetic connections (including Dominate) for seven days Clan Tremere
Black Water

[45]

A specially prepared dark oil Pour the oil into a body of water The water cannot be seen through from the surface Tal'Mahe'Ra
Blood Mead

[46]

Mead, vitae of the caster Mix the vitae and the mead Persons who drink from the mead become more resilient to pain while intoxicated Clan Tremere
Blood Walk

[47]

Blood of the target Incantation Learn the True Name of the immediate sire of the target, estimating his generation, as well as learning of possible Blood Bonds Clan Tremere
Bureaucratic Condemnation

[48]

squid ink Draw an effigy of the target in the ink Bureaucratic endeavours of the target become hindered Clan Tremere
Burning Blade

[49]

A bladed weapon Cut your palm with the weapon and invest three blood points while incantating When unsheathed, the weapons burns with green fire Clan Tremere
Calling the Restless Spirit

[50]

A Haunt or the corpse Incantating Try to communicate with the wraith of a recently deceased Clan Tremere (deviated from Necromancy)
Create Bloodstone

[51]

A pebble, a vial of blood The caster submerges the pebble in the blood and incantates The caster always know in what direction the stone is located Clan Tremere
Communicate with Kindred Bond Mate

[52]

A vampire with whom the casters shares a Blood Bond The caster meditates for 30 minutes The caster and the bond mate can communicate telepathically Alastors
Deny the Intruder

[53]

A piece of paper, charcoal The caster scrawls mystic sigils upon the paper with the charcoal and then sends it out per mail The place where the ritual took place does not register in any official documents Clan Tremere
Donning the Mask of Shadows

[54]

Incantation Incantation The target becomes translucent and its steps become muffled Clan Tremere
Dust of Remembrance

[55]

Myrrh, ash from the severed finger of the caster, wine dregs, silver powder Mix the components and sprinkle them across material objects The caster learns who has interacted when with any object sprinkled with the dust Curaferrum
Enhance the Curse

[56]

A ghoul The caster must draw blood from the ghoul The ghoul suffers the same disadvantages and weaknesses of a true vampire Clan Tremere
Extinguish

[57]

A candle The caster incantates while pinching out the candle's flame and spits in the floor afterwards The caster can extinguish an existing fire with a mere word Clan Tremere
Eyes of Babel

[58]

A victim The caster eats the tongue and eyes of the victim The caster can understand all languages that the victim knows Clan Tremere
Eyes of the Night Hawk

[59]

A predatory bird Touching the bird while incantating The caster can see and hear through the bird's eyes and ears Sabbat
Hidden Haven

[60]

Chalk made of owl-feather ash, a moderate building, Willpower The caster must surround the building, and mark all corners, doorways, and windowsills with the chalk. The ritual takes an entire night and the caster sacrifices a permanent Willpower point The caster hides the building in plain sight, locking the means to find it to a singular key (like a password) Inconnu
Illusion of Peaceful Death

[61]

A pristine feather soaked in the blood of a good man that died peacefully, a corpse Brush the feather across the corpse while recitating "It must have been Frank’s time to go. At least he went out in his sleep." To onlookers, it appears that the person died in a state of peace Clan Tremere
Impassable Trail

[62]

An owl feather, blood Brush your feet with the feather drenched in blood The caster leaves no traces save for olfactory ones Clan Tremere
Inscription

[63]

A vitae-based ink The caster writes instructions and incantations on a sheet of paper, detailing a ritual of either rank 1 or 2 Other persons can use the formula to cast the described ritual Clan Tremere
Iron Body

[64]

A spent shell casing The caster has to carry the casing on their skin The caster can better withstand the traditional banes of vampires Anarchs
It Steals Your Whispers

[65]

A silver saw, a copper horn, an elixir containing the caster's vitae, a living human The caster saws off the ear of the victim and drops it into the elixir. The elixir is brewed and its vapors coat the horn Anyone drinking the elixir can listen to anything that happens near the horn Paul Cordwood
The Jinx

[66]

A former possession of the target The caster meditates for 10 minutes about his hatred of the target and the burns the possession The target suffers misfortune during an action of the caster's choosing Clan Tremere
Machine Blitz

[67]

A scrap of rusted metal, a knot drenched in human saliva The caster opens the knot A piece of complex machinery stops for a limited period of time Clan Tremere
Membranous Appropriation

[68]

Intact skin from a target, an oven, vis, alumn, pine resin, powdered serpent scales The caster kneads the skin and puts it over an oven ignited by vis. After a period of time, the caster molds the skin into a simulacra of a human body part and returns it to the oven, periodically spraying it with alum, pine resin and the the scales The simulacrum mimics its donor's exact movements Clan Tremere
Mourning Life Curse

[69]

Thrice-distilled crocodile blood, a paste made out of copal oil, eyebright and dates The caster applies the paste to the eyes of a mortal after having drunk the crocodile blood and speaks two short syllables The target weeps tears of blood Clan Tremere
Obscure the Malice

[70]

A wounded corpse The caster touches the wound The wound heals immediately, leaving no trace of a scar or similar Clan Tremere
The Open Passage

[71]

Vermin excrements The caster smears the excrements across a wall or door while incantating The caster can step unhindered through the wall Clan Tremere
Power of the Invisible Flame

[72]

An existing fire The caster incantates before the fire The fire becomes invisible, although its heat and effects can still be observed Sabbat
Preserve

[73]

An object, vitae The object is slightly coated in vitae while the caster incantates The object is shielded from the passage of time and usage Clan Tremere
Principle Focus of Vitae Infusion

[74]

A small object that fits into the caster's hands, vitae of the caster The object is drenched in the vitae At a command of the caster, the vitae spills forth from the object Clan Tremere
Recure of the Homeland

[75]

Earth from the place of the caster's birth, vitae The caster mixes the earth and vitae to a paste that is applied to wounds while the caster recites his mortal family tree The caster can heal wounds more efficiently Clan Tremere (deviated from Koldunic Sorcery)
Ritual's Recognition

[76]

A small bit of flesh from the caster, a mortar, pestle The flesh is crushed in the mortar along with the pestle, the resulting paste is out upon the caster's face The caster knows if the next ritual he conducts has succeeded Clan Tremere
Seal Egress

[77]

blood The caster paints symbols on the walls of the room they want to safeguard while incantating Seal a room or passage against unwanted intruders Clan Tremere (adopted from Akhu)
Spite of the Harridan

[78]

A snake egg, a pregnant woman The egg must be crushed in one hand while the caster incantates in the presence of the woman The caster terminates any pregnancy, resulting in a gory miscarriage Clan Tremere
Steps of the Terrified

[79]

poplar budy, oil The caster throws the buds at the target, then wash their hands in oil while incantating The target's running speed is drastically reduced Clan Tremere
Transubstantiation of Humors

[80]

clotted blood, snake venom The caster drinks a connoction made ot of clotted blood and snake venom If the casters vitae leaves the body, it transforms into a black, reeking substance Clan Tremere
Trima

[81]

wine, herbs, spices, the caster's vitae The caster mixes the components together Mortals who drink from the brew become drowsy and suggestively calm Clan Tremere
The Veils of Kirophet

[82]

Incantation Incantation Summons a dense, roiling mist Clan Tremere
Ward Magic

[83]

An amulet made out of expensive materials (like gold, ivory etc) The caster blesses the amulet over an extended period of time As long as the amulet is in skin contact with the wearer, it is harder to directly affect him with magic Clan Tremere (adopted from Feng Shui)
Ward versus Ghouls

[84]

Blood The caster incantates while marking a material object with a glyph drawn out of blood Any ghoul who touches the object feels intense pain Clan Tremere
Warding Circle versus Ghouls

[85]

Blood The caster draws a circle made out of interconnected blood glyphs around the area they want to ward Ghouls who attempt to cross the ward suffer intense pain and possibly death Clan Tremere
Whispers of the Ghost

[86]

Auspex level 5, a human ear The caster holds the ear in his right hand while astral projecting The caster can communicate with the living while in astral form Clan Tremere
Writ of Protected Passage

[87]

Blood of the subject, a piece of paper The caster uses the provided blood to draw various arcane diagrams on the piece of paper The subject can temporally step through protective wards against its kind Wan Zhu
Your Fate Shall be Known

[88]

a willing participant, a golden needle, an agate, alchemical vapors The caster pierces the eyeball of the participant and extracts a small amount of vitreous gel from it. The gel is rubbed on the agate while the caster incantates. Over the course of a month, the agate is steamed under alchemical vapors until an eyelid-like shell has developed around it The eye show the state of its donor. When the donor sleeps or is incapacitated, it closes. When the donor dies, it crumbles to dust. Paul Cordwood


Rank 3

Name Ingredients Process Effect Developer
A Touch of Nightshade

[89]

An extract of nightshade The caster anoints their hands with the nightshade brew Poison your target with a mere touch Clan Tremere
Amulet of Mnemosyne

[90]

An amulet made out of brass, blood, a symbol of truth The caster bathes the amulet in blood, then places it upon the symbol, kisses it and whispers a secret into it The caster can store a memory within the amulet Clan Tremere
Animated Assistants

[91]

A knife The caster cuts their arms while incantating Items around the caster accomplish minor tasks for them Clan Tremere
Awakening the Verdant Thorn

[92]

A stake, a fire The caster hardens the stake above the fire and chants the incantation. Afterwards, the caster pierces their own heart The stake will sprout into a mass of thorny vines when coming in contact with a vampire, draining them of their vitae Clan Tremere (adopted from Sielanic Thaumaturgy)
Beacon of the Self

[93]

A portion of the victim The caster incantantes, then the portion transforms into yellow smoke. The caster inhales the smoke The caster receives a dream-image of the current location of the victim Clan Tremere
Bind the Familiar

[94]

Blood, a small animal Beginning at dusk, the caster draws a circle out of blood, drawing their True Name at its circumference. At midnight, the caster drains the animal to house the spirit dry and places it within the circle, feeding it a small portion of their own vitae. After incantating for several hours, a spirit will be drawn to the body and trapped in the circle. The caster binds a spirit to act as a Familiar Clan Tremere
Bladed Hands

[95]

Incantation Incantation Make your hand edges sharp as knives Victor
Blood Allergy

[96]

The dead petals of a rose The caster spills their blood into the petals Victims will violently vomit any blood taken in through their mouth up Clan Tremere
The Bottled Voice

[97]

A crystal bottle, wax The bottle is placed upon the target's heart while the caster incantates. To seal the ritual, the bottle is sealed with wax The target loses their voice Clan Tremere
Brotherhood of the Cup

[98]

A chalice The caster, as well as up to four other vampires, pour their blood in the chalice. The caster speaks an incantation, and afterwards, all share a drink from the cup, similar to the Vaulderie The participants are filled with intense loyalty to Clan Tremere and what they perceive to be its bests interests Clan Tremere
Blazing Shaft

[99]

Projectiles (like arrows) Cut your palm with the weapon and invest three blood points while incantating When shot, the projectiles will ignite in green fire Clan Tremere
Cleansing of the Flesh

[100]

A tub full of purified water The caster submerges themselves in the water and slowly expulses their blood pool into over the course of a single night Purge your body from any addictions and illnesses Clan Tremere
Clinging of the Insect

[101]

A living spider The caster takes the living spider beneath his tongue Climb walls like a spider Clan Tremere
Craft Dreamcatcher

[102]

Hair, blood and spittle from the target The caster crafts a dreamcatcher incorporating elements from the person it is intended for Owners of a Dreamcatcher become harder to target by spirits and powers that seek to influence their dreams Clan Tremere
Crucible of Sympathetic Agony

[103]

Two persons, an iron rack, sewing needles, various torture instruments The caster sews the soles of the feet of the two victims together and places them on the rack. Afterwards, one or both of the victims are forced to climax (by whatever means). Then, one of the two is tortured. The second victim feels the same pain as the other and if the tortured victim should die, the second victim will temporally feel how it is to die Mendacamina
Curse of the Outcast

[104]

A victim, pieces of paper Over a period of ten days, the caster collects pieces of paper that have been in contact with the victim. He must then write on the paper and burn it. On the eleventh day, the caster fasts and performs the ritual The victim's difficulty for all social rolls is raised for a month (more quickly when the victim leaves the area near the caster) Clan Tremere (adopted from Feng Shui)
Draught of Earth's Blood

[105]

Tass, a Node, a cauldron The caster grinds the tass into a paste within the cauldron by mixing it with his own blood The caster creates a variant of blood tass that is usable for Thaumaturgy Clan Tremere
Eyes of the Past

[106]

Incantation Incantation See what happened up to five years ago at the exact point where the caster stands Clan Tremere
Father's Freedom

[107]

A diablerist, a ritual circle The diablerist is placed in a ritual circle, while the caster incantates until the soul breaks free The caster can question the freed soul and all benefits and drawbacks of the Diablerie are settled Inconnu
Flesh of Fiery Touch

[108]

A glimmering ember The caster places the ember within their mouth and swallows The caster can inflict burns via touch Clan Tremere
Gentle Mind

[109]

Blood from two parties The caster and the recipient both sacrifice blood The caster establishes a block against Frenzy Clan Tremere
Haunted House

[110]

Blood, a house The caster arranges for the location to be similar to a haunted place and incantates The location becomes target of various rumors of being haunted, as well as feelings of unease Clan Tremere
Hell's Calling

[111]

A personal possession of the target The caster burns the possession while incantating The target is immediately subjected to Rötschreck Anarchs
Illusion of Perfection

[112]

A plain white mask After incantating for several hours, the caster dons the mask The features of the caster become nondescript and his appearance average Mortius
Incorporeal Passage

[113]

A shard from a broken mirror The caster looks into the reflection of themself in the shard The caster becomes immaterial Clan Tremere
Inherited Affinity

[114]

A concoction of blood, human fat, various herbs and and powdered garnet, six golden needles, The target is held in suspense and force-fed the concoction. Afterwards, the needles are placed into various pressure points. For the next hours, the target has to willingly move the concoction through their body, while the usual circulatory points are blocked. Attempts to learn Thaumaturgy and understand principles behind blood magic in general become easier Clan Tremere
Major Creation

[115]

The caster's severed thumb The caster severs their thumb Conjures an object with more mass than the caster themself Clan Tremere
Mirror of Second Sight

[116]

An oval mirror The caster baths a mirror for several hours in blood while incantating Reveals the true form of supernatural creatures Clan Tremere
Moonlight Dancers

[117]

Incantation Incantation Conjures up to four phantasms from the casters past that engage in social activity a solitary and insane blood mage
Pavis of Foul Presence

[118]

A length of blue silken cord The caster has to wear the cord around their neck Any attempts to use directed Presence powers against the caster are nullified Clan Tremere
Populate Night's Garden

[119]

Two species of animals, an uterus of a larger animal, blood salts, a bellows The caster vivisects specimen of the animals, then focuses on what its fundamental design should be and what correspondences between both species are. Then, the vivisected parts are placed in the uterus and left to gestate. When it is done, the creature is taken out and blown with smoke from burned blood salts via the bellows The caster creates monstrous hybrid creatures Goratrix, Virstania
Power of the Pyramid

[120]

Several other Tremere, who have fasted for 24 hours, a brooch that pierces the skin The Tremere gather in a circle, establish physical contact and chant the incantation in complete unison The Tremere create a link to combine their powers for another ritual or spell Clan Tremere
Quicksilver Eel

[121]

Quicksilver, various alchemical instruments, a glass flakon The "eel" is brewed with alchemical means and placed in a glass flakon for future use The caster can release the "eel" on a mage, where the "eel" will burrow in the mage's flesh and feed on its Willpower Epistatia
Ritual of Darkness

[122]

Soot from a coal fire The caster rubs the soot over windows The caster fills the room with total darkness Carna
Ritual of the Bitter Rose

[123]

The heartblood of a drained vampire of lower generation, marble mortar, pestle, red wine, ash from a burned alder stake, a pint of pure water The caster pestles the heart and mixes it with red wine, ash and water. Every vampire participating in the ritual drinks from it Several vampires can gain the benefits of Diablerie Clan Tremere
Rutor's Hands

[124]

Severed hand, Plucked-out eye The caster hacks off their own hand and presses his own plucked out eye into its back The caster creates a loyal pseudo-homunculus Rutor
Samirah's Kihanah

[125]

A small, metal, hand-crafted object The caster smears the object in their vitae under a blood moon When rubbing the object, a djinn will be summoned that will answer a question that no existing being knows. The object can be used three times. Samirah
Sanguine Assistant

[126]

An earthen bowl The caster cuts his own arm and bleeds into the bowl Any unused scraps form into a servitor that obeys the commands of the caster for as long as it exists Clan Tremere
Sanguine Trail

[127]

A person believed to be blood bound The caster touches the person The caster can trace any blood bonds the target might have to its source Clan Tremere
Shaft of Belated Quiescence

[128]

A rowan stake, an oak-wood fire, blood The stake has to be drenched in blood and dried upon the fire The tip of the enchanted stake breaks upon contact with a vampire, purposeful searching for the heart to stake it Clan Tremere
Telecommunication

[129]

A functioning television Incantation The caster can appear in the television and see its surroundings Clan Tremere
Translocation of the Vessel

[130]

An object that can be lifted with one hand, the caster's blood The caster incantates while bathing the object in their blood The caster speaks a word and the vessel will manifest in their hand Etrius
Track Transgressor

[131]

A place where Thaumaturgy was practiced The caster incantates while spilling their blood on the ground The caster can sense where the Thaumaturge has gone since his casting Clan Tremere
Transubstantiation of the Seven

[132]

A chalice filled with blood Incantation over the blood, then the target drinks from the chalice The target becomes blood bound to the Inner Council of Seven Clan Tremere
The Unseen Change

[133]

A silver jug, wolf blood Pour the wolf's blood from the jug to delineate an area Any Lupine who enters the area is forced to assume Lupus form Clan Tremere
Ward versus Cathayans

[134]

Cathayan blood The caster incantates while marking a material object with a glyph drawn out of blood Any Cathayan who touches the object feels intense pain and falls into Wave Soul Luna Demian, Martin Franckel
Ward versus Fae

[135]

Iron filings The caster incantates while marking a material object with a glyph drawn out of iron Any Fae who touches the object feels intense pain Clan Tremere
Warding Circle versus Fae

[136]

Iron filings The caster draws a circle made out of interconnected iron glyphs around the area they want to ward Fae who attempt to cross the ward suffer intense pain and possibly death Clan Tremere
Ward versus Lupines

[137]

Silver dust The caster incantates while marking a material object with a glyph drawn out of silver Any Lupine who touches the object feels intense pain and falls into Fox Frenzy Clan Tremere
Warding Circle versus Lupines

[138]

Silver dust The caster draws a circle made out of interconnected silver glyphs around the area they want to ward Lupines who attempt to cross the ward suffer intense pain and possibly death Clan Tremere
The Watcher

[139]

A rat, alcohol The caster feeds the rat with alcohol for 10 minutes, then, both press their foreheads against each other The rat can show the thaumaturge what she has seen Traska
Wielding the Spear of Damnation

[140]

An edged weapon The caster writes "Genesis 4:10" in an angelic script on the weapon while meditating Wounds struck by the weapon refill the blood of the caster Clan Tremere


Rank 4

Name Ingredients Process Effect Developer
Animated Weapon

[141]

A weapon, skin of a scavenger animal The caster binds the skin around the weapon in wax-sealed nightshade twine When the confine is torn off, the weapon springs to life and will attack anything its controller commands it Clan Tremere
Blood Certámen

[142]

Blood, another combatant Both caster and combatant draw two circles within a magical diagram that confines the ritual in blood Engage in ritual combat mirroring hermetic Certámen Clan Tremere
Bone of Lies

[143]

A 200 year old piece of bone, blood The bone is bathed in blood while the caster incantates Persons holding the bone cannot lie Clan Tremere
The Bronze Head Speaks

[144]

A victim, an alchemical salve, a troca, a cannula, a bronze head While chanting an eulogy, the caster rubs the head of the victim with the salve, then trocar in the right temple. The brain is extracted through the cannula into the bronze head. The resulting head can speak and remember events of the brains within him, even those suppressed by magical means. Each head has its own personality. Mendacamina
Candle of Haunting

[145]

A candle made from cemetery dirt and the bones and brain of a dead man, an item of the target The caster holds the ignited candle and the item in his hands and incantates Poltergeist-like activity will plague the victim Clan Tremere
Consecration of the Sanctum

[146]

A mixture of vitae, gold dust and herbs The boundaries of the area are painted with the mixture over the course of a month Thaumaturgy becomes easier to cast in the area, while, incidentally, unhermetic magic becomes more difficult Clan Tremere
The Curse Belated

[147]

A ghoul, a brand with the symbol of the caster The ghoul is fed blood from the caster, then branded Should the ghoul die, it is instead Embraced Clan Tremere (adopted from Akhu and Dur-An-Ki)
Firewalker

[148]

A thaumaturgical circle The caster severs the end of his fingers over a fire within the circle while incantating The caster becomes more resistant to the adverse effects of fire Sabbat
Furtitive Integument

[149]

Laboratory tools blessed by a spirit of flesh, skin, a wire frame The caster spreads the skin with a hot iron on the wire frame into a quasi-human form and summons a spirit of illusion to inhabit it The caster creates a velluma Virstania
Heart of Stone

[150]

A stone floor, a candle The caster lies on the stone floor for 9 hours while the candle is placed on their chest and left to burn down slowly The heart of the caster becomes literally stone, making them immune to attempts of staking them. Additionally, Presence powers have a harder time afflicting them. The downside is that the caster becomes emotionally withdrawn, taking a toll on their Humanity Clan Tremere
Infirm Inert

[151]

A vial of blood mixed with laudanum The caster drinks from the vial, the drips some of their blood on the target The target's body loses the ability to heal wounds Clan Tremere
Infernal Compact

[152]

A summoning circle made out from a paste mixed from a child's heart and the grave soil of a heretic The caster begins the incantation from dusk till midnight The caster can bargain with the summoned demon for favours, making it an enabler for Infernalism Clan Tremere (straddles the boundaries to Dark Thaumaturgy)
Innocence of the Child's Heart

[153]

A mortal child, a toy of the child The caster sacrifices the child and dips the toy into the blood of the child's heart The caster's Aura becomes pure white Nicolai Antonescu
Invisible Chains of Binding

[154]

bold gestures, incantating The caster makes grand gestures while incantating The target is held in invisible and intangible chains Clan Tremere
Mark of Amaranth

[155]

A vampire, a possession of the target The caster must destroy the vampire single-handedly and hold the possession of the target in his hand. The possession is then placed upon the corpse The target exhibits all the spiritual symptoms of diablerie Clan Tremere
Mirror Walk

[156]

Two mirrors made out of silver large enough for the caster to pass through, an emerald ring The caster must anoint the mirrors with his blood and chant the incantation for several hours before touching both mirrors with the ring When wearing the ring, the caster can step through one of the mirrors and exit at the other A Malkavian thaumaturge
Preservation of the Sanguine Heart

[157]

A chalice, mercury, blood The target is anointed by the caster with the caster's vitae and drinks from the chalice filled with mercury As long as the target abstains from feeding, it is immune against blood bonds Clan Tremere
Protean Curse

[158]

A vial of blood from a rabid bat The target must drink the blood The target is transformed into a bat Clan Tremere
Puissant Shield

[159]

Cowhide The caster blows on the cowhide for a minute The caster is surrounded by a kinetic shield that blocks projectiles Mictlantehcuhtli
Rend the Mind

[160]

The brain of a rabid animal The caster eats the brain and incantates when he can see the target The caster assaults the target's psyche, damaging it Clan Tremere
Rending Sweeting Earth

[161]

A leather whip The caster incantates while striking the ground with the whip The caster can unearth a vampire that hid themselves in the ground via Protean Clan Tremere
Return the Heart

[162]

The target's True Name The caster incantates a powerful formula incorporating the target's name The target's Humanity becomes temporally 9, causing it to break down in regret over past deeds Clan Tremere
Scry

[163]

A pool of stagnant water mixed with a drop of owl's blood , a possession of the target or its True Name The caster incantates over the water while holding the possession The caster can see and hear the surroundings of the observed party Clan Tremere
Soul of the Homunculus

[164]

A piece of flesh from the caster The caster throws the piece of flesh into an alchemical solution, while daubing the wound with the solution, to prevent it from regenerating. The solution is brewed for several months, during which the Homunculus slowly takes form The caster creates a Homunculus, a servant creature that obeys their will Clan Tremere
Splinter Servant

[165]

A stake carved from a tree planted above a grave, wax, nightshade twine The stake is encased in the nightshade twine and sealed with wax The stake animates itself when drawn out of the sheath and attacks the nearest vampire, seeking to pierce the heart Clan Tremere
Stolen Kisses

[166]

A thistle stepped in blood The caster makes a small incision from where they want to feed and wears the thistle somewhere on their person The caster can feed through mere skin to skin contact Clan Tremere
Summon Blood Imp

[167]

Pieces of dead parts of animals, inanimate objects, and human cadavers; a cauldron, Tremere blood The caster stitches the body parts together and throws them into the cauldron, where the Tremere blood is added. The cauldron is left to simmer for three nights. The caster creates a blood imp servitor Clan Tremere
Suspension of Incantation

[168]

Incantation The caster chants a long series of incantations and activation clauses The caster binds a Path Spell to activate under specific circumstances Clan Tremere
Unweave Ritual

[169]

An ingredient of the ritual to unweave The caster ritually destroys the ingredient The caster destroys a particular thaumaturgical ritual Clan Tremere
Vigil of the Stone Guardian

[170]

A door-knocker made out of stone The caster bathes the door-knocker in his blood for three night, then hangs him on the door The caster can possess the door-knocker and speak through it or use Disciplines like Dominate or Auspex through it Clan Tremere
Ward versus Kindred

[171]

Blood of the caster The caster incantates while marking a material object with a glyph drawn out of vitae Any vampire who touches the object feels intense pain Clan Tremere
Warding Circle versus Kindred

[172]

Blood of the caster The caster draws a circle made out of interconnected vitae glyphs around the area they want to ward Vampires who attempt to cross the ward suffer intense pain and possibly death Clan Tremere
Ward versus Vitae

[173]

Blood of the caster The caster incantates while marking a material object with a glyph drawn out of vitae Any vampire of lower generation who touches the object feels intense pain Anarchs
Warding Circle versus Vitae

[174]

Blood of the caster The caster draws a circle made out of interconnected vitae glyphs around the area they want to ward Vampires of lower Generation who attempt to cross the ward suffer intense pain and possibly death Anarchs


Rank 5

Name Ingredients Process Effect Developer
Abandoning the Fetters

[175]

Two blood bound individuals, a glass container The caster mixes the blood of all participants together and places it in the container. Afterwards, the bound individual is exsanguinated until only one blood point remains. Then, the caster smashes the container. The caster destroys the Blood Bond between the two Clan Tremere
Asymmetrical Reproduction

[176]

Genetic material of another person Destroy the material during the ritual over three nights The caster creates a near-perfect clone of the original, who will go insane after seven days and go on a killing spree David Witz
At Our Command It Breathes

[177]

vampires of either the Tzimisce, Gangrel, or Nosferatu Clan (others have been tested with no success), a sac for the gestation, alchemical liquids The vampires need to captured and driven to the edge of Wassail. The parts of the captured vampires are thrown into the sac filled with the liquids, which is sewn shut. Over three months, various incantations have to be made over the gestating creature. When the creature is large enough to break free from the sac, the caster blows purifying smoke at the newborn. This was the ritual used to create the original Gargoyles Goratrix, Virstania
Blood Contract

[178]

A contract written in the blood of the caster, another party The other party applies its name in blood on the contract The caster creates a binding contract between the two parties that will unleash terrible consequences on the one who breaks the letter of the contract Clan Tremere
Cobra's Favor

[179]

A herbal poultice, serpent venom The caster mixes the poultice and the venom and drips one drop of their blood into it, then incantates When drunk, the concoction will burn the tongue of anyone who tries to drink the caster's blood Clan Tremere
Corrupt Soul

[180]

A building with hieroglyphs of corruption inscribed in the walls, blood spiced with soma The caster incantates over the hieroglyphs at the beginning of the night When a person drinks of the blood or does an act that might contend their Humanity, their Demeanor is changed. After five nights, both Nature and Demeanor can be permanently changed by the caster. The Fire Court
Court of Hallowed Truth

[181]

Crossed bones and skulls, a closed room The caster places the crossed bones and skulls atop of every entry into the room, including windows and similar openings and seals them with a glyph drawn in their own blood Within the room, no lies can be fathomed and direct questions will be answered immediately Clan Tremere
Curse of Clytaemnestra

[182]

A personal possession and blood from the target Incantation The target rapidly ages Carna
Dedicate the Haven

[183]

A Haven, a thurible that contains a burning mixture of their blood, frankincense, and sage The caster must walk counter clockwise around the haven while carrying the smoking thurible, then return to the rough center of the haven and douse themselves in the remaining blood Rituals cast upon the Haven are permanent and easier to cast Clan Tremere
Enchant Talisman

[184]

The future talisman The caster spends six hours per night for one complete cycle of the moon, beginning and ending on the new moon. Over this time, the caster carefully prepares the talisman, carving it with hermetic runes that signify their true name and the sum total of their thaumaturgical knowledge. The talisman greatly amplifies the caster's thaumaturgical powers Clan Tremere
Escape to a True Friend

[185]

The true name of the true friend, a meter-wide circle charred into the bare ground The caster steps into the circle and speaks the true friends True Name The caster materializes in a safe place near the true friends location Clan Tremere
Ghost in the System

[186]

An ant, a pile of sand, an oven, a computer with a functioning Internet access The caster melts the sand to glass and suspends the ant within it, then spends several weeks within the Internet on the respective pages while chanting and incantating The caster causes false records to appear online, containing fictional resumes, Social Security Numbers, birth certificates, etc. Clan Tremere
Harmonize Building

[187]

A construction site The caster must guide the construction process of the building according to geomantic laws Effects pertaining a specific trait related to the purpose of the building are raised Clan Tremere (adopted from Feng Shui)
Mirror Prison

[188]

A silver mirror, the tears of an innocent child, blood The caster washes the mirror in blood and the tears, then uses an incantation and brandishes the mirror at the target The target's soul is trapped within the mirror, until the mirror is shattered Clan Tremere
Night of the Red Heart

[189]

Vitae of the target, rotten wood harvested at midnight, bone, stones from the grave of a faithful priest The caster assembles an effigy of the target and begins the incantation for several hours If the target is at leas 35 miles near the caster during the ritual, it crumbles to dust Clan Tremere
Obliterate the Battlements

[190]

unknown unknown The caster can permanently disrupt any wards within the area Oliver Thrace
One Mind of the Covens

[191]

A silver mirror The caster chants for an hour and stares in a silver mirror The caster can telepathically communicate with everyone who started the same ritual at the same time Clan Tremere
Paper Flesh

[192]

A True Name of the target, a piece of paper The caster inscribes the True Name on the piece of paper, then cuts themself with it and burns it The skin of the target becomes brittle, allowing blood to seep through it Clan Tremere
Ravening Walls of Ceoris

[193]

A dedicated haven The caster drenches the walls of the haven with his blood while invoking the name of earth spirits Anyone who touches the walls will be drained of their blood that the caster can draw from the wall Clan Tremere
Sanctuary

[194]

A building not sullied by violence for 50 years The caster builds a shrine in the center of the building symbolizing peace, then sacrifices blood at the new shrine No one uninvited can enter the building. Within the building, no Discipline like Dominate, Animalism, Dementation, etc. has an effect against inhabitants. The ritual will fade when violence takes place within the building. Clan Tremere
Sculpting the Perfect Servant

[195]

A newborn baby, a pregnant woman The caster rips the baby in half so that its blood drips across the belly of the woman The newborn will have the possibility to advance its Attributes above 5, but may never raise their Humanity above 6 Clan Tremere
Severed Hand

[196]

A victim, alchemical tinctures, a cutting tool The caster severs a limb from the victim and treats the wound with the tinctures The severed limb will not regenerate Clan Tremere (adopted from Dur-An-Ki)
Stone of the True Form

[197]

A spherical stone The caster incantates over stone and then coats it in vitae With a mere touch, the stone reveals the true form of any shapeshifted supernatural Clan Tremere
Stone Slumber

[198]

A corpse not 12 hours dead The caster smears themself with the blood of the corpse, then faces eastward and waits for the sun's rays The caster is transformed into stone for the day Clan Tremere
Umbral Walk

[199]

A magical circle The caster meditates within the circle The caster can enter an Umbral realm that they know of Clan Tremere
Unquenchable Flame of Mars

[200]

A bladed weapon Cut your palm with the weapon and invest three blood points while incantating over the course of a months long ritual When unsheathed, the weapon will burn with crimson fire. The enchantment is permanent. Clan Tremere
The Verdant Blade

[201]

A sharp object, a vat, a freshly cutten stake, a gallon of water, tree sap The object is placed in the vat with the other ingredients while the caster incantates The object can stake a vampire like it would be a real wooden stake Quaesitors
Vires Acquirit Eundo

[202]

An already cast ritual, an hourglass, a green flame The caster incantates, then breaks the hourglass and throws it into the flame The caster can extend the duration of the targeted ritual Clan Tremere
Ward versus Demon

[203]

Holy Water The caster incantates while marking a material object with a glyph drawn out of holy water Any demon who touches the object feels intense pain Clan Tremere
Warding Circle versus Demons

[204]

Holy Water The caster draws a circle made out of interconnected holy water glyphs around the area they want to ward Demons who attempt to cross the ward suffer intense pain and possibly death Clan Tremere
Ward versus Ghost

[205]

Powdered marble from a tombstone The caster incantates while marking a material object with a glyph drawn out of powder Any ghost who touches the object feels intense pain Clan Tremere
Warding Circle versus Ghosts

[206]

Powdered marble from a tombstone The caster draws a circle made out of interconnected powder glyphs around the area they want to ward Ghosts who attempt to cross the ward suffer intense pain and possibly death Clan Tremere
Ward versus Magi

[207]

Tass The caster incantates while marking a material object with a glyph drawn out of Tass Any mage who touches the object feels intense pain Clan Tremere
Warding Circle versus Magi

[208]

Tass The caster draws a circle made out of interconnected Tass glyphs around the area they want to ward Mages who attempt to cross the ward suffer intense pain and possibly death Clan Tremere
Ward versus Spirit

[209]

Sea salt The caster incantates while marking a material object with a glyph drawn out of salt Any spirit who touches the object feels intense pain Clan Tremere
Warding Circle versus Spirits

[210]

Sea salt The caster draws a circle made out of interconnected salt glyphs around the area they want to ward Spirits who attempt to cross the ward suffer intense pain and possibly death Clan Tremere
Ward versus Technology

[211]

Blood of a person of Intelligence 3 or higher The caster incantates while marking a material object with a glyph drawn out of blood Technology more advanced than a crossbow that touches the ward falls apart Inconnu
Warding Circle versus Technology

[212]

Blood of a person of Intelligence 3 or higher The caster draws a circle made out of interconnected blood glyphs around the area they want to ward Any technological object more advanced than a crossbow that are attempted to bring over the ward fall apart Inconnu
Way of the Wendigo

[213]

A virtuous person, oil, sage, ash, the tighbone of a hanged man The caster anoints the person with ash, sage and oil and then slays them with the tighbone and feeds on their flesh The caster can replenish health and Willpower more quickly Clan Tremere


Rank 6

Name Ingredients Process Effect Developer
Bone of Contention

[214]

A 200 years old finger bone The caster incantates and washes the bone in blood The Bone, while behaving like a Bone of Lies, is actually controlled by the caster Clan Tremere
The Eternal Mask

[215]

A victim, proficient powers to read Auras The caster studies the Aura of the victim for several hours before ritually committing Diablerie on them The caster absorbs the targets aura to use it for themselves Kemintiri
Greater Scrying

[216]

A pool of water, a statue of Apollo, astrological symbols, something associated with the thing you want to observe The caster holds the object and incantates before the pool of water The caster can use mental disciplines and rituals through the scrying Inconnu
Quenching the Lambent Flame

[217]

A vampire above the 13th Generation, blood of both the caster and the target The target has to lie motionless in a circle drawn with the blood of the caster and the blood of the target The Generation of the target is raised to the 13th unknown
Raise the Dead

[218]

A corpse, black candle wax, a circle of salt The caster pours the candle wax into the orifices of the corpse within the circle and inscribed the forehead with a symbol meaning "debtor" while in complete darkness The corpse rises as an undead servant Clan Tremere
Refined Digestion

[219]

Blood from the target and the caster The caster incantates while mixing the blood The target suffers the Thirst of Ages, only gaining sustenance from Cainite vitae Clan Tremere
Ritual of Demesne

[220]

Sigils symbolizing the domain, blood The caster draws the sigils in blood across all major entry points (airports, train stations, highways) of a given perimeter Whenever a vampire crosses the perimeters of the ritual, the caster is alerted about their location Clan Tremere
Sands of Time

[221]

A a marble bowl full of white sand and glass shards The caster incantates over the bowl The sands will slow anything down on which they are sprinkled Clan Tremere
Utter Destruction of Bonds

[222]

The caster's tongue, a lockable object The caster incantates, then tears out their own tongue and smears it across the object The object will never again lock properly Clan Tremere


Rank 7

Name Ingredients Process Effect Developer
Bone of Eternal Thirst

[223]

A bone or ivory, three fledglings (one of them the caster's childe) The caster carves a weapon from the bone and bathes it in the blood of the fledglings over the course of three nights The created weapon deals Aggravated damage and drinks one point of blood from any wounded creature Clan Tremere
Divorcing the Soul

[224]

Dead pomegranate seeds The caster walks in a circle around the target and drops the seeds, incantating every time a seed is dropped The soul of the target is separated from, but still trapped in, their body Clan Tremere
Eyes of the Ever Vigilant

[225]

The eyes of seven vampires who have lied to any of the Kindred invoking the ritual, an alchemical solution, a building The caster puts the eyes into the solution, brews them until nothing remains and lets the vapors pervade the building Within the area, no attempt to use magical disguises or illusions works Inner Council of Seven
Impede the Gifts of Caine

[226]

A small item, blood of at least two thaumaturges The caster drenches the item in the blood, sets it aflame and puts the fire out with their bare hands The usage of Disciplines around the item becomes more difficult Quaesitori
Platonic Split

[227]

A vampire Incantating The vampire becomes divided into two parts, one containing the Beast and one containing the Man Cretheus
Ritual of the Severed Hand

[228]

A vampire under the Vinculum, an alchemical mixture made out of the caster's blood, powdered human bone, the ashes of a vampire destroyed by sunlight, and various crushed herbs The caster forces the mixture down the motionless target's throat, then watches if an extremity turns black, then severs it All Vinculi on the target are broken Sabbat Inquisition
Whip of the Erinyes

[229]

A victim Incantating The target becomes subject to harrowing memories of past transgression and crimes Cretheus


Rank 8

Name Ingredients Process Effect Developer
Blade of the Forbidden Flower

[230]

A drained vampire able in the use of a weapon, a seven-times forged weapon The caster drains the last drop of blood from the vampire and drives the weapon into the corpse The soul of the target becomes trapped in the weapon, granting its wielder all its Abilities and Disciplines Clan Tremere
Chain of the Bloodline

[231]

A vampire who has created progeny The caster drains the vampire of his blood over the course of three nights, then diablerizes the vampire at the new moon The entire brood of the used vampire has a lower resistance to disobey command from the caster Clan Tremere
The Name Forgotten

[232]

A sheet of paper milled from wood grown only by moonlight, blood of the sire The caster writes their name on the paper, then invests Willpower in it over the next 100 years The caster becomes forgotten by everyone who knew them when they meet Final Death unknown
Soul Disjunction

[233]

A person with a soul The caster incantates, beseeching Hermes and Hekate to rip the soul away from an enemy, then, the caster points at the target and says the final magical word The target loses its soul and sinks into torpor Cretheus


References

^  Bind the Accusing Tongue

Bind the Accusing Tongue Guide to the Camarilla pg. 109-110

^  Blood into Water

Blood into Water Rites of the Blood pg. 145

^  Blood Mastery

Blood Mastery Clanbook: Tremere Revised pg. 56-57
Blood Mastery Rites of the Blood pg. 145

^  Blood Rush

Blood Rush Guide to the Sabbat pg. 119
Blood Rush Players Guide to the Sabbat pg. 116

^  Brand

Brand Rites of the Blood pg. 23

^  Brand of the Paramour

Brand of the Paramour Blood Magic: Secrets of Thaumaturgy pg. 87

^  The Carrion Fly Delayed

The Carrion Fly Delayed House of Tremere pg. 110

^  Chime of Unseen Spirits

Chime of Unseen Spirits Rites of the Blood pg. 23-24

^  Cloak of Blood

Cloak of Blood Bloody Hearts: Diablerie Britain pg. 9

^  Communicate with Sire

Communicate with Sire Dark Ages: Vampire pg. 217-218

^  Decrypt Missive

Decrypt Missive Vampire: The Dark Ages 20th Anniversary Edition pg. 303

^  Dedicate the Chantry

Dedicate the Chantry Clanbook: Tremere Revised pg. 57

^  Defense of Sacred Haven

Defense of Sacred Haven Vampire: The Masquerade 20th Anniversary Edition pg. 230-231
Defense of Sacred Haven Dark Ages: Vampire pg. 218

^  Deflection of Wooden Doom

Deflection of Wooden Doom Vampire: The Masquerade 20th Anniversary Edition pg. 230-231
Deflection of Wooden Doom Dark Ages: Vampire pg. 218

^  Devil's Touch

Devil's Touch Vampire: The Masquerade 20th Anniversary Edition pg. 231
Devil's Touch Dark Ages: Vampire pg. 218

^  Dominoe of Life

Dominoe of Life Guide to the Sabbat pg. 119
Dominoe of Life Players Guide to the Sabbat pg. 116

^  Encrypt Missive

Encrypt Missive Blood Magic: Secrets of Thaumaturgy pg. 87
Encrypt Missive Vampire: The Dark Ages 20th Anniversary Edition pg. 303

^  Engaging the Vessel of Transference

Engaging the Vessel of Transference Guide to the Camarilla pg. 110

^  Expedient Paperwork

Expedient Paperwork Blood Magic: Secrets of Thaumaturgy pg. 87, 89

^  Flatline

Flatline Guide to the Anarchs pg. 163

^  Illuminate Trail of Prey

Illuminate Trail of Prey Guide to the Sabbat pg. 119
Illuminate Trail of Prey Players Guide to the Sabbat pg. 116

^  The Imp's Affliction

The Imp's Affliction Blood Magic: Secrets of Thaumaturgy pg. 89-90

^  Impressive Visage

Impressive Visage Blood Magic: Secrets of Thaumaturgy pg. 89
Impressive Visage Rites of the Blood pg. 146

^  Incantation of the Shephard

Incantation of the Shephard Guide to the Camarilla pg. 110

^  Luminous Vitae

Luminous Vitae New York by Night pg. 48

^  Learning the Mind Enslumbered

Learning the Mind Enslumbered Blood Magic: Secrets of Thaumaturgy pg. 90
Learning the Mind Enslumbered Rites of the Blood pg. 146

^  Now Its Sight Is Ours

Now Its Sight Is Ours House of Tremere pg. 110-111

^  Protect the Tomb

Protect the Tomb A World of Darkness pg. 100

^  Purge the Inner Demon

Purge the Inner Demon Blood Magic: Secrets of Thaumaturgy pg. 90

^  Purity of Blood

Purity of Blood Clanbook: Tremere Revised pg. 57-58
Purity of Blood Rites of the Blood pg. 147

^  Purity of Flesh

Purity of Flesh Guide to the Camarilla pg. 110

^  Rebirth of Mortal Vanity

Rebirth of Mortal Vanity Blood Magic: Secrets of Thaumaturgy pg. 90

^  Rite of Introduction

Rite of Introduction Blood Magic: Secrets of Thaumaturgy pg. 90

^  Sanguineous Phial

Sanguineous Phial Blood Magic: Secrets of Thaumaturgy pg. 90-91
Sanguineous Phial Rites of the Blood pg. 147

^  Scent of the Garou's Passing

Scent of the Garou's Passing Clanbook: Tremere pg. 37
Scent of the Garou's Passing Clanbook: Tremere Revised pg. 58

^  The Scribe

The Scribe Blood Magic: Secrets of Thaumaturgy pg. 91

^  Sense the Mystical

Sense the Mystical Rites of the Blood pg. 147
Sense the Mystical Blood Magic: Secrets of Thaumaturgy pg. 91

^  Serenading the Kami

Serenading the Kami Blood Magic: Secrets of Thaumaturgy pg. 91

^  Sigil of Authority

Sigil of Authority Rites of the Blood pg. 24

^  Tame the Maddening Flame

Tame the Maddening Flame V20 Dark Ages Companion pg. 116

^  True Sight

True Sight Bloody Hearts: Diablerie Britain pg. 9

^  Wake with Evening's Freshness

Wake with Evening's Freshness Vampire: The Masquerade 20th Anniversary Edition pg. 232
Wake with Evening's Freshness Dark Ages: Vampire pg. 218

^  Widow's Spite

Widow's Spite Guide to the Sabbat pg. 119

^  Ascension of Blood

Ascension of Blood Lore of the Clans pg. 221

^  Black Water

Black Water Dirty Secrets of the Black Hand pg. 79

^  Blood Mead

Blood Mead Blood Magic: Secrets of Thaumaturgy pg. 91

^  Blood Walk

Blood Walk Vampire: The Masquerade 20th Anniversary Edition pg. 232
Blood Walk Guide to the Camarilla pg. 110

^  Bureaucratic Condemnation

Bureaucratic Condemnation Blood Magic: Secrets of Thaumaturgy pg. 91-92

^  Burning Blade

Burning Blade Vampire: The Masquerade 20th Anniversary Edition pg. 232-233
Burning Blade Guide to the Camarilla pg. 110
Burning Blade Players Guide to Low Clans pg. 169

^  Calling the Restless Spirit

Calling the Restless Spirit Chicago by Night Second Edition pg. 121

^  Create Bloodstone

Create Bloodstone Blood Magic: Secrets of Thaumaturgy pg. 92
Create Bloodstone Rites of the Blood pg. 147-148

[234] Communicate with Kindred Bond Mate

Communicate with Kindred Bond Mate Dread Names, Red List pg. 101

^  Deny the Intruder

Deny the Intruder Clanbook: Tremere Revised pg. 58

^  Donning the Mask of Shadows

Donning the Mask of Shadows Vampire: The Masquerade 20th Anniversary Edition pg. 233
Donning the Mask of Shadows Guide to the Camarilla pg. 110-111
Donning the Mask of Shadows Dark Ages: Vampire pg. 218-219

^  Dust of Remembrance

Dust of Remembrance House of Tremere pg. 111

^  Enhance the Curse

Enhance the Curse Blood Magic: Secrets of Thaumaturgy pg. 92

^  Extinguish

Extinguish Blood Magic: Secrets of Thaumaturgy pg. 92-93
Extinguish Rites of the Blood pg. 148

^  Eyes of Babel

Eyes of Babel Rites of the Blood pg. 24

^  Eyes of the Night Hawk

Eyes of the Night Hawk Guide to the Sabbat pg. 119
Eyes of the Night Hawk Players Guide to the Sabbat pg. 117
Eyes of the Night Hawk Vampire: The Masquerade 20th Anniversary Edition pg. 233

^  Hidden Haven

Hidden Haven Rites of the Blood pg. 101

^  Illusion of Peaceful death

Illusion of Peaceful Death Rites of the Blood pg. 148

^  Impassable Trail

Impassable Trail Blood Magic: Secrets of Thaumaturgy pg. 93
Impassable Trail Players Guide to Low Clans pg. 170

^  Inscription

Inscription Clanbook: Tremere Revised pg. 58

^  Iron Body

Iron Body Guide to the Anarchs pg. 163

^  It Steals Your Whispers

It Steals Your Whispers House of Tremere pg. 111-112

^  Jinx

Jinx Blood Magic: Secrets of Thaumaturgy pg. 93
Jinx Rites of the Blood pg. 148

^  Machine Blitz

Machine Blitz Guide to the Sabbat pg. 119
Machine Blitz Players Guide to the Sabbat pg. 117
Machine Blitz Vampire: The Masquerade 20th Anniversary Edition pg. 233-234

^  Membraneous Appropiation

Membraneous Appropiation House of Tremere pg. 111

^  Mourning Life Curse

Mourning Life Curse Blood Magic: Secrets of Thaumaturgy pg. 92

^  Obscure the Malice

Obscure the Malice New York by Night pg. 48

^  The Open Passage

The Open Passage Clanbook: Tremere pg. 37
The Open Passage Clanbook: Tremere Revised pg. 59

^  Power of the Invisible Flame

Power of the Invisible Flame Players Guide to the Sabbat pg. 117

^  Preserve

Preserve Rites of the Blood pg. 25

^  Principle Focus of Vitae Infusion

Principle Focus of Vitae Infusion Vampire: The Masquerade 20th Anniversary Edition pg. 234
Principle Focus of Vitae Infusion Dark Ages: Vampire pg. 219

^  Recure of the Homeland

Recure of the Homeland Guide to the Sabbat pg. 120
Recure of the Homeland Vampire: The Masquerade 20th Anniversary Edition pg. 234

^  Ritual's Recognition

Ritual's Recognition Clanbook: Tremere Revised pg. 59

^  Seal Egress

Seal Egress Rites of the Blood pg. 25

^  Spite of the Harridan

Spite of the Harridan Sins of the Blood pg. 96

^  Steps of the Terrified

Steps of the Terrified Blood Magic: Secrets of Thaumaturgy pg. 93

^  Transubstantiation of Humors

Transubstantiation of Humors Players Guide to Low Clans pg. 170

^  Trima

Trima Blood Magic: Secrets of Thaumaturgy pg. 93-94
Lassitude of Revelry Players Guide to Low Clans pg. 170

^  The Veils of Kirophet

The Veils of Kirophet Dark Colony pg. 118

^  Ward Magic

Ward Magic A World of Darkness pg. 100

^  Ward versus Ghouls

Ward versus Ghouls Vampire: The Masquerade 20th Anniversary Edition pg. 234
Ward versus Ghouls Dark Ages: Vampire pg. 219

^  Warding Circle versus Ghouls

Warding Circle versus Ghouls Guide to the Camarilla pg. 111
Warding Circle Against Ghouls Vampire: The Masquerade 20th Anniversary Edition pg. 234-235

^  Whispers of the Ghost

Whispers of the Ghost Blood Magic: Secrets of Thaumaturgy pg. 94
Whispers of the Ghost Rites of the Blood pg. 149

^  Writ of Protected Passage

Writ of Protected Passage San Francisco by Night pg. 130

^  Your Fate Shall Be Known

Your Fate Shall be Known House of Tremere pg. 112

^  A Touch of Nightshade

A Touch of Nightshade Blood Magic: Secrets of Thaumaturgy pg. 95
A Touch of Nightshade Rites of the Blood pg. 149-150

^  Amulet of Mnemosyne

Amulet of Mnemosyne Rites of the Blood pg. 26

^  Animated Assistants

Animated Assistants V20 Dark Ages pg. 306

^  Awakening the Verdant Thorn

Awakening the Verdant Thorn Players Guide to Low Clans pg. 170-171

[235] Beacon of the Self

Beacon of the Self New York by Night pg. 38

^  Bind the Familiar

Bind the Familiar Players Guide to Low Clans pg. 171

^  Bladed Hands

Bladed Hands Milwaukee by Night pg. 54

^  Blood Allergy

Blood Allergy Blood Magic: Secrets of Thaumaturgy pg. 94

^  The Bottled Voice

The Bottled Voice Rites of the Blood pg. 150

^  Brotherhood of the Cup

Brotherhood of the Cup Lore of the Clans pg. 221

^  Cleansing of the Flesh

Cleansing of the Flesh Blood Magic: Secrets of Thaumaturgy pg. 94

^  Clinging of the Insect

Clinging of the Insect Vampire: The Masquerade 20th Anniversary Edition pg. 235
Clinging of the Insect Guide to the Sabbat pg. 120

^  Crucible of Sympathetic Agony

Crucible of Sympathetic Agony House of Tremere pg. 112-113

^  Curse of the Outcast

Curse of the Outcast A World of Darkness pg. 100

^  Draught of Earth's Blood

Draught of Earth's Blood Players Guide to Low Clans pg. 173

^  Eyes of the Past

Eyes of the Past Chicago by Night Second Edition pg. 121

^  Father's Freedom

Father's Freedom Rites of the Blood pg. 101-102

^  Flesh of Fiery Touch

Flesh of Fiery Touch Vampire: The Masquerade 20th Anniversary Edition pg. 235
Flesh of Fiery Touch Dark Ages: Vampire pg. 219

^  Gentle Mind

Gentle Mind Chicago by Night Second Edition pg. 121

^  Haunted House

Haunted House Milwaukee by Night pg. 54
Dante's Urban Legend Rites of the Blood pg. 27

^  Hell's Calling

Hell's Calling Guide to the Anarchs pg. 163

^  Illusion of Perfection

Illusion of Perfection Milwaukee by Night pg. 54

^  Incorporeal Passage

Incorporeal Passage Vampire: The Masquerade 20th Anniversary Edition pg. 235-236
Incorporeal Passage Dark Ages: Vampire pg. 219

^  Inherited Affinity

Inherited Affinity Clanbook: Tremere Revised pg. 59-60

^  Major Creation

Major Creation Blood Magic: Secrets of Thaumaturgy pg. 94

^  Mirror of Second Sight

Mirror of Second Sight Vampire: The Masquerade 20th Anniversary Edition pg. 236
Mirror of Second Sight Guide to the Sabbat pg. 120

^  Moonlight Dancers

Moonlight Dancers Dirty Secrets of the Black Hand pg. 79

^  Pavis of Foul Presence

Pavis of Foul Presence Vampire: The Masquerade 20th Anniversary Edition pg. 236

^  Populate the Night's Garden

Populate the Night's Garden House of Tremere pg. 114-115

^  Power of the Pyramid

Power of the Pyramid Clanbook: Tremere Revised pg. 60

^  Quicksilver Eel

Quicksilver Eel House of Tremere pg. 115

^  Ritual of Darkness

Ritual of Darkness Milwaukee by Night pg. 53

^  Ritual of the Bitter Rose

Ritual of the Bitter Rose Sins of the Blood pg. 96

^  Rutor's Hands

Rutor's Hands Clanbook: Tremere pg. 37
Rutor's Hands Clanbook: Tremere Revised pg. 60-61
Rutor's Hands Rites of the Blood pg. 150-151

^  Samirah's Kihanah

Samirah's Kihanah Tome of Secrets pg. 117

^  Sanguine Assistant

Sanguine Assistant Vampire: The Masquerade 20th Anniversary Edition pg. 236-237
Sanguine Assistant Guide to the Camarilla pg. 111

^  Sanguine Trail

Sanguine Trail Lore of the Clans pg. 221

^  Shaft of Belated Quiescence

Shaft of Belated Quiescence Guide to the Camarilla pg. 112
Shaft of Belated Quiescence Vampire: The Masquerade 20th Anniversary Edition pg. 237
Shaft of Belated Quiescence Dark Ages: Vampire pg. 220

^  Telecommunication

Telecommunication Blood Magic: Secrets of Thaumaturgy pg. 95

^  Track Transgressor

Track Transgressor Blood Magic: Secrets of Thaumaturgy pg. 95

^  Translocation of the Vessel

Translocation of the Vessel Rites of the Blood pg. 27

^  Transubstantiation of the Seven

Transubstantiation of the Seven Clanbook: Tremere Revised pg. 61
Transubstantiation of the Seven Rites of the Blood pg. 151

^  The Unseen Change

The Unseen Change Chicago by Night Second Edition pg. 121

^  Ward versus Cathayans

Ward versus Cathayans San Francisco by Night pg. 130

^  Ward versus Fae

Ward versus Fae Blood Magic: Secrets of Thaumaturgy pg. 95

^  Warding Circle versus Fae

Warding Circle versus Fae Blood Magic: Secrets of Thaumaturgy pg. 95

^  Ward versus Lupines

Ward versus Lupines Vampire: The Masquerade 20th Anniversary Edition pg. 234

^  Warding Circle versus Lupines

Warding Circle versus Lupines Guide to the Camarilla pg. 111
Warding Circle versus Lupines Vampire: The Masquerade 20th Anniversary Edition pg. 234-235

^  The Watcher

The Watcher Milwaukee by Night pg. 53

^  Wielding the Spear of Damnation

Wielding the Spear of Damnation V20 Dark Ages Companion pg. 116-117

^  Animated Weapon

Animated Weapon V20 Dark Ages pg. 307-308

^  Blood Certámen

Blood Certámen Clanbook: Tremere Revised pg. 61-63

^  Bone of Lies

Bone of Lies Vampire: The Masquerade 20th Anniversary Edition pg. 238

^  The Bronze Head Speaks

The Bronze Head Speaks House of Tremere pg. 115-116

^  Candle of Haunting

Candle of Haunting V20 Dark Ages pg. 308

^  Consecration of the Sanctum

Consecration of the Sanctum Players Guide to Low Clans pg. 173-174

^  The Curse Belated

The Curse Belated Blood Magic: Secrets of Thaumaturgy pg. 95-96
The Curse Belated Rites of the Blood pg. 151-152

^  Firewalker

Firewalker Vampire: The Masquerade 20th Anniversary Edition pg. 238
Firewalker Guide to the Sabbat pg. 120

^  Furtitive Integument

Furtitive Integument House of Tremere pg. 116

^  Heart of Stone

Heart of Stone Vampire: The Masquerade 20th Anniversary Edition pg. 238
Heart of Stone Dark Ages: Vampire pg. 221

^  Infirm Inert

Infirm Inert Blood Magic: Secrets of Thaumaturgy pg. 96
Infirm Inert Rites of the Blood pg. 152

^  Infernal Compact

Infernal Compact Players Guide to Low Clans pg. 174

^  Innocence of the Child's Heart

Innocence of the Child's Heart Chicago by Night Second Edition pg. 121
Innocence of the Child's Heart Rites of the Blood pg. 152

^  Invisible Chains of Binding

Invisible Chains of Binding V20 Dark Ages pg. 308-309

^  Mark of Amaranth

Mark of Amaranth Clanbook: Tremere Revised pg. 63

^  Mirror Walk

Mirror Walk Players Guide to the Sabbat pg. 120
Mirror Walk Rites of the Blood pg. 152-153

^  Preservation of the Sanguine Heart

Preservation of the Sanguine Heart Rites of the Blood pg. 27

^  Protean Curse

Protean Curse Chicago by Night pg. 121

^  Puissant Shield

Puissant Shield Awakening: Diablerie Mexico pg. 24

^  Rend the Mind

Rend the Mind Blood Magic: Secrets of Thaumaturgy pg. 96

^  Rending Sweeting Earth

Rending Sweeting Earth Chicago by Night Second Edition pg. 121

^  Return the Heart

Return the Heart Blood Magic: Secrets of Thaumaturgy pg. 96

^  Scry

Scry Blood Magic: Secrets of Thaumaturgy pg. 96
Scry Rites of the Blood pg. 153

^  Soul of the Homunculus

Soul of the Homunculus Clanbook: Tremere pg. 37-38
Soul of the Homunculus Clanbook: Tremere Revised pg. 63-64

^  Splinter Servant

Splinter Servant Vampire: The Masquerade 20th Anniversary Edition pg. 238-239
Splinter Servant Guide to the Camarilla pg. 113

^  Stolen Kisses

Stolen Kisses Blood Magic: Secrets of Thaumaturgy pg. 96-97
Stolen Kisses Rites of the Blood pg. 153-154

^  Summon Blood Imp

Summon Blood Imp Rites of the Blood pg. 27-29

^  Suspension of Incantation

Suspension of Incantation Players Guide to Low Clans pg. 174-175

^  Unweave Ritual

Unweave Ritual Clanbook: Tremere Revised pg. 64-65
Unweave Ritual Rites of the Blood pg. 154

^  Vigil of the Stone Guardian

Vigil of the Stone Guardian Rites of the Blood pg. 29

^  Ward versus Kindred

Ward versus Kindred Vampire: The Masquerade 20th Anniversary Edition pg. 234
Ward versus Cainites Dark Ages: Vampire pg. 221

^  Warding Circle versus Kindred

Warding Circle versus Kindred Guide to the Camarilla pg. 111
Warding Circle Against Kindred Vampire: The Masquerade 20th Anniversary Edition pg. 234-235

^  Ward versus Vitae

Ward versus Vitae Guide to the Anarchs pg. 163

^  Warding Circle versus Vitae

Warding Circle versus Vitae Guide to the Anarchs pg. 163

^  Abandon the Fetters

Abandon the Fetters Clanbook: Tremere Revised pg. 65
Abandon the Fetters Rites of the Blood pg. 154

^  Asymmetrical Reproduction

Asymmetrical Reproduction Rites of the Blood pg. 109

^  At Our Command It Breathes

At Our Command It Breathes House of Tremere pg. 116-117
At Our Command It Breathes Rites of the Blood pg. 106

^  Blood Contract

Blood Contract Vampire: The Masquerade 20th Anniversary Edition pg. 239
Blood Contract Dark Ages: Vampire pg. 221

^  Cobra's Favor

Cobra's Favor Blood Magic: Secrets of Thaumaturgy pg. 97
Cobra's Favor Rites of the Blood pg. 154-155

^  Corrupt Soul

Corrupt Soul Giovanni Chronicles III: The Sun Has Set pg. 134

^  Court of Hallowed Truths

Court of Hallowed Truths Blood Magic: Secrets of Thaumaturgy pg. 97
Court of Hallowed Truths Rites of the Blood pg. 155

^  Curse of Clytaemnestra

Curse of Clytaemnestra Milwaukee by Night pg. 53

^  Dedicate the Haven

Dedicate the Haven V20 Dark Ages pg. 310

^  Enchant Talisman

Enchant Talisman Guide to the Camarilla pg. 113
Enchant Talisman Vampire: The Masquerade 20th Anniversary Edition pg. 239
Blood Phylactery Players Guide to Low Clans pg. 175-176

^  Escape to a True Friend

Escape to a True Friend Guide to the Camarilla pg. 114
Escape to a True Friend Vampire: The Masquerade 20th Anniversary Edition pg. 239-240
Escape to a True Friend Dark Ages: Vampire pg. 221

^  Ghost in the Machine

Ghost in the Machine Blood Magic: Secrets of Thaumaturgy pg. 97

^  Harmonize Building

Harmonize Building A World of Darkness pg. 100

^  Mirror Prison

Mirror Prison Rites of the Blood pg. 29

^  Night of the Red Heart

Night of the Red Heart Clanbook: Tremere Revised pg. 65-66

^  Obliberate the Battlements

Obliberate the Battlements San Francisco by Night pg. 130-131

^  One Mind of the Covens

One Mind of the Covens Vampire Players Guide Second Edition pg. 91

^  Paper Flesh

Paper Flesh Vampire: The Masquerade 20th Anniversary Edition pg. 240
Paper Flesh Guide to the Sabbat pg. 121

^  Ravening Walls of Ceoris

Ravening Walls of Ceoris V20 Dark Ages Companion pg. 117

^  Sanctuary

Sanctuary Rites of the Blood pg. 29-30

^  Sculpting the Perfect Servant

Sculpting the Perfect Servant Blood Magic: Secrets of Thaumaturgy pg. 97-98

^  Severed Hand

Severed Hand Blood Magic: Secrets of Thaumaturgy pg. 98
Severed Hand Rites of the Blood pg. 155-156

^  Stone of the True Form

Stone of the True Form Blood Magic: Secrets of Thaumaturgy pg. 98
Stone of the True Form Rites of the Blood pg. 156

^  Stone Slumber

Stone Slumber Blood Magic: Secrets of Thaumaturgy pg. 98

^  Umbral Walk

Umbral Walk Clanbook: Tremere pg. 38

^  The Verdant Blade

The Verdant Blade Archons and Templars pg. 146

^  Vires Acquirit Eundo

Vires Acquirit Eundo Blood Magic: Secrets of Thaumaturgy pg. 98

^  Ward versus Demons

Ward versus Demon Vampire: The Masquerade 20th Anniversary Edition pg. 234
Ward versus Demon Dark Ages: Vampire pg. 221

^  Warding Circle versus Demons

Warding Circle versus Demons Guide to the Camarilla pg. 111
Warding Circle Against Demons Vampire: The Masquerade 20th Anniversary Edition pg. 234-235

^  Ward versus Ghosts

Ward versus Ghosts Vampire: The Masquerade 20th Anniversary Edition pg. 234
Ward versus Ghosts Dark Ages: Vampire pg. 221

^  Warding Circle versus Ghosts

Warding Circle versus Ghosts Guide to the Camarilla pg. 111
Warding Circle Against Ghosts Vampire: The Masquerade 20th Anniversary Edition pg. 234-235

^  Ward versus Magi

Ward versus Magi Players Guide to Low Clans pg. 176

^  Warding Circle versus Magi

Warding Circle versus Magi Players Guide to Low Clans pg. 176

^  Ward versus Spirits

Ward versus Spirit Vampire: The Masquerade 20th Anniversary Edition pg. 234
Ward versus Spirit Dark Ages: Vampire pg. 221

^  Warding Circle versus Spirits

Warding Circle versus Spirits Guide to the Camarilla pg. 111
Warding Circle Against Spirits Vampire: The Masquerade 20th Anniversary Edition pg. 234-235

^  Ward versus Technology

Ward versus Technology Rites of the Blood pg. 102

^  Warding Circle versus Technology

Warding Circle versus Technology Rites of the Blood pg. 102

^  Way of the Wendigo

Way of the Wendigo Rites of the Blood pg. 30-31

^  Bone of Contention

Bone of Contention Clanbook: Tremere Revised pg. 66

^  The Eternal Mask

The Eternal Mask Dread Names, Red List pg. 80

^  Greater Scrying

Greater Scrying Lair of the Hidden pg. 142

^  Quenching the Lambent Flame

Quenching the Lambent Flame Sins of the Blood pg. 97

^  Raise the Dead

Raise the Dead Vampire Players Guide Second Edition pg. 91

^  Refined Digestion

Refined Digestion Blood Magic: Secrets of Thaumaturgy pg. 99

^  Ritual of Demesne

Ritual of Demesne Midnight Siege pg. 22

^  Sands of Time

Sands of Time Chicago by Night Second Edition pg. 121

^  Utter Destruction of Bonds

Utter Destruction of Bonds Vampire Players Guide Second Edition pg. 92

^  Bone of Eternal Thirst

Bone of Eternal Thirst Blood Magic: Secrets of Thaumaturgy pg. 99

^  Divorcing the Soul

Divorcing the Soul Vampire Players Guide Second Edition pg. 92

^  Eyes of the Ever Vigilant

Eyes of the Ever Vigilant Blood Magic: Secrets of Thaumaturgy pg. 99

^  Impede the Gifts of Caine

Impede the Gifts of Caine Archons and Templars pg. 146-147

^  Platonic Split

Platonic Split Lair of the Hidden pg. 143

^  Ritual of the Severed Hand

Ritual of the Severed Hand Archons and Templars pg. 147

^  Whip of the Erinyes

Whip of the Erinyes Lair of the Hidden pg. 144

^  Blade of the Forbidden Flower

Blade of the Forbidden Flower Blood Magic: Secrets of Thaumaturgy pg. 99

^  Chain the Bloodline

Chain the Bloodline Vampire Players Guide Second Edition pg. 92

^  The Name Forgotten

The Name Forgotten Transylvania Chronicles III: Ill Omens pg. 42

^  Soul Disjunction

Soul Disjunction Lair of the Hidden pg. 144-145