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Liber des Goules: The Book of Ghouls is a sourcebook for Classic Mind's Eye Theatre, providing rules for using ghouls as player characters.

SummaryEdit

From the White Wolf Catalog:
Neither Here Nor There
There have always been those who have trouble committing. Now here's your chance to peek inside their world. You know who I'm talking about - the ones who can't decide if they want to be alive or...not quite alive. Better than humans (or so they say) but still almost human. I'm talking about ghouls.
Take the Best of Both Worlds!
But why choose if you don't have to? If you're a ghoul, you get all the perks of being a vampire - incredible powers, a look at what's really going on, and, best of all, immortality - without giving up going to the beach to get a tan. And all you have to do is drink a little blood every once in a while. Sounds like a good deal to me.

"Liber des Goules is the Mind's Eye Theatre book for playing ghouls. It features:

  • Previously unpublished rules for playing ghouls in live-action;
  • Information on Servitors, Hunters and Revenants;
  • Ghoul powers and more!

ChaptersEdit

A Cautionary Tale: HideawayEdit

Chapter One: IntroductionEdit

Chapter Two: Ghoul TypesEdit

Chapter Three: Character CreationEdit

Chapter Four: Roleplaying and StorytellingEdit

Appendix: Animal GhoulsEdit

Background InformationEdit

This was the Mind's Eye Theatre book for the Year of the Ally.

Memorable QuotesEdit

CharactersEdit

TerminologyEdit

ReferencesEdit

Previous book:
cMET: Laws of the Night Bullet-pdf
Game Books
Classic Mind's Eye Theatre books
Next book:
cMET: Laws of the Wild Bullet-pdf
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