The following Gifts are all Level Six and are considered rare or legendary. In Fifth Edition, these Gifts would be considered at least renown 10 or more. Mind's Eye Theatre would classify these Gifts as "Advanced" or "Master."
List of Gifts[]
Auspice Gifts[]
Ahroun[]
- First Edition
- Golgol Fangs-First: Unstoppable Warrior: A Garou who uses this potent Gift can regenerate aggravated damage. This works against all attacks except those from silver weapons. Each turn, roll Stamina + Primal-Urge against a difficulty 8; if successful, then spend one point of Rage per Health Level healed (much like a vampiric Blood Pool).[1]
- Second Edition
- Unstoppable Warrior: A Garou who uses this potent Gift can regenerate aggravated damage. This works against all attacks except those from silver weapons.[2]
- Revised Edition
- One on One: The World of Darkness is a complex place, filled with intrigue, misdirection and all manner of supernatural evasion. Ahroun, however, are simpler beings, and this Gift allows them to extend their direct methods where they might not otherwise reach. The Garou says a brief prayer to Luna and the other innumerable spirits of blood, terror and vengeance in the Garou pantheon. She is then transported instantly to a single fore of her choice, whom she may engage in one-to-one combat to the death under Luna's own aegis. The foe cannot flee (though tactical withdrawal with the specific intent of continuing the fight this scene is acceptable), nor can she receive aid from outsiders. The invoker is bound by same restrictions, of course.
Luna herself teaches this Gift, and not through an avatar - the petitioner must journey to Luna's court in the Aetherial Realm and convince the capricious goddess that her reasons for needing this power are just.[3]
- One on One: The World of Darkness is a complex place, filled with intrigue, misdirection and all manner of supernatural evasion. Ahroun, however, are simpler beings, and this Gift allows them to extend their direct methods where they might not otherwise reach. The Garou says a brief prayer to Luna and the other innumerable spirits of blood, terror and vengeance in the Garou pantheon. She is then transported instantly to a single fore of her choice, whom she may engage in one-to-one combat to the death under Luna's own aegis. The foe cannot flee (though tactical withdrawal with the specific intent of continuing the fight this scene is acceptable), nor can she receive aid from outsiders. The invoker is bound by same restrictions, of course.
- 20th Anniversary Edition
- Jonas Albrecht: One on One: As Luna's brilliance cuts through darkness, so does the Ahroun with this rare blessing. By declaring to Luna herself the foe that must be slain regardless of cost, the Garou begs for the direct intervention of a Celestine. Only Luna herself may teach this Gift.[4]
Galliard[]
- Second Edition
- Break the Bonds: This Gift allows a Garou to break any bonds holding her, whether mental or physical. This includes all manner of mind control, whether by a mage Sphere or vampiric Blood Bond. The Garou can use this Gift to break the bond even though her master may demand her not to. However, she may not seek out a spirit to teach this Gift if she is commanded otherwise. Thus, this Gift is most often awarded to a Garou as a return for service to an Incarna or equally powerful spirit who is well aware of the Garou's unnatural servitude.[5]
- Revised Edition
- Storyteller: Rather than simply telling and retelling the stories of old, or even waiting until the events of the day become the new stories, the Galliard can change the events of the ongoing drama unfolding around her. She may add new "characters," alter chains of events, and even change the motivations of the major participants. However, as this Gift can literally have world-altering ramifications, the handful of Garou in history that have known it have been loath to actually use it. Rumor has it that the defeat of the Storm-Eater was due to use of this Gift - but likewise, rumor also states that the horrific events in Russia during the past century stem from a Child of Gaia Galliard who thought she knew the way the story would end. No one knows that sort of spirit teaches this Gift; presumably an avatar of Gaia, but since so few Garou even know of the Gift's existence, no one can say for certain.[6]
- 20th Anniversary Edition
- Break the Bonds: As the Philodox Gift.[7]
Philodox[]
- Second Edition
- Break the Bonds: This Gift allows a Garou to break any bonds holding her, whether mental or physical. This includes all manner of mind control, whether by a mage Sphere or vampiric Blood Bond. The Garou can use this Gift to break the bond even though her master may demand her not to. However, she may not seek out a spirit to teach this Gift if she is commanded otherwise. Thus, this Gift is most often awarded to a Garou as a return for service to an Incarna or equally powerful spirit who is well aware of the Garou's unnatural servitude.[8]
- Revised Edition
- Release from Bondage: There are many ways to mystically bend the will of another. This Gift shatters all such bonds, from the blood domination of a vampire to a mage's mind control or a Half Moon's geas. Those who know this Gift may use it on any being, including themselves. This Gift is only granted by an Incarna or equally powerful spirit, usually as a reward for some great service.[9]
- 20th Anniversary Edition
- Break the Bonds: This Gift shatters all bonds, whether physical or mental, from sturdy iron chains to the slavery of a vampire's bewitched blood. The Garou may use it to benefit any being, including herself. It is taught by any Incarna with the freedom to come and go as they please.[10]
Ragabash[]
- Second Edition
- Firebringer: This amazing Gift allows a Ragabash - the trickster of Garou society - to steal a power or ability from another being and turn it into a Garou Gift, teachable to others.[11]
- Revised Edition
- Firebringer: This powerful Gift allows a Ragabash to pull the ultimate stunt, stealing a supernatural power and turning it into a Gift. Moreover, the Gift can be taught to others, as if the New Moon was a spirit teacher. The difficult part is that the Ragabash has to endure having the power used on her first, but after that, she makes it her own to teach, but alas, not to use herself. A powerful spirit, such as the avatar of a trickster Incarna, teaches this Gift.[12]
- 20th Anniversary Edition
- Firebringer: The Ragabash performs the ultimate trick, stealing a supernatural power and turning it into a Gift, which may in turn be bestowed upon others as though the New Moon were a spirit teacher. Alas, the Ragabash must first survive having the power used upon him. Coyote or another trickster Incarna teaches this Gift.[13]
Theurge[]
- First Edition
- Grimfang: Rebirthing: This gift is a special one bestowed upon Grimfang by Gaia herself. Upon his death, he will be reborn in the form of a cub somewhere within 2,000 miles of his demise. This is not a Past Life, but an actual reincarnation. At maturity, the cub will come into Grimfang's true powers.[14]
- Second Edition
- Rebirthing: This most holy and rare of Gaia's Gifts enables the Garou upon his death to be instantly reincarnated in the body of a newborn cub living within 2,000 miles of where the Garou died. The reincarnation is most often of the same breed as the Garou had in his former life, but it can be into another breed - even metis - if the only newborn within range is not of the original breed. If there are no newborn cubs in range within one turning of the moon from the moment of death, then the Garou is not reborn and goes where all Garou go upon death.[15]
- Revised Edition
- Invoked Presence: By using this awesome Gift, the Theurge can call upon an Incarna or Celestine directly, bringing their focus to ear on the area around him. This does not summon an Avatar; rather, the presence is a mystical permeation of the principle the invoked spirit represents. The Theurge will later need to repay the debt owed to the spirit he invoked before he can use this Gift again; this typically entails a strong geasa, an extended spirit quest or the sacrifice of a valuable fetish. Any Celestine's avatar can teach this Gift.[16]
- 20th Anniversary Edition
- As In the Beginning: The Theurge can tear away aeons of the Weaver's works for a short while. This Gift rips down the Gauntlet entirely, merging the worlds of flesh and spirit as they were in the days of legend. Moreover, this mended region acts as a shining beacon to Gaian spirits, calling a flood of nature-spirits and other allies to assist the Theurge. An avatar of Gaia Herself teaches this Gift.[17]
Tribal Gifts[]
Black Spiral Dancers[]
- 20th Anniversary Edition
- Theurge: Prelude to Apocalypse: As the Gaian Gift As In the Beginning, this version might be learned by a Black Spiral Theurge and summons Wyrm-spirits of all kinds. No Black Spiral Theurge has yet learned this Gift, but it might be taught by a Maeljin Incarna.[18]
Fianna[]
- Second Edition
- Sleep of the Hero: This powerful Gift has been invoked many times in Fianna history. When a great hero (Rank 5 or higher) dies in battle, the Fianna take the body and dedicate it to the land. This Gift forms a bond between the Fianna and the land and the spirit of the hero. The champion's life returns, but he remains in a deep sleep, not to awaken until the Apocalypse. The target must be placed somewhere in the earth, such as a cave, or within a burial mound. During this sleep, the hero is unaffected by the elements and does not need to breathe. This Gift is taught by Fianna ancestor spirits.[19]
Get of Fenris[]
- Second Edition
- Call Great Fenris: The Get may summon a spirit avatar of Fenris Wolf. The avatar will assist in combat, slaying all who are not Get of Fenris or under their protection. There is always a sacrifice demanded in return, traditionally the right hand of the summoner. Once Fenris has claimed the hand, it does not regenerate. If there is not a good reason for calling the avatar, or the summoner will be devoured whole. This Gift is taught by a wolf spirit.[20]
- Revised Edition
- Call Great Fenris: As the ultimate expression of the pact between tribe and totem, the greatest Get heroes may summon the war-avatar of their tribal totem to aid them in their hour of need. The avatar joins in combat, slaying all that are not Get of Fenris or under their protection. However, Great Fenris demands a sacrifice for his intervention - usually the left hand of the summoner. It's said that if the war-avatar is called for no good reason, it will devour the summoner entirely before departing - but there are no concrete tales of any Get of Fenris wise and mighty enough to attain this Gift yet foolish enough to abuse it. This Gift is taught by a wolf-spirit.[21]
- 20th Anniversary Edition
- Call Great Fenris: As the ultimate expression of the pact between tribe and totem, the greatest Get heroes may summon the war-avatar of their tribal totem to aid them in their hour of need. The avatar joins in combat, slaying all that are not Get of Fenris or under their protection. However, Great Fenris demands a sacrifice for his intervention - usually the left hand of the summoner. It's said that if the war-avatar is called for no good reason, it will devour the summoner entirely before departing. This Gift is taught by Great Fenris himself. [22]
Red Talons[]
- Second Edition
- Shield of Gaia: The Garou can become so attuned to the laws and rhythms of Gaia that the Weaver's laws cease to have any effect on her. This Gift can only be used once by any Garou who learns it; its effects are permanent. The Garou becomes immune to the effects of one form of technology, such as bullets, photography (i.e., cannot be photographed), electricity, chemical toxins, etc. This Gift is taught by an avatar of Griffin.[23]
- Revised Edition
- Home in All Lands: Legends among the Red Talons state that the wolves with the greatest connection to the Progenitor Wolf were not bound by distance, but indeed could appear anywhere where wolves were found. This was long thought to be simply lore, but in fact an elder Red Talon with a strong enough lineage might well learn to fade from one location and appear anywhere else in the Realm or the Umbra, provided that the Progenitor has been there before him. Only the Progenitor Wolf himself teaches this Gift.[24]
- 20th Anniversary Edition
- Shield of Gaia: The Garou becomes so attuned to the laws and rhythms of Gaia that the Weaver's laws cease to have nay hold on her. The werewolf becomes immune to the effects of one form of technology, such as bullets, photography (i.e. cannot be photographed), electricity, chemical toxins, etc. This Gift is taught by Griffin.[25]
Silver Fangs[]
- First Edition
- Renew the Cycle: This is one of the most potent powers of the Garou. It is a very rare Gift, as only Silver Fang of Rank Six can obtain it. It grants the Garou the power to right a grievous wrong to Gaia's natural cycle: an undead creature can be returned to the earth with a single glance. Roll the Garou's Gnosis resisted by the opposing vampire's Willpower, both difficulty eight, and spend three permanent Gnosis points. If successful, the vampire dies and his body is reduced to its true stage of putrefaction: a neonate may turn into a months-old corpse, while an elder will be reduced to wind-blown ash. This can also be used against a mummy. It will not "kill" the mummy, but only force him into a dead season of sleep.[26]
- Second Edition
- Renew the Cycle: One of the most potent powers available to the Garou, this Gift allows the correction of a grievous wrong to the natural cycle of Gaia. The undead, whose very existence is an affront to the natural order of things, wither and crumble to dust when struck by the power of this Gift. Whether the undead is a shambling, month-old animated corpse or an ancient vampire, the Fang can destroy it with but a glance. Only an avatar of Helios or Gaia Herself can teach this Gift.[27]
- 20th Anniversary Edition
- Renew the Cycle: One of the most potent powers available to the Garou, this Gift allows the correction of a grievous wrong done to the natural cycle of Gaia. The undead, whose very existence is an affront to the natural order of things, wither and crumble to dust when struck by the power of this Gift. Whether the undead is a shambling, month-old animated corpse or an ancient vampire, the Fang can destroy it with but a glance. Only an avatar of Gaia Herself can teach this Gift.[28]
Stargazers[]
- Revised Edition
- Mantra: Thought-Form of the Twelve Ministers: The spoken mantra for this Gift is Aum-ka-la-rim-sa-ka-la-rim-ha-ka-la-rim. This Gift allows a Stargazer to attain true spiritual balance for a single moment. In that moment, all extreme desires and impure emotions are blasted away by an unmitigated blast of the Self. A startling crackle of energy travels like lightning to each of the Stargazer's chakra points. It only lasts for a second, and then it is gone. But in its wake, the Stargazer is left empowered and burning with a halo of pale green light. There is only a handful of Stargazers who have ever been worthy enough to learn this Gift, and it can only be taught by an avatar of Chimera.[29]
Uktena[]
- Revised Edition
- Becoming Uktena: Great Uktena teaches this Gift only to the most worthy of his Uktena followers; with it, the hero may transform into a creature even a Thunderwyrm would fear. After the crisis is resolved (assuming he lives), the new uktena slips into the nearest body of water and into the umbra forever parting with his Garou brethren to join his father in Galunlati. Such a glorious end to an already legendary career is worthy of fireside retellings for generations.
Transforming Uktena: Here are sample stats for a Garou in the intermediate phase of Becoming Uktena.
Attributes: Strength 9, Dexterity 4, Stamina 8, Charisma 0, Manipulation 3, Appearance 0, Perception 4, Intelligence 4, Wits 3
Rage 8, Gnosis 8, Willpower 6
Abilities: Athletics 3, Brawl 3, Dodge 2, Intimidation 3, Subterfuge 2, Stealth 3, Knowledges as per Character with the following changes: Enigmas +1, Occult +2, Galunlati Lore +1
Health Levels: OK, OK, -1, -1, -1, -1, -2, -2, -2, -5, -5, Inc.
Attacks: Antler rush (Str +1), Bite (Str +2)
Powers: Armor (+5 dice to soak), Breather Water, Burrow (as per Metis Gift), Blast (as per the charm)
Note: This uktena is roughly 20 feet long, and while powerful, harbors same weak spot - a heart shot can kill instantly.[30]
- Becoming Uktena: Great Uktena teaches this Gift only to the most worthy of his Uktena followers; with it, the hero may transform into a creature even a Thunderwyrm would fear. After the crisis is resolved (assuming he lives), the new uktena slips into the nearest body of water and into the umbra forever parting with his Garou brethren to join his father in Galunlati. Such a glorious end to an already legendary career is worthy of fireside retellings for generations.
Fera Gifts[]
Bastet[]
Bubasti[]
- Second Edition
- The Fleeing Scarab: One of the Bubasti's most obscure tribal secrets, this Gift allows a cat to remove her soul, incarnate it, and send it out of harm's way while her body dies. The soul, which often takes the form of a flying scarab beetle, searches out an appropriate new host body, climbs into its mouth while it sleeps, and "lays" the old soul into the new host. The Bubasti who knows this forbidden secret (and less than eight such cats exist) is theoretically immortal, though such longevity is purchased in other beings' lives.[31]
Pumonca[]
- Second Edition
- Earthquake: An old and desperate secret known only to a handful of living cats, this pact allows a Pumonca to shake the earth Herself, wrecking roads and crumbling buildings. Although the epicenter of the quake is fairly small, the tremors can be felt for miles.[32]
Simba[]
- Second Edition
- Royal Privilege: This deeply despised trickery allows an ancient and powerful lion to steal another werecat's Gifts, even those which traditionally belong only to that tribe or breed. Black Tooth has gathered a lot of his power through this deadly secret. Those who've met him claim he invokes his "privilege" by killing other Bastet, then taking their secrets from their spirits as they die. While there may be other Bastet who know the Gift, they don't have many friends.[33]
Gurahl[]
- Second Edition
- Great Grandfather's Summons: In a time of great need or dire emergency, this powerful and rarely used Gift enables the Great Grandfather (or Ancient One) to send out a summons to all Gurahl, calling them to his side so that he can inform them of the reason for the call. The summons is so powerful that it can even awake Gurahl who are locked in the sleep of hibernation. Gurahl who are locked in the sleep of hibernation. Gurahl need not respond to the summons, and some, in fact, refuse or ignore the call of the Ancient One. Most Gurahl, however, gather together healing items, weapons and food, then travel to where the Great Grandfather waits for them. This if the Gift which resulted in the mass awakening of many Gurahl when the Storm Eater was loosed.[34]
Nagah[]
- Second Edition
- Dance of Shiva: Lord Shiva, the Destroyer, is frequently called Shiva Nataraja: Shiva, Lord of the Dance. When the time comes for the world to end, Shiva will dance and flame will consumer everything, preparing the world for the next cycle. This Gift grants the world a small taste of that destruction.[35]
Nuwisha[]
- Second Edition
- Coyote's Howl: Just as Coyote is the Creator, he is also the Destroyer. In time, he will erase all that exists, for that is his duty. Coyote's Howl allows the Nuwisha to summon a small portion of Coyote's destructive power and unleash that energy on a person or area. When used, Coyote's Howl shakes all of nature and bends it into an engine of annihilation. This power might come as a tornado or as a tidal wave. It might be an earthquake or lightning storm. Whatever the case, there is little that can stand against the power of Coyote's Howl. This Gift is one of the most powerful known to the Nuwisha, and is taught by Coyote to those he finds worthy.[36]
References[]
- WTA: Werewolf Players Guide, p. 43
- WTA: Caerns: Places of Power, p. 111
- WTA: Rage Across the Amazon, p. 40
- WTA: Werewolf Storytellers Handbook, p. 121-122
- WTA/Rage CCG: Rage: Warriors of the Apocalypse, p. 35
- WTA: Fianna Tribebook, p. 49
- WTA: Get of Fenris Tribebook, p. 48
- WTA: Red Talons Tribebook, p. 48
- WTA: Bastet, p. 109-110, 114, 117
- WTA: Nuwisha, p. 52-53
- WTA: Gurahl, p. 104
- WTA: Nagah, p. 75-76
- WTA: Werewolf Players Guide Second Edition, p. 43
- WTA: Tribebook: Get of Fenris, p. 78
- WTA: Tribebook: Red Talons, p. 67
- WTA: Tribebook: Stargazers, p. 70-71
- WTA: Tribebook: Uktena, p. 70-71
- WTA: Book of Auspices, p. 34, 58, 79, 102, 123-124
- W20: Werewolf: The Apocalypse 20th Anniversary Edition, p. 163-164, 166, 168-169, 170, 172, 182, 188, 195
- W20: Book of the Wyrm 20th Anniversary Edition, p. 120
- W20: W20 Icons of Rage, p. 9
^ Level Six
Theurge: As In the Beginning | Werewolf: The Apocalypse 20th Anniversary Edition | p. 166 |
Uktena: Becoming Uktena | Tribebook: Uktena | p. 70-71 |
Philodox: Break the Bonds | Werewolf Storytellers Handbook | p. 121 |
Philodox: Break the Bonds | Werewolf: The Apocalypse 20th Anniversary Edition | p. 168-169 |
Galliard: Break the Bonds | Werewolf Storytellers Handbook | p. 121 |
Galliard: Break the Bonds | Werewolf: The Apocalypse 20th Anniversary Edition | p. 170 |
Get of Fenris: Call Great Fenris | Get of Fenris Tribebook | p. 48 |
Get of Fenris: Call Great Fenris | Tribebook: Get of Fenris | p. 78 |
Get of Fenris: Call Great Fenris | Werewolf: The Apocalypse 20th Anniversary Edition | p. 182 |
Nuwisha: Coyote's Howl | Nuwisha (book) | p. 52-53 |
Nagah: Dance of Shiva | Nagah (book) | p. 75-76 |
Pumonca: Earthquake | Bastet (book) | p. 114 |
Ragabash: Firebringer | Werewolf Storytellers Handbook | p. 122 |
Ragabash: Firebringer | Book of Auspices | p. 34 |
Ragabash: Firebringer | Werewolf: The Apocalypse 20th Anniversary Edition | p. 163-164 |
Bubasti: The Fleeing Scarab | Bastet (book) | p. 109-110 |
Gurahl: Great Grandfather's Summons | Gurahl (book) | p. 104 |
Red Talons: Home in All Lands | Tribebook: Red Talons | p. 67 |
Theurge: Invoked Presence | Book of Auspices | p. 58 |
Ahroun: One on One | Book of Auspices | p. 123-124 |
Ahroun: Jonas Albrecht: One on One | W20 Icons of Rage | p. 9 |
Black Spiral Dancers: Theurge: Prelude to Apocalypse | Book of the Wyrm 20th Anniversary Edition | p. 120 |
Theurge: Grimfang: Rebirthing | Caerns: Places of Power | p. 111 |
Theurge: Rebirthing | Werewolf Storytellers Handbook | p. 122 |
Philodox: Release from Bondage | Book of Auspices | p. 79 |
Silver Fangs: Renew the Cycle | Werewolf Players Guide | p. 43 |
Silver Fangs: Renew the Cycle | Werewolf Players Guide Second Edition | p. 43 |
Silver Fangs: Renew the Cycle | Werewolf: The Apocalypse 20th Anniversary Edition | p. 195 |
Simba: Royal Privilege | Bastet (book) | p. 117 |
Red Talons: Shield of Gaia | Red Talons Tribebook | p. 48 |
Red Talons: Shield of Gaia | Werewolf: The Apocalypse 20th Anniversary Edition | p. 188 |
Fianna: Sleep of the Hero | Fianna Tribebook | p. 49 |
Galliard: Storyteller | Book of Auspices | p. 102 |
Stargazers: Mantra: Thought-Form of the Twelve Ministers | Tribebook: Stargazers | p. 70-71 |
Ahroun: Golgol Fangs-First: Unstoppable Warrior | Rage Across the Amazon | p. 40 |
Ahroun: Golgol Fangs-First: Unstoppable Warrior | Rage: Warriors of the Apocalypse | p. 35 |
Ahroun: Unstoppable Warrior | Werewolf Storytellers Handbook | p. 122 |
Ahroun: Unstoppable Warrior | Werewolf: The Apocalypse 20th Anniversary Edition | p. 172 |