|Written By:||Bruce Baugh, Heather Grove, Alan I. Kravit, Ellen P. Kiley|
|Developed by:||Cynthia Summers|
|Art Direction:||Aaron Voss|
|Art by:||Laura Robles|
|Layout and Typesetting:||Aaron Voss|
|Playtesters||Kathy Abromovich, Christopher J. Arnold, Patrick Ballou, Brian C. Clark, Aaron Colgrove, Michael "Lionman" Hackett, James M. Hendricks, Elizabeth Higgins, David Hoelscher, Tricia Hoelscher, Christopher Jennings, Tori Mauslein, Myke McGovern, Ryan Mulderig, Dale W. Robbins, LaTrice Simmons, Marc "Spence" Spencer, Marisa Stanley, Robert Wheeler|
|Publisher:||White Wolf Publishing, Inc.|
|Imprint:||White Wolf Game Studio|
|Published:||July 9, 2001|
|Reference #:||ISBN 1-58846-501-2|
From the White Wolf catalog:
From the shrinking wild places to the sprawling cities, the signs are everywhere - the coming of Apocalypse is certainty. Gaia needs Her warriors more than ever these days. But the Garou Nation is beset on all sides - from the Wyrm's many minions, the Weaver's machinations, the slow decimation of the wilderness, and perhaps even from within.
But Not Without a Fight!
Laws of the Wild Revised is the revised and updated rulebook for playing the Garou in live-action. Based on Werewolf: The Apocalypse Revised, this book carries the new material and the advanced storyline. Everything a player needs to learn the basics of the Werewolf setting, create a character and begin playing is contained within.
Chapter One: IntroductionEdit
Chapter Two: The TribesEdit
Chapter Three: Character CreationEdit
Chapter Four: Gifts and RitesEdit
Chapter Five: Rules, Systems and DramaEdit
Chapter Six: The UmbraEdit
Chapter Seven: Allies and AntagonistsEdit
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