Written By: Bruce Baugh, Heather Grove, Alan I. Kravit, Ellen P. Kiley
Developed by: Cynthia Summers
Editor: Richard Ruane
Art Direction: Aaron Voss
Art by: Laura Robles
Layout and Typesetting: Aaron Voss
Playtesters Kathy Abromovich, Christopher J. Arnold, Patrick Ballou, Brian C. Clark, Aaron Colgrove, Michael "Lionman" Hackett, James M. Hendricks, Elizabeth Higgins, David Hoelscher, Tricia Hoelscher, Christopher Jennings, Tori Mauslein, Myke McGovern, Ryan Mulderig, Dale W. Robbins, LaTrice Simmons, Marc "Spence" Spencer, Marisa Stanley, Robert Wheeler
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: July 9, 2001
Pages: 290
Year: 2001
Publication #: WW5023
Reference #: ISBN 1-58846-501-2
Price: $19.95
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From the White Wolf catalog:

Apocalypse Ascends...

From the shrinking wild places to the sprawling cities, the signs are everywhere - the coming of Apocalypse is certainty. Gaia needs Her warriors more than ever these days. But the Garou Nation is beset on all sides - from the Wyrm's many minions, the Weaver's machinations, the slow decimation of the wilderness, and perhaps even from within.

But Not Without a Fight!

Laws of the Wild Revised is the revised and updated rulebook for playing the Garou in live-action. Based on Werewolf: The Apocalypse Revised, this book carries the new material and the advanced storyline. Everything a player needs to learn the basics of the Werewolf setting, create a character and begin playing is contained within.

Chapter One: IntroductionEdit

Chapter Two: The TribesEdit

Chapter Three: Character CreationEdit

Chapter Four: Gifts and RitesEdit

Chapter Five: Rules, Systems and DramaEdit

Chapter Six: The UmbraEdit

Chapter Seven: Allies and AntagonistsEdit

Background InformationEdit

Memorable QuotesEdit



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