|Authors:||Justin Achilli, Jason Feldstein, Joddie Gray, Will Hindmarch, Ari Marmell, Voronica Whitney-Robinson|
|Vampire and the World of Darkness created by Mark Rein•Hagen|
|Storyteller Game System Design:||Mark Rein•Hagen|
|Additional Material:||Dale Donovan, Alan I. Kravit, James Lowder|
|Art Direction:||Richard Thomas|
|Layout & Typesetting:||Kieran Yanner|
|Interior Art:||Guy Davis, Michael Gaydos, Leif Jones, Vince Locke, Ken Meyer, Jr., Christopher Shy, Drew Tucker, Kirk Van Wormer, Conan Venus|
|Back Cover Art:||Leif Jones|
|Front & Back Cover Design:||Kieran Yanner|
|Publisher:||White Wolf Publishing, Inc.|
|Imprint:||White Wolf Game Studio|
|Published:||April 28, 2003|
|Publication #:||WW 02441|
|Reference #:||ISBN 1-58846-239-0|
|Price:|| Print: $34.49/$29.49|
From the White Wolf catalog:
Chapter One: The Ebony KingdomEdit
A quick introduction to the purpose of Kindred of the Ebony Kingdom, followed by basic information on the population and history of Africa, notes on Laibon societies, domains, magaji, and kholo, and a lexicon of terms. These are followed by the roles and social connections of each of the legacies, and then by the Tenets that all Laibon attempt to live by. This is followed by "How Cagn Earned the Wrath of the Lion and the Sun", the Laibon creation story.
Chapter Two: LegaciesEdit
The eight main Laibon legacies in more detail, including their backgrounds, weaknesses, and organizations.
Chapter Three: Character CreationEdit
How to create a Laibon character from scratch. Includes information on adjusted Abilities, revamped Backgrounds, new Backgrounds, Merits and Flaws, and information on the Laibon traits of Orun and Aye.
Chapter Four: Disciplines and other WitcheryEdit
Information on the new Discipline of Abombwe, the Abombo path of Necromancy, the Laibon versions of Auspex, Dur-An-Ki, and Vicissitude, and notes on other changes made to the more "standard" Disciplines. Also includes information on creating Laibon Artifacts.
Chapter Five: GeographyEdit
The geography, society, and issues of Africa, and how they affect the Laibon in their night-to-night life.
Chapter Six: StorytellingEdit
Suggestions and rules for running a Laibon campaign, and notes on themes and moods that prevail in an African-based chronicle.
Chapter Seven: Antagonists and BestiaryEdit
The creatures, supernaturals, and mortals that confront and endanger the existence of the Laibon.
Appendix: Minor Legacies and ClansEdit
Shortly before the release of the book, a link on the White Wolf website "accidentally" pointed to the outline for the book. It served to justifiably wet people's appetites, although some information (such as confirmation as to which Legacy derived from which clan) was provided which otherwise was not explicitly stated in the book.
- Cagn - The original Laibon. Wonder if he's similar to any other famous vampires?
Abombwe, Akunanse, Aye, Followers of Set, Guruhi, Ishtarri, Kholo, Kinyonyi, Laibon, Legacy (VTM), Magaji, Malkavian (VTM), Mla Watu, Nagloper, Nkulu Zao, Orun, Osebo, Shango (VTM), Tenets, Ventrue (VTM), Xi Dundu
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