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Hunter Storytellers Companion is a supplement for the Hunter: The Reckoning gameline.

SummaryEdit

From the White Wolf catalog:

The Reckoning Is at Hand
 
We know you're out there, lurking in the shadows, manipulating people like puppets. You monsters have controlled mankind for centuries, but you have weaknesses. You can be killed. Just remember, we're cattle like all the rest. That is, we are 'til we learn your secrets. Then we'll see who's in control.
We Are the Reckoning
The Hunter Storytellers Companion is two helpful tools in one: a Storyteller screen that provides every chart necessary to play the game, and a book that reveals the very secrets of the supernatural. All the powers, strengths and weaknesses of the World of Darkness' monsters - everything you need to portray the enemy - is here. These are the secrets that hunters kill to learn - and die trying.

IntroductionEdit

An introduction to the purpose of the book, as well as the truth behind the messengers.

Chapter One: SpiritsEdit

All the rules and powers needed to have Wraiths and Risens in a game.

Chapter Two: VampiresEdit

The rules and powers for using Vampires and Ghouls in a game.

Chapter Three: WerewolvesEdit

The rules and powers for using Garou in a game.

Chapter Four: Witches, Wizards, and WarlocksEdit

The rules and powers for using Mages in a game.

Chapter Five: NightmaresEdit

The rules and powers needed to have Changelings in a game.

Background InformationEdit

This book is intended for storytellers only.

Previous book:
Hunter: The Reckoning Rulebook
Game Books
Hunter: The Reckoning books
Next book:
Hunter Survival Guide
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