From the White Wolf catalog:
- The Reckoning Is at Hand
- We know you're out there, lurking in the shadows, manipulating people like puppets. You monsters have controlled mankind for centuries, but you have weaknesses. You can be killed. Just remember, we're cattle like all the rest. That is, we are 'til we learn your secrets. Then we'll see who's in control.
- We Are the Reckoning
- The Hunter Storytellers Companion is two helpful tools in one: a Storyteller screen that provides every chart necessary to play the game, and a book that reveals the very secrets of the supernatural. All the powers, strengths and weaknesses of the World of Darkness' monsters - everything you need to portray the enemy - is here. These are the secrets that hunters kill to learn - and die trying.
An introduction to the purpose of the book, as well as the truth behind the messengers.
Chapter One: SpiritsEdit
Chapter Two: VampiresEdit
Chapter Three: WerewolvesEdit
The rules and powers for using Garou in a game.
Chapter Four: Witches, Wizards, and WarlocksEdit
The rules and powers for using Mages in a game.
Chapter Five: NightmaresEdit
The rules and powers needed to have Changelings in a game.
This book is intended for storytellers only.
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