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Hunter Players Guide
Authors Philippe Boulle, Carl Bowen, Ann Braidwood, Deird’Re M. Brooks, Ken Cliffe, Tim Dedopulos, Michael Lee, Michael Mearls, Joshua Mosqueira, Sean Riley and Adam Tinworth
Devil's Advocate: Michael Lee
Developer: Ken Cliffe
Editor: Ed Hall
Hunter Roster Manager: John Meehan
Art Director: Pauline Benney
Layout and Typesetting by: Pauline Benney
Interior Art: Jason Alexander, Andrew Bates, Maria Cabardo, Steve Ellis, Larry MacDougal, Rik Martin and Brad Rigney
Front Cover Art by: Glenn Fabry
Front and Back Cover Design: Pauline Benney
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: May 15, 2001
Pages: 216
Year: 2001
Publication #: WW 08120
Reference #: 1-58846-700-7
PDF: DriveThruRPG.com Bullet-rpg
Price: $14.99 PDF

$24.99 POD

Hunter: The Reckoning Players Guide is a sourcebook for Hunter: The Reckoning.

Summary Edit

Do Not Go Gentle...
Now that your hunter knows the truth about the World of Darkness - that monsters lurk in the shadows, prey upon helpless victims and oppress humanity - he goes well armed into the night. Finally, the predator will know what it means to be prey.
Into That Dark Night
Now, you as a player can go well armed into your Hunter games.
The Hunter Players Guide is an essential resource that offers all kinds of new rules, options, advice and tricks to bring to bear in the struggle against the supernatural. whether your character intends to bring monsters back into the human fold or destroy them with extreme prejudice. It's time to take back the night.

ContentsEdit

Prologue: Lonely HomeEdit

IntroductionEdit

The Lost: HermitEdit

The Lost: WaywardEdit

Chapter 1: BystandersEdit

Guidance and rules for playing bystanders.

Chapter 2: Rules of EngagementEdit

New rules for character creation

  • Customizing Character Creation
  • Gaining Edges: New Roads
  • A Question of Faith

Chapter 3: New TraitsEdit

  • Merits & Flaws
  • Background Makes the Hunter

Chapter 4: The Measure of HumanityEdit

Articles on expanding character identity

  • Changing Creeds
  • Hunters' Triggers
  • Normal People in Abnormal Times
  • The Hunter's Life

Chapter 5: Make Your Own FateEdit

Articles on player contribution to the story

  • Hunting Alone
  • Law and Order
  • Working Together
  • Monsters In Our Lives
  • Children as Hunters

BackgroundEdit

This book contains short introductions to the Hermit and Wayward Creeds, as the corresponding Creed books had not yet been released.

Characters Edit

Terminology Edit

Bystander, Hermit, Wayward

Previous book:
HTR: Hunter Book: Visionary Bullet-pdf
Game books
Hunter: The Reckoning books
Next book:
HTR: Predator & Prey 3: Werewolf Bullet-fiction
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