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A '''haven''' is the residence and intimate [[domain]] of a [[vampire (cWOD)|vampire]], where he or she slumbers during the day and may labor during the waking night.
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A '''haven''' is the residence and intimate [[Domain (VTM)|domain]] of a [[vampire (WOD)|vampire]], where they slumber during the day and may labor during the waking night.
   
 
==Overview==
 
==Overview==
  +
By necessity, havens generally are secret locations or at least highly secure (ideally both), otherwise the vampire runs the risk of exposure or destruction at the hands of [[witch-hunter]]s or rivals – or, worse still, the resident might become the victim of [[Diablerie (VTM)|diablerie]]. Many vampires keep their [[ghoul (VTM)|ghouls]] or other [[retainers]] close by, to watch over their slumber, especially if other [[Kindred (VTM)|Kindred]] know the site to be a vampire's haven.
   
By necessity, havens generally are secret locations or at least highly secure (ideally, both), or else the vampire runs the risk of exposure or destruction at the hands of [[witch-hunter]]s or rivals — or, worse still, the resident might become the victim of [[diablerie (VTM)|diablerie]]. Many vampires keep their [[ghoul (VTM)|ghouls]] or other [[retainer]]s close by, to watch over their slumber, especially if other [[Kindred (VTM)|Kindred]] know the site to be a vampire's haven.
+
In [[Vampire: the Masquerade]], havens are not normally directly represented via game mechanics. The nature of a vampire's haven is usually assumed to be representative of his [[Resources]], [[Domain]], [[Status]], and other social [[trait]]s. The haven may represented by a traditional one-to-five-[[dot]] [[Background]] (as depicted in the book ''[[Havens of the Damned]]''), or may be represented or modified by certain [[Merit (Storyteller System)|Merits]] if using the optional system of Merits and [[Flaw (Storyteller System)|Flaws]].
 
In [[Vampire: the Masquerade]] havens are not normally directly represented via game mechanics. The nature of a vampire's haven is usually assumed to be representative of his [[Resources]], [[Domain]], [[Status]], and other social [[trait]]s. The haven may represented by a traditional one-to-five-[[dot]] [[Background]] (as depicted in the book [[Havens of the Damned]]), or may be represented or modified by certain [[Merit (Storyteller System)|Merits]] if using the optional system of Merits and [[Flaw (Storyteller System)|Flaws]].
 
   
 
===Unusual Havens===
 
===Unusual Havens===
 
* '''[[Chantry (VTM)|Chantries]]''' - The strongholds, libraries, and occult workshops of the [[Tremere (VTM)|Tremere]]. Not all chantries serve as regular havens for the Warlocks who are headquartered there; some will instead spend their days in personal havens nearby. The notable exception is the chantry's [[Regent (Tremere)|Regent]], who will almost always dwell in the most secure portion of the chantry's heart; the same holds true for any higher-ranking members of the clan's [[Pyramid]]. Likewise, the [[Gargoyle (VTM)|Gargoyle]] slaves who still serve the Tremere will rarely make their havens beyond the chantry's walls unless specifically stationed elsewhere.
 
* '''[[Chantry (VTM)|Chantries]]''' - The strongholds, libraries, and occult workshops of the [[Tremere (VTM)|Tremere]]. Not all chantries serve as regular havens for the Warlocks who are headquartered there; some will instead spend their days in personal havens nearby. The notable exception is the chantry's [[Regent (Tremere)|Regent]], who will almost always dwell in the most secure portion of the chantry's heart; the same holds true for any higher-ranking members of the clan's [[Pyramid]]. Likewise, the [[Gargoyle (VTM)|Gargoyle]] slaves who still serve the Tremere will rarely make their havens beyond the chantry's walls unless specifically stationed elsewhere.
* '''[[Communal havens]]''' - A haven shared collectively by a [[pack (VTM)|pack]] of [[Sabbat]] [[Cainite]]s. A [[coven (Sabbat)|coven]], or [[founded pack]], holds a permanent haven in their city, as opposed to the [[nomadic pack]]s that hold no fixed residence. Some larger cities, such as [[Montreal (cWOD)|Montreal]], hold communal havens expansive and secure enough to simultaneously shelter multiple packs — or even ''all'' of the city's Cainites.
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* '''Communal havens''' - A haven shared collectively by a [[pack (VTM)|pack]] of [[Sabbat]] [[Cainites]]. A [[coven (Sabbat)|coven]], or [[founded pack]], holds a permanent haven in their city, as opposed to the [[nomadic pack]]s that hold no fixed residence. Some larger cities, such as [[Montreal (WOD)|Montréal]], hold communal havens expansive and secure enough to simultaneously shelter multiple packs or even ''all'' of the city's Cainites.
* '''Highway Havens''' - Portable havens, ranging from [[wikipedia:Recreational vehicle|RVs]] to sleeping bags. The term is often used ironically, as many "highway havens" aren't havens by any sense of the term except in the sense that they provide some reliable cover from the sun. These are most often used by mobile neonates with meager Resources to call upon, namely [[Anarchs]].
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* '''Highway Havens''' - Portable havens, ranging from {{w|Recreational vehicle|RVs}} to sleeping bags. The term is often used ironically, as many "highway havens" aren't havens by any sense of the term except in the sense that they provide some reliable cover from the sun. These are most often used by mobile neonates with meager Resources to call upon, namely [[Anarchs]].
* '''Labyrinths''' - Sprawling underground havens, named for the Labyrinth at [[Knossos (cWOD)|Knossos]] that was built by King [[Minos]] (who may himself have been a [[Toreador (VTM)|Toreador]]). Such labyrinths have become increasingly less common since the [[Dark Ages]], as the modern world has less free space underground to built such elaborate personal havens, thanks both to the increasing Kindred population and to the expansion of underground train and sewage systems. Thus, in [[modern nights]], the labyrinth has been largely supplanted by — or made synonymous with — the proliferation of warrens (see below).
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* '''Labyrinths''' - Sprawling underground havens, named for the Labyrinth at [[Knossos (WOD)|Knossos]] that was built by King [[Minos (VTM)|Minos]] (who may himself have been a [[Toreador (VTM)|Toreador]]). Such labyrinths have become increasingly less common since the [[Dark Medieval|Dark Ages]], as the modern world has less free space underground to build such elaborate personal havens, thanks both to the increasing Kindred population and to the expansion of underground train and sewage systems. Thus, in [[modern nights]], the labyrinth has been largely supplanted by or made synonymous with the proliferation of warrens (see below).
* '''Temples''' - Group havens of religious sects of vampires, such as the [[Followers of Set]], the recently-vanished [[Children of Osiris]], vampire faiths like the [[Cainite Heresy (VTM)|Cainite Heresy]] or the [[Bahari]], or other, more obscure [[blood cult]]s. As with chantries, those who worship here will often have primary residences elsewhere, though this was rarely the case with the obscure Children of Osiris.
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* '''Temples''' - Group havens of religious sects of vampires, such as the [[Followers of Set]], the recently-vanished [[Children of Osiris]], vampire faiths like the [[Cainite Heresy (VTDA)|Cainite Heresy]] or the [[Bahari]], or other, more obscure [[blood cults]] . As with chantries, those who worship here will often have primary residences elsewhere, though this was rarely the case with the obscure Children of Osiris.
* '''Warrens''' - The havens and [[domain]] of a city's [[Nosferatu (VTM)|Nosferatu]], which are often linked to one another via tunnels and catacombs known only to the Sewer Rats themselves. Warrens are often home to [[spawning pool]]s, where [[vitae (VTM)|vitae]] is pooled and [[Animalism (VTM)|Animalism]] utilized to create grotesquely overgrown, fiercely loyal ghoul guardians from subterranean animals — or from animals that are not traditionally found beneath the city streets, such as crocodiles. A city's warrens will sometimes be referred to collectively as the "''Nosferatu Kingdom''"
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* '''Warrens''' - The havens and [[Domain (VTM)|domain]] of a city's [[Nosferatu (VTM)|Nosferatu]], which are often linked to one another via tunnels and catacombs known only to the Sewer Rats themselves. Warrens are often home to [[spawning pool]]s, where [[vitae (VTM)|vitae]] is pooled and [[Animalism (VTM)|Animalism]] utilized to create grotesquely overgrown, fiercely loyal ghoul guardians from subterranean animals or from animals that are not traditionally found beneath the city streets, such as crocodiles. A city's warrens will sometimes be referred to collectively as the "Nosferatu Kingdom"
  +
 
===Notable Havens===
 
===Notable Havens===
*[[Hunedoara Castle]]<ref>[[Lair of the Hidden]], p. 32-57</ref>
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* [[Hunedoara Castle]]<ref>{{b|VTM|Lair of the Hidden|page=32-57}}</ref>
*[[Temple of Eternal Whispers]]<ref>[[Montreal by Night]], p. 61-64</ref>
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* [[Temple of Eternal Whispers]]<ref>{{b|VTM|Montreal by Night|page=61-64}}</ref>
*[[Winchester Mystery House]]<ref>[[Havens of the Damned]], p. 8-11</ref>
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* [[Winchester Mystery House]]<ref>{{b|VTM|Havens of the Damned|page=8-11}}</ref>
*[[Traveler Rest Hotel]]<ref>[[Havens of the Damned]], p. 13-17</ref>
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* [[Traveler Rest Hotel]]<ref>{{b|VTM|Havens of the Damned|page=13-17}}</ref>
*[[The Local]]<ref>[[Havens of the Damned]], p. 18-23</ref>
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* [[The Local]]<ref>{{b|VTM|Havens of the Damned|page=18-23}}</ref>
*[[Glass House|The Glass House]]<ref>[[Havens of the Damned]], p. 24-29</ref>
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* The [[Glass House]]<ref>{{b|VTM|Havens of the Damned|page=24-29}}</ref>
*[[Downstairs Downtown]]<ref>[[Havens of the Damned]], p. 30-35</ref>
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* [[Downstairs Downtown]]<ref>{{b|VTM|Havens of the Damned|page=30-35}}</ref>
*[[House of Storms|The House of Storms]]<ref>[[Havens of the Damned]], p. 36-41</ref>
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* The [[House of Storms]]<ref>{{b|VTM|Havens of the Damned|page=36-41}}</ref>
*[[Guardian Lakes Country Club]]<ref>[[Havens of the Damned]], p. 42-47</ref>
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* [[Guardian Lakes Country Club]]<ref>{{b|VTM|Havens of the Damned|page=42-47}}</ref>
*[[The Elevator and the Arrow]]<ref>[[Havens of the Damned]], p. 48-53</ref>
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* The [[Elevator and the Arrow]]<ref>{{b|VTM|Havens of the Damned|page=48-53}}</ref>
*[[Zatopek Farms]]<ref>[[Havens of the Damned]], p. 54-59</ref>
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* [[Zatopek Farms]]<ref>{{b|VTM|Havens of the Damned|page=54-59}}</ref>
*[[The Legend of Sensual Secrets]]<ref>[[Havens of the Damned]], p. 60-67</ref>
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* [[The Legend of Sensual Secrets]]<ref>{{b|VTM|Havens of the Damned|page=60-67}}</ref>
*[[Venetian Resort Hotel Casino|The Venetian]]<ref>[[Havens of the Damned]], p. 68-73</ref>
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* [[Venetian Resort Hotel Casino|The Venetian]]<ref>{{b|VTM|Havens of the Damned|page=68-73}}</ref>
*[[Gatekeeper's Hold]]<ref>[[Havens of the Damned]], p. 74-79</ref>
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* [[Gatekeeper's Hold]]<ref>{{b|VTM|Havens of the Damned|page=74-79}}</ref>
*[[The House that Fear Built]]<ref>[[Havens of the Damned]], p. 80-85</ref>
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* [[The House that Fear Built]]<ref>{{b|VTM|Havens of the Damned|page=80-85}}</ref>
*[[CVN-70 USS Carl Vinson]]<ref>[[Havens of the Damned]], p. 86-91</ref>
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* [[CVN-70 USS Carl Vinson|CVN-70 USS ''Carl Vinson'']]<ref>{{b|VTM|Havens of the Damned|page=86-91}}</ref>
*[[Chattanooga Recreational Center]]<ref>[[Havens of the Damned]], p. 92-96</ref>
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* [[Chattanooga Recreational Center]]<ref>{{b|VTM|Havens of the Damned|page=92-96}}</ref>
===Gallery===
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<gallery>Nosferatu_Haven.jpg|Nosferatu Warrens
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==Gallery==
Havens_of_the_Damned.jpg|[[Havens of the Damned]] book cover art
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<gallery>
Temple_of_Eternal_Whispers.jpg|the skematics of the [[Temple of Eternal Whispers]]</gallery>
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Nosferatu Haven.jpg|Nosferatu warrens
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Havens of the Damned.jpg|From ''[[Havens of the Damned]]''. Art by [[Jim Nelson]]
  +
Temple of Eternal Whispers.jpg|The schematics of the [[Temple of Eternal Whispers]]
  +
</gallery>
  +
 
==References==
 
==References==
*[[Vampire: The Masquerade 20th Anniversary Edition]], p. 33
 
*[[Vampire: The Dark Ages 20th Anniversary Edition]], p. 37
 
----
 
 
{{reflist}}
 
{{reflist}}
  +
  +
* {{b|V20|Vampire: The Masquerade 20th Anniversary Edition|page=33}}
  +
* {{b|V20DA|Vampire: The Dark Ages 20th Anniversary Edition|page=37}}
 
[[Category:Vampire: The Masquerade glossary]]
 
[[Category:Vampire: The Masquerade glossary]]

Latest revision as of 20:04, November 15, 2018

A haven is the residence and intimate domain of a vampire, where they slumber during the day and may labor during the waking night.

OverviewEdit

By necessity, havens generally are secret locations or at least highly secure (ideally both), otherwise the vampire runs the risk of exposure or destruction at the hands of witch-hunters or rivals – or, worse still, the resident might become the victim of diablerie. Many vampires keep their ghouls or other retainers close by, to watch over their slumber, especially if other Kindred know the site to be a vampire's haven.

In Vampire: the Masquerade, havens are not normally directly represented via game mechanics. The nature of a vampire's haven is usually assumed to be representative of his Resources, Domain, Status, and other social traits. The haven may represented by a traditional one-to-five-dot Background (as depicted in the book Havens of the Damned), or may be represented or modified by certain Merits if using the optional system of Merits and Flaws.

Unusual HavensEdit

  • Chantries - The strongholds, libraries, and occult workshops of the Tremere. Not all chantries serve as regular havens for the Warlocks who are headquartered there; some will instead spend their days in personal havens nearby. The notable exception is the chantry's Regent, who will almost always dwell in the most secure portion of the chantry's heart; the same holds true for any higher-ranking members of the clan's Pyramid. Likewise, the Gargoyle slaves who still serve the Tremere will rarely make their havens beyond the chantry's walls unless specifically stationed elsewhere.
  • Communal havens - A haven shared collectively by a pack of Sabbat Cainites. A coven, or founded pack, holds a permanent haven in their city, as opposed to the nomadic packs that hold no fixed residence. Some larger cities, such as Montréal, hold communal havens expansive and secure enough to simultaneously shelter multiple packs – or even all of the city's Cainites.
  • Highway Havens - Portable havens, ranging from RVs to sleeping bags. The term is often used ironically, as many "highway havens" aren't havens by any sense of the term except in the sense that they provide some reliable cover from the sun. These are most often used by mobile neonates with meager Resources to call upon, namely Anarchs.
  • Labyrinths - Sprawling underground havens, named for the Labyrinth at Knossos that was built by King Minos (who may himself have been a Toreador). Such labyrinths have become increasingly less common since the Dark Ages, as the modern world has less free space underground to build such elaborate personal havens, thanks both to the increasing Kindred population and to the expansion of underground train and sewage systems. Thus, in modern nights, the labyrinth has been largely supplanted by – or made synonymous with – the proliferation of warrens (see below).
  • Temples - Group havens of religious sects of vampires, such as the Followers of Set, the recently-vanished Children of Osiris, vampire faiths like the Cainite Heresy or the Bahari, or other, more obscure blood cults . As with chantries, those who worship here will often have primary residences elsewhere, though this was rarely the case with the obscure Children of Osiris.
  • Warrens - The havens and domain of a city's Nosferatu, which are often linked to one another via tunnels and catacombs known only to the Sewer Rats themselves. Warrens are often home to spawning pools, where vitae is pooled and Animalism utilized to create grotesquely overgrown, fiercely loyal ghoul guardians from subterranean animals – or from animals that are not traditionally found beneath the city streets, such as crocodiles. A city's warrens will sometimes be referred to collectively as the "Nosferatu Kingdom"

Notable HavensEdit

GalleryEdit

ReferencesEdit

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