Dr. Gwendolyn Brand is one of the few remaining Ravnos after the Week of Nightmares.


Before her Embrace, Gwendolyn was an aspiring archeologist from Oxford who was caught stealing rare artifacts. Gwendolyn had been on several digs and was involved with Johann Matheson, her future sire, in selling rare art and other items picked up at archeological sites on the black market. The business was lucrative enough to help pay the bills, and Gwendolyn didn't see what she was doing as wrong.

After all, she dug up the things in the first place. When she was discovered, she was banned from access to university resources and escaped imprisonment only because Johann saved her with the Embrace. The two ventured off to North America, where they met with Lawrence, Johann's sire. She joined his coterie who planned to excavate the treasure left in India with the destruction of the Ravnos Elders.

Gwendolyn's skills served her in good stead during the sojourn on the subcontinent. She assembled much of the historical text shortly after visiting the site of Zapathasura's destruction. She has since suffered from daily nightmares about the event and occasionally awakens babbling in Sanskrit, a language she could barely manage to translate before. Gwendolyn suspects that whatever remains of Zapathasura's spirit has entered her body.

Gwendolyn is a tall, slender blonde with dark eyes. She's always smoking a cigarette and dresses as casually as possible. She rarely smiles and when she does, it's usually at another's misfortune. Bitter, cynical, and resentful of her Embrace, she is torn between wanting to get back at Johann for taking her mortality and forgiving him because he got her out of England before the police carted her off.

Character SheetEdit

Gwendolyn Brand, the Visionary
Sire: Johann Matheson
Nature: Rogue
Demeanor: Curmudgeon
Generation: 11th
Embrace: 1999
Apparent Age: 28
Physical: Strength 2, Dexterity 2, Stamina 2
Social: Charisma 3, Manipulation 2, Appearance 3
Mental: Perception 3, Intelligence 5, Wits 4
Talents: Alertness 2, Empathy 2, Expression 3, Intimidation 3
Skills: Firearms 1, Survival 3
Knowledges: Academics (Archeology) 4, Computer 2, Investigation 3, Linguistics 4, Occult 3, Science 2
Disciplines: Auspex 3, Chimerstry 1
Backgrounds: Contacts 3, Mentor 1, Resources 3
Virtues: Conscience 2, Self-Control 3, Courage 5
Morality: Humanity 7
Willpower: 8
Crime: Thievery - Gwendolyn steals. She's not a kleptomaniac; she only takes valuable things. She may sell them or keep them afterward, but if she sees something she wants, she'll try to get it.



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