At the beginning of every game session, the player rolls Wits + Composure. A success indicates that the character detects and fixates upon a new special scent. If the target group selected is unusually common in the vicinity of the character, the Storyteller might apply a bonus to the roll. On the other hand, if the group is likely to be uncommonly scarce — for example, in the Barrens near the character’s haven — a penalty should be applied.
From the moment the character has detected that scent and until the moment when she has finished consuming that scent the character is subject to a –1 penalty to all dice pools.
Amara Havana · Anvari · Asnâm · The Carnival · Children of Judas · Duchagne · En · Erzsébet · Eupraxus · Gulikan · Jharana · Kallisti · Kinnaree · Lidérc · Malintzin · Mortifiers of the Flesh · Naditu · Nelapsi · Septemi · Spina · Toreador · Xiao (California Xiao · Tianpàn Xiao) · Vilseduire · Zelani