Guildbook: Sandmen is a splatbook for Wraith: The Oblivion detailing the Sandmen, users of Phantasm.
Summary[]
From the White Wolf catalog:
- Where Do Dreams Go When They Die?
- "So, little dead man, have you come to join our masque? Welcome to the play that never ends, the dream that dreams itself through eternity. Once upon a time, I though that Life was Art and Art was Life. Now I know better. And you will too." — Malaika Singleton, Night Angel of Philadelphia
- Only the Living Can Awaken From This Dream!
- When you close your eyes, they're waiting for you. As soon as you start to dream, you belong to them. Patiently they wait to take your soul on gossamer wings, to show it splendors you can scarcely imagine and terrors you can barely comprehend. And when your entertainment is over, theirs begins. Sweet dreams...
- Guildbook: Sandmen is the second in a series of Guildbooks for Wraith: The Oblivion. Journey with the wraiths of dream as they mine the phantasmagorias of mortals for inspiration. See with them the splendors of the Theater of the Dead. Tremble as they rip screaming souls from sleeping bodies. All of the secrets of the Sandmen are here, if you dare to learn them.
- Unmasking the hidden lore of the Guild that dares most openly to defy Stygia, Guildbook: Sandmen also includes:
- Night Terrors, Oneiric Pacers, Wordsmiths, Night Angles, and other Sandmen the Shadowlands can't - or won't - do without!
- New uses of the Phantasm Arcanos!
- The truth about the mysterious Dream Ring, and more!
Chapters[]
Ghost Story: A Road of Steel and Souls, Part II[]
Continuing the meeting from Guildbook: Artificers, the Sandmen reveal to the Guilds they know the location of Siklos.
Lever de Rideau[]
A brief introduction and welcome from the Sandmen.
Act I: Somnus Uncloaked[]
The Sandmen present their history, their current status, and the Sandmen from the other Dark Kingdoms.
Act II: Somnus' People[]
The modus operandi of various members of the Sandmen, how they go about achieving their goals, the rankings of the Sandmen, and the importance of Sand play out in this chapter.
Act III: Systems[]
A show of new Arcanos arts and Artifacts.
- Artifacts of Dream:
- Sand (Common, Level 1)
- Dreamspider (Luxury, Level 2)
- Mirror of Memory (Luxury, Level 3)
- Dreamcatcher (Luxury, Level 3)
Act IV: ...And We Are Merely Players[]
A solo debut of Sandmen character templates.
- Troubled Genius
- Scheming Ingénue
- Drama Critic
- Film Queen
- Impresario
Epilogue: The Big Players[]
The important Sandmen step forth for a bow.
Background Information[]
The second of the Guild splatbooks.
Apologies are made to Joshua Gabriel Timbrook for the misspelling his name in the credits for Dark Reflections: Spectres.
Memorable Quotes[]
"Brainsurfing is beyond a kick, dude. It's extreme. Wanna try it?" - Rich Cantrell, freelancer, Necropolis San Francisco
Characters[]
- Malaika Singleton - Sandman, Night Angel of Philadelphia
- Phaenos - Sandman
- Akhshephat - Sandman
- The Narrator, "The Dreamer" - Moliated Sandman
- Lord Somnus - Sandman
- C. G. R. - Mortal?, Aware of the Sandman
- Lord Croesus - Hierarch Wraith
- Fabius Ossus - Sandman, Dreamcrafter
- Lady Philomela - Chanteur
- Isidra - Sandman, Succubus
- Vendor - Sandman, Enchained near the Nihil of Oroshaza
- Dr. Johnson - Sandman
- Jeremy Taylor - Mortal, Dreamtime Convention outgoing president
- Roseanne Armitage - Mortal, Texas psychologist
- Lili Charriere - Sandman, Works with Progenitor Mages
- Regis Finbane - Sandman, Entered a Changeling's Dream and never returned
- Shayna Blackfeather - Sandman, Dreamcircle of the Eagle, Dream Mender
- The Dream Lord Pytheas - Sandman, Ferryman, Dream Lord
- Sandeep Joy - Circle of Aphrodite, Stygian Paphian, Hierarch
- Ingrid Hotchkiss - Sandman, Apprentice Fortifier
- Rich Cantrell - Sandman, Nightrider, Freelancer
- la Vanpée - Sandman, Masterclass Night Angel
- Bethany Ladimer/Shomon Morahg - Sandman, House of Melded, Construct, Plotter
- Francine Ringold - Sandman, Union Playwright
- Minister Justin Mccann - Hierach
- Eduard Hanslick - Sandman, Domem, Stygia
- Ngaio Atakpame - Dream Painter, "Sandman", Dark Kingdom of Ivory
- Herve de Maupassant - Sandman
- Hikaru Mastuki: the Guildmaster who takes many forms, none of which appear to be his real one
- Dixan Chenilly - Sandman, Oneiric Pacer, Ingénue
- Anton de Varzonzuela - Sandman Freelancer
- Thusimos: A powerful member of the Sandmen helping his superiors throw the other Guilds off-track
Terminology[]
Changelings, Chimera, Collectors (Pariahs), Dopplers (Pariahs), Dream Database, Dream's Eye Theatre (Location, Destroyed), Dream Menders (Soma Shamans), Dream Lords, Dream Pits, The Dream Ring, Dreamscape, Dreamspeakers, Dream Union (Sandmen Group, Mostly Renegades), Fanfare (Troupe Directed by Dreamcrafters), Fianna, Fortifiers (Psychoneirists), Freelancers (Hierarch/Heretic Sandmen Group), Gods: Bios (Life), Filia (Love), Hedone (Lust), Mania (Madness), Stasis (Created by Bios), Thanatos (Death); Nightriders, Night Terrors/Night Angels, Nihil of Oroshaza, Oneiric Pacers (Specialists), Orphic Circle, Pageants, Paphians (Primadonnas, Dream Whores), The Pariahs, Phantasm (WTO), Playwrights (Dreamaturgists), Plotters, Progenitors, Quixotics (Sandmen Group that associates with Werewolves), Sacandaga School of the Arts (New York, Dream Union), Sand, Sandman, Silent Striders, Specialists, Spirit Guides (Specialists), Stargazers, State Artisans (Specialists), Succubi/Incubi (Specialists), The Succubus Randi Trate (Sandman Heretic Cult), Symbolists (Specialists), Wandering Troupes, Wordsmiths (Specialists),
References[]
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WTO: Guildbook: Artificers | Wraith: The Oblivion books | WTO: Guildbook: Masquers |