Written by: Richard E. Dansky, Geoffrey C. Grabowski, Kenneth Hite, Clayton Oliver and Cynthia Summers
Additional Writing by: James Kiley
Additional Assistance: Justin Achilli, Robert Barrett, Bruce Baugh (statistics), David Bolack, Bryant Durrell, Greg Fountain, Jess Heining, Chris Nasipak, and Alexander Williams
Development by: Richard E. Dansky
Editing by: Cynthia Summers
Art Direction: Larry Snelly and Richard Thomas
Art by: Gary Amato, Andy Bennett, Matt Clark, Richard Clark, Guy Davis, Jason Felix, Daren Frydendall, Mike Gaydos, Pia Guerra, Mark Jackson, Vince Locke, Greg Loudon, William O'Connor, Adam Rex, Andrew Ritchie, Steve Sadowski, Alex Shiekman, and Christopher Shy
Cover Art: Bill Sienkiewicz
Front and Back Cover Design: Pauline Benney
Endpapers: Phill Hale
Layout and Typesetting by: Pauline Benney
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: 1999
Pages: 232
Year: 1999 (oWOD)
Publication #: WW02302
Reference #: ISBN 1-56504-261-1
Price: $25.95 U.S.

Guide to the Camarilla is one of the core supplements for the Revised Edition of Vampire: The Masquerade, along with its companion volume, Guide to the Sabbat. It is the definitive guide to the Camarilla: its function, history, secrets and organisation, as seen through the eyes of major clans. It also covers the more advanced powers and specific skills of its members.


From the White Wolf catalog:

Roses watered with blood
It has been over five centuries since the curtain of the Masquerade was drawn across the stage of the Kindred. It has been five centuries of secrecy, tradition and lies, five centuries of hidden elegance and terror.
It has been five centuries since anyone knew the truth.
Now, at last, the curtain will be drawn back. The lies will be exposed. And maybe, just maybe, the truth will be revealed to you.
The Guide to the Camarilla contains:
  • All-new material, from Lasombra antitribu to anarch fashion tips;
  • Expanded Discipline powers, Merits and Flaws and additional tools for creating a Camarilla character;
  • The history, rituals, customs and secrets of the largest sect of vampires in the world.

Roulette: A Countionary Tale

Opening fiction featuring Montrose, Seneschal of Las Vegas, as he and his ghoul associate Duke deal with some Sabbat visitors. (The Sabbat side of the tale is told in the opening fiction of Guide to the Sabbat.)


An introduction to the Camarilla, an overview of the book's contents, and a lexicon of terms specific to the Camarilla.

The Basics in Blood: The Sect Defined

An overview of the Camarilla's past, present and future. Includes the various offices, Traditions and customs of the Sect, as well as its areas of power and weakness.

Thin Traceries of Blood: The Clans

A Sect perspective on the Camarilla clans, including the six main clans, the Gangrel, and full details for the Gargoyles, Lasombra antitribu and Caitiff.

From the Beginning: Character Creation

Expansion on the character creation process for Camarilla vampires, included a host of new Trait options.

Powers Beyond Understanding: Advanced Disciplines

Level 6 and above powers for the Disciplines typical for Camarilla vampires (basically the "classic" vampire powers possessed by the seven main clans), as well as new Thaumaturgy paths and the unique powers of the Gargoyles.

The Rhythm of Immortality: Tactics and Systems

The ins and outs of regular Camarilla activities.

The City By Night: Building Your Setting

A guide to building a Camarilla run city, including templates for various Camarilla positions.

Tales of Imagination and Mystery: Storytelling

Advice on running Camarilla-specific chronicles.

Allies, Enemies and Others

Information on Anarchs, Elders, the Inconnu and ghouls.

Background Information

Memorable Quotes



Camarilla, Sabbat, Anarch Free State, Las Vegas, Los Angeles, 1435, the Traditions, the Masquerade, Inner Circle, Jusitcar, Archon, Prince, Primogen, Whip, Seneschal, Harpy, Scourge, Brujah, Gangrel, Malkavian, Nosferatu, Toreador, Tremere, Ventrue, Caitiff, Gargoyle

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