|Written by:||Richard E. Dansky, Geoffrey C. Grabowski, Kenneth Hite, Clayton Oliver, Cynthia Summers|
|Additional Writing by:||James Kiley|
|Development by:||Richard E. Dansky|
|Editing by:||Cynthia Summers|
|Art Direction:||Larry Snelly, Richard Thomas|
|Art by:||Gary Amato, Andy Bennett, Matt Clark, Richard Clark, Guy Davis, Jason Felix, Darren Frydendall, Mike Gaydos, Pia Guerra, Mark Jackson, Vince Locke, Greg Loudon, William O'Connor, Adam Rex, Andrew Ritchie, Steve Sadowski, Alex Shiekman, Christopher Shy|
|Cover Art:||Bill Sienkiewicz|
|Front & Back Cover Design:||Pauline Benney|
|Layout & Typesetting by:||Pauline Benney|
Special Thanks To:
|Publisher:||White Wolf Publishing, Inc.|
|Imprint:||White Wolf Game Studio|
|Publication #:||WW 02302|
|Reference #:||ISBN 1-56504-261-1|
|Price:|| Print: $24.99/$19.99|
Guide to the Camarilla is one of the core sourcebooks for the Revised Edition of Vampire: The Masquerade, along with its companion volume, Guide to the Sabbat. It is the definitive guide to the Camarilla: its function, history, secrets and organisation, as seen through the eyes of its major clans. It also covers the more advanced powers and specific skills of its members.
From the White Wolf catalog:
Roulette: A Cautionary TaleEdit
Opening fiction featuring Montrose, Seneschal of Las Vegas, as he and his ghoul associate Duke deal with some Sabbat visitors. (The Sabbat side of the tale is told in the opening fiction of Guide to the Sabbat.)
An introduction to the Camarilla, an overview of the book's contents, and a lexicon of terms specific to the Camarilla.
The Basics in Blood: The Sect DefinedEdit
An overview of the Camarilla's past, present and future. Includes the various offices, Traditions and customs of the Sect, as well as its areas of power and weakness.
Thin Traceries of Blood: The ClansEdit
From the Beginning: Character CreationEdit
Expansion on the character creation process for Camarilla vampires, included a host of new Trait options.
Powers Beyond Understanding: Advanced DisciplinesEdit
Level 6 and above powers for the Disciplines typical for Camarilla vampires (basically the "classic" vampire powers possessed by the seven main clans), as well as new Thaumaturgy paths and the unique powers of the Gargoyles.
The Rhythm of Immortality: Tactics and SystemsEdit
The ins and outs of regular Camarilla activities.
The City By Night: Building Your SettingEdit
A guide to building a Camarilla run city, including templates for various Camarilla positions.
Tales of Imagination and Mystery: StorytellingEdit
Advice on running Camarilla-specific chronicles.
Allies, Enemies and OthersEdit
- Montrose, Nosferatu Seneschal of Las Vegas
- Duke, ghoul retainer to Montrose
- Benedic, Camarilla Prince of Las Vegas
- Alexander Cantor, Ventrue associate of Montrose
- Adam Stiers, Lasombra infiltrator
Camarilla (VTM), Sabbat, Anarch Free State, Las Vegas (WOD), Los Angeles (WOD), 1435 (WOD), Tradition (VTM), Masquerade (VTM), Inner Circle (Camarilla), Justicar, Archon (VTM), Prince (VTM), Primogen (VTM), Whip (VTM), Seneschal (VTM), Harpy (VTM), Scourge (VTM), Caitiff, Gargoyle (VTM)
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Vampire: The Masquerade books
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