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The '''Gifts of the Alu''' are the powers that a vampire of the [[En]] bloodline gain from their [[Alu]]. However an En must be careful with his [[Humanity]], as if it drops to 0 then the Alu consumes his soul and impersonates him.
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The '''Gifts of the Alu''' are the powers that a vampire of the [[En]] bloodline gain from their [[Alu]]. However, an En must be careful with his [[Humanity (CofD)|Humanity]], as if it drops to 0, then the Alu consumes his soul and impersonates him.
   
 
== Powers ==
 
== Powers ==
The Gifts do not come in dots, and can be purchased in any order, however for the purposes of gaining the Girts, the number of Gifts already collected count as Discipline dots for determining Experience Point costs.
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The Gifts do not come in dots, and can be purchased in any order; however, for the purposes of gaining the Gifts, the number of Gifts already collected count as Discipline dots for determining Experience Point costs.
   
The only requirement for the Gifts are a certain minimum [[Blood Potency]].
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The only requirement for the Gifts are a certain minimum [[Blood Potency (VTR)|Blood Potency]].
* '''Addiction Immunity''' (requires Blood Potency 1): The En becomes immune to all drugs, viate and the act of Diablerie
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* '''Addiction Immunity''' (requires Blood Potency 1): The En becomes immune to all drugs, [[Vitae (VTR)|Vitae]] and the act of [[Diablerie (VTR)|Diablerie]]
* '''Transcend Amaranth '''(requires Blood Potency 2): The Alu assists the En when he commits Diablere, and shields his aura from the black streaks that would usually be gained by such an act and prevents him from getting a derangement
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* '''Transcend Amaranth '''(requires Blood Potency 2): The Alu assists the En when he commits Diablerie, and shields his aura from the black streaks that would usually be gained by such an act and prevents him from getting a [[Derangement|derangement.]]
* '''Build Brood '''(requires Blood Potency 4): can [[Embrace (VTR)|Embrace]] by spending a point of [[Willpower]] instead of a dot
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* '''Build Brood '''(requires Blood Potency 4): can [[Embrace (VTR)|Embrace]] by spending a point of [[Willpower]] instead of a dot
* '''Blood of the En '''(requires Blood Potency 7): The Alu can sustain the En for an extended peroid of time, preventing the En from going into [[Torpor (VTR)|Torpor]]
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* '''Blood of the En '''(requires Blood Potency 7): The Alu can sustain the En for an extended period of time, preventing the En from going into [[Torpor (VTR)|Torpor.]]
* '''Loose Alu '''(requires Blood Potency 8): The En can suck out another [[Kindred (VTR)|Kindreds]] soul with a single touch, removing the need to commit Diablerie
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* '''Loose Alu '''(requires Blood Potency 8): The En can suck out another [[Kindred (VTR)|Kindred's]] soul with a single touch, removing the need to commit Diablerie
* '''Reshape Soul''' (requires Blood Potency 10): The En can choose to take a dot of a bloodlines unique Discpline, as well as the benefits of Transcend Amaranth or Loose En
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* '''Reshape Soul''' (requires Blood Potency 10): The En can choose to take a dot of a [[Bloodline (VTR)|bloodlines]] unique Discipline, as well as the benefits of Transcend Amaranth or Loose Alu
   
 
== References ==
 
== References ==
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* [[VTR]]: '''[[Ancient Bloodlines]]''', pp. 154-156
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{{VTRdisciplines}}
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[[Category:Discipline (VTR)]]
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[[Category:Vampire: The Requiem]]

Latest revision as of 03:03, 10 December 2021

The Gifts of the Alu are the powers that a vampire of the En bloodline gain from their Alu. However, an En must be careful with his Humanity, as if it drops to 0, then the Alu consumes his soul and impersonates him.

Powers

The Gifts do not come in dots, and can be purchased in any order; however, for the purposes of gaining the Gifts, the number of Gifts already collected count as Discipline dots for determining Experience Point costs.

The only requirement for the Gifts are a certain minimum Blood Potency.

  • Addiction Immunity (requires Blood Potency 1): The En becomes immune to all drugs, Vitae and the act of Diablerie
  • Transcend Amaranth (requires Blood Potency 2): The Alu assists the En when he commits Diablerie, and shields his aura from the black streaks that would usually be gained by such an act and prevents him from getting a derangement.
  • Build Brood (requires Blood Potency 4): can Embrace by spending a point of Willpower instead of a dot
  • Blood of the En (requires Blood Potency 7): The Alu can sustain the En for an extended period of time, preventing the En from going into Torpor.
  • Loose Alu (requires Blood Potency 8): The En can suck out another Kindred's soul with a single touch, removing the need to commit Diablerie
  • Reshape Soul (requires Blood Potency 10): The En can choose to take a dot of a bloodlines unique Discipline, as well as the benefits of Transcend Amaranth or Loose Alu

References

Vampire: The Requiem Disciplines

Common:

Animalism · Celerity · Obfuscate · Resilience · Vigor

Clan:

Auspex · Bereschligost · Dominate · Majesty · Nightmare · Praestantia · Protean · Vitiate

Covenant:

Ahranite Sorcery · Coils of the Dragon · Crúac · Thanatology · Theban Sorcery · Veneficia

Bloodline:

Abjurism · Amphivena · Asphyx · Bhumisparsa · Bloodworking · Blut Alchemie · Cachexy · Carrefour · Cattiveria · Choronzon · Constance · Courtoisie · Crochan · Dead Signal · Despond · Domus · Embrocation · Essentiaphagia · Eupraxia · Getsumei · Gifts of the Alu · Gilded Cage · Gustus · Hypnagogia · Impurity · Insomnium · Institutionalize · Kamen · Kingjan · Licencieux · Linagem · Lithopedia · Memento Mori · Meminisse · Mimetismo · Mortualia · Nahdad · Nburu · Nepenthe · Obtenebration · Ortam · Perfidy · Phagia · Ralab · Sakti Pata · Scourge · Serendipity · Shihai · Spiritus Sancti · Stigmatica · Sublunario · Suikast · Sunnikuse · Taurobolium · Tenure · Tezcatl · The Show · Web · Xinyao · Zagovny

Other:

Ars Speculorum · Blood Tenebrous · Breath-Drinking · Chary · Continence · Dementation · Detournement · Hamartiaphage · Mengilai · Mérges Sorcery · Psychogenics · Spoiling · Vodoun