- See also Tribebook: Get of Fenris (Revised edition)
The Get of Fenris Tribebook is the first tribebook regarding the Get of Fenris.
- This fifth tribebook tells the story of the Get of Fenris: their Nordic heritage, legends and society as told by a Get skáld. The book includes a Legends of Garou comic book; the fierce history and harsh culture of the Get of Fenris; Nordic mythology and how it fits into the world of the Werewolf; the Get of Fenris from around the world and the battles they fight; new gifts, rites, and fetishes; five ready-to-play templates; and the most famous Get of Fenris and their legends.
Introduction: Sturm und Dom (Storm and Doom)Edit
Chapter One: Dreyrugr Spor (Bloody Pawprints)Edit
The history of the Get of Fenris.
Chapter Two: Krieg Lagern (War Camps)Edit
The culture of the Get of Fenris.
Chapter Three: Eine Welt fur Nehman (A World of the Taking)Edit
The Get of Fenris Around the World.
Appendix One: Seidar (Powers)Edit
Appendix Two: Jung Fenrir (Young FenrirEdit
Five ready-made characters.
Appendix Three: Hamarar Fenrar (The Hammers of Fenris)Edit
Famous get of Fenris of the past and present.
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