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Fredrick Mills is a Ivory Claw member of the Hooked Claws pack in Chicago, Illinois.

Overview[]

Fredrick's loyalties are divided. He has followed Zapporah for several years, and there's a lot of mutually shed blood that keeps him close to his alpha. But at the same time, recent meetings with Patrick Keeneye have left Fredrick very impressed with the Lex Talionis leader. Keeneye's vision is clearly unwavering and strong even in the light of his recent losses at the claws of the Architects of Steel - but the same can't be said for Zapporah. Even so, where Rasia grows sullen and suspicious, Fredrick remains optimistic. The way he sees things, the Hooked Claws need a major victory to get back to full vigor. Allying with Lex Talionis would not only provide that victory, but could offer the possibility of many more victories, perhaps even claiming all of Chicago for the Pure. The though thrills him.

Fredrick is a slender blond man in his early 20s, not quite good-looking but with a wry twist to his smile that some women find charming. He's usually the one to do any negotiations with humans that can't be delegated to younger pack members. His coat in wolf form is pale tan.

Stats[]

Tribe: Ivory Claws
Mental Attributes: Intelligence 4, Wits 3, Resolve 3
Physical Attributes: Strength 2 (3/5/4/2), Dexterity 3 (3/4/5/5), Stamina 3 (4/5/5/4)
Social Attributes: Presence 2, Manipulation 4 (3/4/1/4), Composure 3
Mental Skills: Academics 2, Crafts 2, Investigation (Rumor Mill) 3, Medicine 2, Occult 2, Politics (Packs) 3
Physical Skills: Athletics 2, Brawl 3, Larceny 1, Stealth 2, Survival 2
Social Skills: Empathy (Fears) 3, Expression 3, Intimidation 2, Persuasion (Harmless) 3, Socialize 3, Streetwise 2, Subterfuge 3
Merits: Allies (Private Investigator) 2, Contacts (Media, Local Government) 2, Languages (First Tongue, French, Spanish) 3, Resources 2, Totem 6
Primal Urge: 3
Willpower: 6
Harmony: 5
Max Essence/Per Turn: 12/1
Virtue: Hope
Vice: Sloth
Health: 8 (10/12/11/8)
Initiative: 6 (6/7/8/8)
Defense: 3 (3/3/3/3)
Speed: 10 (11/14/17/15)
Renown: Cunning 3, Glory 2, Honor 2, Purity 4, Wisdom 2
Gifts: Death Sight, Loose Tongue, Partial Change, Warning Growl, Wolf-Blood's Lure, Anybeast, Camaraderie, Father Wolf's Speed, Sand in the Eyes, Playing Possum, Primal Howl, Savage Rending
Rituals: 4; Rites: Banish Human, Funeral Rite, Rite of Dedication, Rite of the Spirit Brand, Call Gaffling, Call Human, Cleansed Blood, Hallow Touchstone, Rite of Contrition, Rite of Dormancy, Bind Human, Call Jaggling, Rite of Healing, Rite of Initiation, Wake the Spirit, Rite of Chosen Ground

References[]

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