A Flighty Wind Spirit is an Elemental Spirit.
Overview[]
It's possible to convince a wind spirit to aid in some task or other, but doing so is difficult due to its short attention span. With the help of Spirit 4, a mage can bring a wind spirit into the material world, where it can raise all kinds of chaos among his enemies. He should be careful to point the spirit in the proper direction beforehand, or it might decide to "play" with its new friend.
Wind spirits are not childlike, despite the given description. They are chaotic, elemental forces and can be quite destructive if given the chance.
The spirit will occasionally take people out of the material world, usually to the Legendary Realm (a Realm where myths and stories are real). It usually does so in the midst of a tornado or hurricane.
Appearance[]
The wind elemental appears as a swirling, hyperactive mist. It has a difficult time paying attention to any one task for long. Preferentially, it flies through the Penumbra as fast as possible, raising a general ruckus.
Stats[]
Willpower: 3
Rage: 7
Gnosis: 5
Power: 25
Charms: Airt Sense, Blast (Wind), Create Wind, Flee, Re-form, Spirit Away, Track
References[]
- MTAs: Mage Storytellers Companion, p. 47