Fleet is an Asset Edge utilized by Hunters.
Overview[]
Be it via working from their own garage, utilizing loyal and reliable contacts, or even alchemically shaping a car out of raw materials, the Hunter is able to provide a wide variety of personal or commercial vehicles on short notice. This can be anything from a run-down ‘70s Volvo 242 to a Sikorsky helicopter, but not military vehicles such as tanks or attack aircraft.
Fleets are most often made use of by Entrepreneurial, Martial and Underground Hunters.
Base ability[]
On a winning Edge test, the Hunter is able to provide a single vehicle available for public or commercial use, including boats and aircraft. The test can be attempted only once for each scene, and the vehicle can be used only for that scene, for whatever reason is suitable for the acquisition method used. Subsequent tests in later scenes can provide the same or similar vehicles, though.
Perks[]
- Armor: The vehicles provided can be armored to withstand small arms fire, being effectively immune to anything short of a mine or a rocket-propelled grenade.
- Performance: Vehicles provided with this perk have superior driving and handling, providing a bonus equal to the margin on the Edge test win to pursuit-related Driving tests.
- Surveillance: The vehicle comes with a broad range of concealed surveillance instruments, including directional microphones, radio band scanners, and thermal imaging sights.
- Untraceable: The vehicles procured are completely untraceable and will never lead authorities or prey to the Hunters by themselves.
Gallery[]
References[]
- HTR: 5th Edition Core Book, p. 91-92
Armor | 5th Edition Core Book | p. 91 |
Performance | 5th Edition Core Book | p. 92 |
Surveillance | 5th Edition Core Book | p. 92 |
Untraceable | 5th Edition Core Book | p. 92 |
Hunter: The Reckoning Edges | ||
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Imbued Edges | Vengeance · Defense · Solitude · Innocence · Judgement · Martyrdom · Redemption · Visionary · Deviance | |
Mortal Edges | Artifact · Arsenal · Beast Whisperer · Drone Jockey · Fleet · Global Access · Improvised Gear · Library · Ordnance · Repel the Unnatural · Sense the Unnatural · Thwart the Unnatural
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