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Werewolf: The Apocalypse Revised Edition is an update of the core book with improved rules and additions to the Werewolf storyline. Most notable of the changes made in this edition is the departure of the Stargazers from the Garou Nation to ally themselves with the Hengeyokai of the eastern lands from which they originated.

Summary[]

From the White Wolf catalog:

The Signs are upon us. The Earth burns. The waters bleed. The humans unleash hunger and disease and bloodshed. They breed poison and hatred. The world dies.
Only we can see the final Signs. The Eye of the Wyrm has opened. The Nation has splintered. The End Times are here. There is nothing left but War. And none left to fight but us. So fight we shall!!

From the White Wolf 2000 (Jul-Dec.) catalog:

The Final Call to Battle
They've been pushed to the brink of extinction. They've learned that they fight not one great enemy, but two. They've been hunted and slain, corrupted and cast down. But they'll be damned if they're going to stay down and die quietly. They're Garou, and their war is for the world itself.
Fight or Die
The werewolves' very society was shaken by the events of the Reckoning, and cracked in the Year of Revelations. But even with their numbers reduced, they continue to fight. Years of development culminate in this rulebook - the shifts in the tribes, the discovery of hidden enemies, the signs of the End Times. Rewritten from the ground up, the Revised Edition of Werewolf: The Apocalypse chronicles all these changes, and gives you the change to join the werewolves' war at its most intense. Hardcover.

Contents[]

Legends of the Garou: Thrown to the Wolves[]

The Prophecy of the Phoenix[]

Introduction[]

  • Source Material
    • S.P. Somtow's Moon Dance
    • Jack London's Call of the Wild and White Fang
    • Barry Lopez's Of Wolves and Men
    • Farley Mowat's Never Cry Wolf
    • American Indian Myths and Legends (edited by Richard Erdoes and Alfonso Ortiz)
    • Wolfen
    • Howling
    • An American Werewolf in London
    • The Wolf Man
    • Wolf
    • An American Werewolf in Paris
    • Princess Mononoke

Chapter One: A World of Darkness[]

Details the setting of Werewolf: The Apocalypse - both the Garou themselves and the world they prowl.

Chapter Two: The Garou[]

Describes the werewolves of the World of Darkness in more detail, particularly their breeds, auspices and tribes - traits of bloodline and society that influence each werewolf's role in the greater scheme of things.

Chapter Three: Character and Traits[]

Describes the step-by-step process of creating a werewolf character and details the various traits by which a character's strengths and weaknesses are measured - raw attributes, skills, backgrounds and so on.

  • Attributes
    • Physical
      • Strength
      • Dexterity
      • Stamina
    • Social
      • Charisma
      • Manipulation
      • Appearance
    • Mental
      • Perception
      • Intelligence
      • Wits
  • Abilities
    • Talents
      • Alertness
      • Athletics
      • Brawl
      • Dodge
      • Empathy
      • Expression
      • Intimidation
      • Primal-Urge
      • Streetwise
      • Subterfuge
      • Other Talents: Instruction, Intrigue, Mimicry, Search, Ventriloquism
    • Skills
      • Animal Ken
      • Crafts
      • Drive
      • Etiquette
      • Firearms
      • Leadership
      • Melee
      • Performance
      • Stealth
      • Survival
      • Other Skills: Archery, Boating, Cooking, Demolitions, Disguise, Escapology, Fast-Draw, Gambling, Hypnotism, Kailindo, Klaive Dueling, Mechanics, Mediation, Pilot, Swimming, Traps
    • Knowledges
      • Computer
      • Enigmas
      • Investigation
      • Law
      • Linguistics
      • Medicine
      • Occult
      • Politics
      • Rituals
      • Science
      • Other Knowledges: Area Knowledges, Cosmology, Herbalism, Wyrm Lore, Poisons
  • Backgrounds
    • Allies
    • Ancestors
    • Contacts
    • Fetish
    • Kinfolk
    • Mentor
    • Pure Breed
    • Resources
    • Rites
    • Totem

Chapter Four: Gifts and Rites[]

Defines the supernatural powers of the Garou, both the rituals that call on their bond with the spirit world and the mystical "tricks" they learn from their spirit allies.

  • Breed Gifts
    • Homid
      • Master of Fire - Level One
      • Persuasion - Level One
      • Smell of Man - Level One
      • Jam Technology - Level Two
      • Staredown - Level Two
      • Disquiet - Level Three
      • Reshape Object - Level Three
      • Cocoon - Level Four
      • Spirit Ward - Level Four
      • Assimilation - Level Five
      • Part the Veil - Level Five
    • Metis
      • Create Element - Level One
      • Primal Anger - Level One
      • Sense Wyrm - Level One
      • Burrow - Level Two
      • Curse of Hatred - Level Two
      • Eyes of the Cat - Level Three
      • Mental Speech - Level Three
      • Gift of the Porcupine - Level Four
      • Wither Limb - Level Four
      • Madness - Level Five
      • Totem Gift - Level Five
    • Lupus
      • Hare's Leap - Level One
      • Heightened Senses - Level One
      • Sense Prey - Level One
      • Scent of Sight - Level Two
      • Sense the Unnatural - Level Two
      • Catfeet - Level Three
      • Name the Spirit - Level Three
      • Beast Life - Level Four
      • Gnaw - Level Four
      • Elemental Gift - Level Five
      • Song of the Great Beast - Level Five
  • Auspice Gifts
    • Ragabash
      • Blur of the Milky Eye - Level One
      • Open Seal - Level One
      • Scent of Running Water - Level One
      • Blissful Ignorance - Level Two
      • Sense of the Prey - Level Two
      • Taking the Forgotten - Level Two
      • Gremlins - Level Three
      • Open Moon Bridge - Level Three
      • Luna's Blessing - Level Four
      • Whelp Body - Level Four
      • Thieving Talons of the Magpie - Level Five
      • Thousand Forms - Level Five
    • Theurge
      • Mother's Touch - Level One
      • Sense Wyrm - Level One
      • Spirit Speech - Level One
      • Command Spirit - Level Two
      • Name the Spirit - Level Two
      • Sight from Beyond - Level Two
      • Exorcism - Level Three
      • Pulse of the Invisible - Level Three
      • Grasp the Beyond - Level Four
      • Spirit Drain - Level Four
      • Feral Lobotomy - Level Five
      • Malleable Spirit - Level Five
    • Philodox
      • Resist Pain - Level One
      • Scent of the True Form - Level One
      • Truth of Gaia - Level One
      • Call to Duty - Level Two
      • King of the Beasts - Level Two
      • Strength of Purpose - Level Two
      • Weak Arm - Level Three
      • Wisdom of the Ancient Ways - Level Three
      • Roll Over - Level Four
      • Scent of Beyond - Level Four
      • Geas - Level Five
      • Wall of Granite - Level Five
    • Galliard
      • Beast Speech - Level One
      • Call of the Wyld - Level One
      • Mindspeak - Level One
      • Call of the Wyrm - Level Two
      • Distractions - Level Two
      • Dreamspeak - Level Two
      • Eye of the Cobra - Level Three
      • Song of Rage - Level Three
      • Bridge Walker - Level Four
      • Shadows by the Firelight - Level Four
      • Fabric of the Mind - Level Five
      • Head Games - Level Five
    • Ahroun
      • Falling Touch - Level One
      • Inspiration - Level One
      • Razor Claws - Level One
      • Sense Silver - Level Two
      • Spirit of the Fray - Level Two
      • True Fear - Level Two
      • Heart of Fury - Level Three
      • Silver Claws - Level Three
      • Clenched Jaw - Level Four
      • Stoking Fury's Furnace - Level Four
      • Kiss of Helios - Level Five
      • Strength of Will - Level Five
  • Tribal Gifts
    • Black Furies
      • Breath of the Wyld - Level One
      • Heightened Senses - Level One
      • Sense Wyrm - Level One
      • Curse of Aeolus - Level Two
      • Sense of the Prey - Level Two
      • Coup de Grace - Level Three
      • Visceral Agony - Level Three
      • Body Wrack - Level Four
      • Wasp Talons - Level Four
      • Thousand Forms - Level Five
      • Wyld Warp - Level Five
    • Bone Gnawers
      • Cooking - Level One
      • Resist Toxin - Level One
      • Tagalong - Level One
      • Blissful Ignorance - Level Two
      • Odious Aroma - Level Two
      • Friend In Need - Level Three
      • Reshape Object - Level Three
      • Attunement - Level Four
      • Infest - Level Four
      • Riot - Level Five
      • Survivor - Level Five
    • Children of Gaia
      • Mercy - Level One
      • Mother's Touch - Level One
      • Resist Pain - Level One
      • Calm - Level Two
      • Luna's Armor - Level Two
      • Dazzle - Level Three
      • Spirit Friend - Level Three
      • Beast Life - Level Four
      • Strike the Air - Level Four
      • Halo of the Sun - Level Five
      • The Living Wood - Level Five
    • Fianna
      • Faerie Light - Level One
      • Persuasion - Level One
      • Resist Toxin - Level One
      • Glib Tongue - Level Two
      • Howl of the Banshee - Level Two
      • Faerie Kin - Level Three
      • Reshape Object - Level Three
      • Balor's Gaze - Level Four
      • Phantasm - Level Four
      • Call the Hunt - Level Five
      • Gift of the Spriggan - Level Five
    • Get of Fenris
      • Razor Claws - Level One
      • Resist Pain - Level One
      • Visage of Fenris - Level One
      • Halt the Coward's Flight - Level Two
      • Snarl of the Predator - Level Two
      • Might of Thor - Level Three
      • Venom Blood - Level Three
      • Hero's Stand - Level Four
      • Scream of Gaia - Level Four
      • Horde of Valhalla - Level Five
      • Fenris' Bite - Level Five
    • Glass Walkers
      • Control Simple Machine - Level One
      • Diagnostics - Level One
      • Trick Shot - Level One
      • Cybersenses - Level Two
      • Power Surge - Level Two
      • Control Complex Machine - Level Three
      • Elemental Favor - Level Three
      • Attunement - Level Four
      • Doppelganger - Level Four
      • Chaos Mechanics - Level Five
      • Summon Net-Spider - Level Five
    • Red Talons
      • Beast Speech - Level One
      • Scent of Running Water - Level One
      • Wolf at the Door - Level One
      • Beastmind - Level Two
      • Sense of the Prey - Level Two
      • Elemental Favor - Level Three
      • Trackless Waste - Level Three
      • Gorge - Level Four
      • Quicksand - Level Four
      • Curse of Lycaon - Level Five
      • Gaia's Vengeance - Level Five
    • Shadow Lords
      • Aura of Confidence - Level One
      • Fatal Flaw - Level One
      • Seizing the Edge - Level One
      • Clap of Thunder - Level Two
      • Luna's Armor - Level Two
      • Direct the Storm - Level Three
      • Paralyzing Stare - Level Three
      • Open Wounds - Level Four
      • Strength of the Dominator - Level Four
      • Obedience - Level Five
      • Shadow Pack - Level Five
    • Silent Striders
      • Sense Wyrm - Level One
      • Silence - Level One
      • Speed of Thought - Level One
      • Blissful Ignorance - Level Two
      • Messenger's Fortitude - Level Two
      • Adaptation - Level Three
      • Great Leap - Level Three
      • Attunement - Level Four
      • Speed Beyond Thought - Level Four
      • Gate of the Moon - Level Five
      • Reach the Umbra - Level Five
    • Silver Fangs
      • Falcon's Grasp - Level One
      • Lambent Flame - Level One
      • Sense Wyrm - Level One
      • Empathy - Level Two
      • Luna's Armor - Level Two
      • Silver Claws - Level Three
      • Wrath of Gaia - Level Three
      • Mastery - Level Four
      • Mindblock - Level Four
      • Luna's Avenger - Level Five
      • Paws of the Newborn Cub - Level Five
    • Uktena
      • Sense Magic - Level One
      • Shroud - Level One
      • Spirit Speech - Level One
      • Spirit of the Bird - Level Two
      • Spirit of the Fish - Level Two
      • Banish Totem - Level Three
      • Invisibility - Level Three
      • Call Elemental - Level Four
      • Hand of the Earth Lords - Level Four
      • Fabric of the Mind - Level Five
      • Fetish Doll - Level Five
    • Wendigo
      • Call the Breeze - Level One
      • Camouflage - Level One
      • Resist Pain - Level One
      • Cutting Wind - Level Two
      • Speak with Wind Spirits - Level Two
      • Bloody Feast - Level Three
      • Wisdom of the Ancient Ways - Level Three
      • Call the Cannibal Spirit - Level Four
      • Chill of Early Frost - Level Four
      • Invoke the Spirits of the Storm - Level Five
      • Heart of Ice - Level Five
  • Rites
    • Rites of Accord
      • Rite of Cleansing - Level One
      • Rite of Contrition - Level One
      • Rite of Renunciation - Level Two
    • Caern Rites
      • Moot Rite - Level One
      • Rite of the Opened Caern - Level One
      • The Badger's Burrow - Level Four
      • Rite of the Opened Bridge - Level Four
      • Rite of the Shrouded Glen - Level Four
      • Rite of Caern Building - Level Five
    • Rites of Death
      • Gathering for the Departed - Level One
      • Rite of the Winter Wolf - Level Three
    • Mystic Rites
      • Baptism of Fire - Level One
      • Rite of Binding - Level One
      • Rite of the Questing Stone - Level One
      • Rite of Talisman Dedication - Level One
      • Rite of Becoming - Level Two
      • Rite of Spirit Awakening - Level Two
      • Rite of Summoning - Level Two
      • Rite of the Fetish - Level Three
      • Rite of the Totem - Level Three
    • Punishment Rites
      • Rite of Ostracism - Level Two
      • Stone of Scorn - Level Two
      • Voice of the Jackal - Level Two
      • The Hunt - Level Three
      • Satire Rite - Level Three
      • The Rending of the Veil - Level Four
      • Gaia's Vengeful Teeth - Level Five
    • Rites of Renown
      • Rite of Accomplishment - Level Two
      • Rite of Passage - Level Two
      • Rite of Wounding - Level One
    • Seasonal
      • Rite of the Winter Winds - Level Two
      • Rite of Reawakening - Level Two
      • The Great Hunt - Level Two
      • The Long Vigil - Level Two
    • Minor Rites

Chapter Five: Rules[]

Describes the core rules of the Storyteller system - the foundation for all of Werewolf's rules.

Chapter Six: Systems and Drama[]

Goes into more specific rules, such as how to stage a combat or chase scene, as well as the details of character growth and advancement.

  • Ranged Weapons Chart
  • Close Combat
    • Complications
      • Bite
      • Body Tackle
      • Claw
      • Disarm
      • Flank and Rear Attacks
      • Grapple
      • Kick
      • Punch
      • Sweep
      • Weapon Length
      • Weapon Strike
    • Special Maneuvers
      • Evasive Action
      • Hamstring
      • Jaw Lock
      • Leaping Rake
      • Taunt
    • Pack Tactics
      • Fur Gnarl
      • Harrying
      • Savage
      • Wishbone
  • Melee Weapons Chart

Chapter Seven: The Umbra[]

Details the spirit world and its residents, as well as the role they play in the Werewolf setting.

  • Charms
    • Common Charms
      • Airt Sense
      • Materialize
      • Realm Sense
      • Re-form
    • Specialty Charms
      • Armor
      • Blast
      • Cleanse the Blight
      • Control Electrical Systems
      • Create Fires
      • Create Wind
      • Flood
      • Freeze
      • Healing
      • Open Moon Bridge
      • Peek
      • Shapeshift
      • Shatter Class
      • Short Out
      • Swift Flight
      • Tracking
      • Umbraquake
      • Updraft
    • Bane Charms
      • Blighted Touch
      • Corruption
      • Incite Frenzy
      • Possession
    • Weaver Charms
      • Calcify
      • Solidify Reality
      • Spirit Static
    • Wyld Charms
      • Break Reality
      • Disorient

Chapter Eight: Storytelling[]

Describes the role of the Storyteller and offers advice on how to put together the best game possible.

Chapter Nine: Antagonists[]

Details the Garou's rivals, adversaries and mortal foes.

  • Black Spiral Dancers
    • Gifts
      • Rathead - Level One
      • Sense Wyrm - Level One
      • Toxic Claws - Level One
      • Ears of the Bat - Level Two
      • Patagia - Level Two
      • Terrify - Level Two
      • Wyrm Hide - Level Two
      • Burning Scars - Level Three
      • Foaming Fury - Level Three
      • Crawling Poison - Level Four
      • Doppelganger - Level Four
      • Avatar of the Wyrm - Level Five
      • Balefire - Level Five
      • Mask Taint - Level Five
  • Fomori - Stats
    • Fomori Powers
      • Armored Hide
      • Berserker
      • Bestial Mutation
      • Claws and Fangs
      • Extra Limbs
      • Eyes of the Wyrm
      • Fungal Touch
      • Gift
      • Immunity to the Delirium
      • Poison Tumors
      • Regeneration
      • Triatic Scent
      • Twisted Senses
      • Unnatural Strength
      • Voice of the Wyrm
  • Other Supernaturals
  • Spirits
    • Weaver
      • Stasis Vector - Stats; Charms: Airt Sense, Calcify, Materialize, Solidify Reality, Stasis
      • Pattern Spider - Stats; Charms: Calcify, Solidify Reality
      • Hunter Spider - Stats; Charms: Blast (lightning bolts), Materialize, Solidify Reality, Tracking
    • Wyld
      • Vortex - Stats; Charms: Airt Sense, Break Reality, Disorient, Materialize, Re-form, Shapeshift
      • Lesser Wydling - Stats; Charms: Airt Sense, Break Reality, Materialize, Shapeshift
    • Wyrm
      • Nexus Crawler - Stats; Charms: Airt Sense, Materialize, Re-form, Warp Reality
      • Psychomachiae - Stats; Charms: Airt Sense, Corruption, Materialize, Possession
      • Scrags - Stats; Charms: Incite Frenzy, Possession
  • Human Agencies

Appendix: Allies and Ammunition[]

Details Werewolf's supporting cast and some of the trinkets that Garou find particularly useful.

  • The Stargazers
    • Stargazer Gifts
      • Balance - Level One
      • Falling Touch - Level One
      • Sense Wyrm - Level One
      • Inner Strength - Level Two
      • Surface Attunement - Level Two
      • Clarity - Level Three
      • Merciful Blow - Level Three
      • Preternatural Awareness - Level Four
      • Strike the Air - Level Four
      • Circular Attack - Level Five
      • Wisdom of the Seer - Level Five
  • Spirits
    • Pack Totems
    • Naturae
      • Animal Spirits
        • Deer - Stats
        • Falcon - Stats; Charms: Swift Flight
        • Snake - Stats; Charms: Paralyzing Stare
      • Glade Child - Stats; Charms: Cleanse the Blight, Realm Sense
      • Lunes - Stats; Charms: Open Moon Bridge
      • Stormcrows - Stats; Charms: Create Wind, Tracking
      • The Wendigo - Stats; Charms: Blast (Ice), Create Wind, Freeze, Materialize, Tracking
      • The Wild Hunt
        • The Huntsman - Stats; Charms: Armor, Materialize, Tracking
        • The Hounds - Stats; Charms: Materialize, Tracking
      • Ancestor-Spirits - Stats
      • Elementals
        • Earth Elemental - Stats; Charms: Armor, Materialize, Umbraquake
        • Air Elemental - Stats; Charms: Create Wind, Updraft
        • Fire Elemental - Stats; Charms: Blast (Flame), Create Fires
        • Water Elemental - Stats; Charms: Cleanse the Blight, Flood, Healing
        • Glass Elemental - Stats; Charms: Blast (Glass shards), Materialize, Shatter Glass
        • Electricity Elemental - Stats; Charms: Blast (Lightning), Control Electrical Systems, Short Out
    • Enigmatic Spirits
      • Chimerlings - Stats; Charms: Shapeshift
      • Englings - Stats
      • Curiosi - Stats; Charms: Illuminate
      • Epiphlings
  • Sample Fetishes
    • Apeskin - Level One, Gnosis 6
    • Harmony Flute - Level One, Gnosis 5
    • Spirit Tracer - Level Two, Gnosis 5
    • Baneskin - Level Three, Gnosis 7
    • Fang Dagger - Level Three, Gnosis 6
    • Phoebe's Veil - Level Three, Gnosis 7
    • Sanctuary Chimes - Level Three, Gnosis 6
    • Klaive - Level Four, Gnosis 6
    • Monkey Puzzle - Level Four, Gnosis 6
    • Spirit Whistle - Level Four, Gnosis 8
    • Grand Klaive - Level Five, Gnosis 7
  • Talens
    • Bane Arrows - Gnosis 4
    • Death Dust - Gnosis 6
    • Moon Glow - Gnosis 8
    • Moon Sign - Gnosis 5
    • Nightshade - Gnosis 5
    • Wyrm Scale - Gnosis 8

Epilogue[]

Index[]

Character Sheet[]

Background Information[]

  • Although most of the 03800 block of production codes are dedicated to the Revised Edition of Werewolf, the Revised Edition corebook is given the code 03801. 03800 itself had been used up several years previously for Werewolf: The Dark Ages.
  • Playtesters credited in the book are: Fred Annett, Brain Campbell, Shawn Conard, Zack Davisson, Peter DuBois, Phillip Granner, Alan Holmberg, Bjorn Maier-Ellison, Lars J. Michelson-Hubbell and Mari Michelson-Hubbell.
  • An ad at the back of the book hints at the Exalted setting.

Memorable Quotes[]

"Werewolf: The Apocalypse isn't an occult handbook or spiritual reference work. It's a game. A work of fiction. If there were actual werewolves in the real world, we're sure everyone would have heard about them by now.
Thank you. Enjoy"
--The Requisite Disclaimer

Characters[]

  • Evan Heals-the-Past: Wendigo narrator of the opening.
  • Mephi Faster-Than-Death
  • Blue Water - Uktena Cub
  • Gunnar Draugrbane
  • Flight-of-Eagles - Black Fury Ahroun
  • Piss-in-the-Wind - Bone Gnawer Ragabash
  • Peter Falling-Light - Children of Gaia Theurge
  • Morgan the Unruly - Fianna Ragabash
  • Fists-of-Wotan- Get of Fenris Ahroun
  • "Casual" Friday - Glass Walker Galliard
  • Lynx-Killer - Red Talon Galliard
  • Janos Raven-Claw - Shadow Lord Philodox
  • Lerli Moonless-Sky - Silent Strider Galliard
  • Malcolm Summersbright - Silver Fang Philodox
  • Sees-in-Darkness - Uktena Theurge
  • Nawautin - Wendigo Galliard
  • Ingrid Moon Dancer - Garou
  • Kurt - Garou
  • Hilda - Garou
  • Chinook - Lupus Garou
  • Graymantle - Silent Strider Lupus
  • Robiard de Chazelle - Silver Fang Galliard
  • Tuyen, "Treads Near Spirits of the Uktena" - Uktena
  • Thea Corrigan - Kinfolk
  • Ian Corrigan - Fianna
  • Mwamini - Garou
  • Curtis Delgado - Garou
  • Elaine - Philodox
  • Neverwise - Garou
  • Raine - Garou
  • Rebekah - Black Fury
  • Mimiteh - Garou
  • Tadi - Garou
  • Derek - Get of Fenris
  • Waterdancer - Wendigo
  • Turganova - Silver Fang
  • Kucacek - Garou
  • Lady of Shadows
  • Leif - Garou
  • Angelica - Silver Fang
  • Keahi - Uktena
  • Fred - Mortal
  • Lono - Mortal
  • Anoki - Wendigo
  • Diana Philothelides - Garou
  • Hera - Warder, Garou
  • Celeste - Garou
  • Groznek - Lupus Garou
  • Bridget - Metis
  • Rambler - Bone Gnawer
  • Bloodthunder - Red Talon
  • Claire - Garou
  • Weston - Garou
  • Firefang - Red Talon Galliard
  • Cameo - Garou
  • Niknak - Ragabash
  • Corbin - Garou
  • Svetlana - Silver Fang
  • Ilmir - Garou Pack Leader
  • Duncan - Fianna Galliard
  • Tomas - Metis
  • Ironox - Kinfolk
  • Lily Daniels - Garou
  • Merriam - Garou
  • Kalani - Uktena Philodox
  • Matt - Uktena Ahroun
  • Michel - Theurge
  • Aerik - Theurge
  • Alice - Garou
  • Leon - Garou
  • Gunraven - Shadow Lord
  • Reach of Song - Silent Strider
  • Jason - Silent Strider
  • Soren - Garou
  • Lise - Garou
  • Otto - Garou
  • Colonel Lockhart - Mortal
  • Hides-From-Owls - Garou
  • Bright Knife - Garou Ancestor
  • Dr. Judy Hawthrone - Mortal
  • Jack Sharpfoot - Garou
  • Aunt Jocelyn - Garou
  • Lyle - Garou
  • Quickstep - Garou
  • Ironjaw - Garou
  • William of the Straight Blade - Silver Fang, House Unbreakable Hearth
  • Martin - Garou
  • Rick Keenear - Garou
  • Redglyph - Garou Theurge
  • Mari Cabrah: Black Fury feeling the pain.
  • Doug - Human, Died
  • Simon - Human, Died
  • Ull - Get of Fenris Ahroun
  • Karin Jarlsdottir
  • Lucius - Garou
  • Urszula - Kinfolk
  • Siemon - Garou
  • Corina, "Fangs-on-the-Cutting-Edge" - Glass Walker
  • Sings-with-the-Wind - Children of Gaia Theurge
  • Elasia - Garou
  • Dane Praised-of-Fenris - Get of Fenris Ahroun Metis, Player Character Example
  • Pigeon - Rank 1 Bone Gnawer
  • Cloud-of-Night - Black Fury Ahroun Albino
  • Stone-Beast, "Ammon" - Silent Strider Ragabash, Player Character Example
  • Longing-Glance - Silver Fang Theurge
  • Fangs-Bite-Like-Winter - Garou
  • Walks-the-Balanced-Blade - Garou
  • Vevila Sings-of-Magic - Fianna Galliard, Pack Alpha, Player Character Example
  • Red Shadow - Red Talon Philodox, Player Character Example
  • Wise-to-Many - Theurge
  • Blood Rain - Red Talon Ahroun
  • Blizzard's Howl - Get of Fenris Theurge
  • Dr. Anthony Chandler - Glass Walker, writer of the e-publication, "The Trait and the Umbra v.3.1"
  • Alessandra Mbari - Black Fury Theurge
  • Truth-of-the-Mother - Children of Gaia
  • Pearl River
  • Margrave Konietzko
  • Istvan Andrasfia - Shadow Lord Philodox Ancestor
  • Kresimir Ievlev - Silver fang, Istvan's Lord, Past
  • Anya Borodovna - Kinfolk, Past
  • Borodin Iaroslavl - Anya's Warlord Father, Past
  • Tabor - Silver Fang Philodox, Kresimir and Anya's Son, Past
  • Francis Turning - Children of Gaia, Player Character
  • GalKorr - Wyrm Servitor
  • Dr. Betsy Rook - DNA Scientist
  • Martha - Kinfolk
  • Cassius - Vampire
  • Jonas Albrecht: Silver Fang fighting the good fight.
  • Damon Moore - Dead Man's Hand, Mortal immune to the Delirium
  • Jan Boetcher - Dead Man's Hand, Mortal immune to the Delirium
  • Joseph Markham - Dead Man's Hand, Mortal immune to the Delirium
  • Travis Hearst - Dead Man's Hand, Mortal immune to the Delirium
  • Arthur Farnsworth - Dead Man's Hand, Mortal immune to the Delirium
  • Brad Williams - Dead Man's Hand, Mortal immune to the Delirium
  • Stuart Stalks-the-Truth
  • Colum - Stuart's Father, Kinfolk
  • Ellen - Stuart's Sister, Kinfolk
  • Margaret - Stuart's Mother, Kinfolk
  • Old Man Jennings - Mortal
  • Eliphas Standish - Silver Fang
  • Shakar
  • Antonine Teardrop

Terminology[]

Bane Tender, Solemn Lord (Albrecht's Klaive), Shilgalu Monastery, Who's Who in the Sept: Council of Elders, Grand Elder, Warder, Guardians, Master of the Rite, Gatekeeper, Keeper of the Land, Master of the Challenge; Lesser positions: Master of the Howl, Caller of the Wyld, Truthcatcher, Talesinger, Wyrm Foe;

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