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Fervor is a set of Gifts specific to the Pure Tribe, the Fire-Touched. Fervor Gifts harness faith, granting the werewolf who wields them knowledge, strength and perseverance. These gifts are taught by those spirits that represent faith, sacrifice and loyalty. Dog-spirits, ideology-spirits, and even some disease-spirits can impart them.

First Edition[]

Powers[]

  • Eyes of Gurim: A Fire-Touched can judge the state of another werewolf's soul. Izidakh can use this Gift to judge whether an Uratha would be a good candidate for conversion.
  • Gurim's Comfort: The Fire-Touched with this Gift can call upon the succoring faith of Rabid Wolf to refresh her mental fortitude.
  • Trust in Gurim: The Fire-Touched with this Gift fights as though he is immortal, secure in the knowledge that even if he should fall, Rabid Wolf will take the Fire-Touched to Taga Dan personally.
  • Gurim's Might: The Izidakh can channel the might of their crazed totem, but can do so for any forceful endeavor - combat, indoctrination or even reasoning.
  • Gurim's Bite: Gurim-Ur grants the ability to spread faith with a single bite. The victims of this Gift see, for a few brief moments before lies cloud their minds again, the freedom and the purity that the Fire-Touched truly possess. While the power of Gurim's Bite isn't normally sufficient to turn packmate against packmate, it does prevent the target from attacking the Fire-Touched, even in self-defense.

Second Edition[]

Powers[]

  • Crisis of Faith (Cunning): This Facet tears at the foundations of faith and certainty.
  • Fanaticism (Glory): The fires of fervor divide the righteous from the wicked. The pure must array themselves against those of the outside.
  • Affirmation (Honor): Shared devotion binds the faithful together.
  • Zeal (Purity): With this Facet, the werewolf's fervor is stoked into a blazing fire of determination.
  • Fervid Mission (Wisdom): With a touch or a whisper, the werewolf bestows a sense of dark purpose that consumes all other concerns.

References[]

Werewolf: The Forsaken Gifts
First Edition Common Gifts: Father Wolf's Gifts · Mother Luna's Gifts
Moon Gifts: Crescent Moon · Cunning · Dreamer's Moon · Eclipse · Full Moon · Gibbous Moon · Glory · Half Moon · Honor · Judge's Moon · Milestone · New Moon · Purity · Scheherazade· Silver Road · Stalker's Moon · Stellar Moon · Tainted Moon · Warrior's Moon · Wisdom · Witch's Moon
Affinity Gifts: Agony · Alpha · Battle · Blending · Blood · Bone · City · Darkness · Death · Disease · Dominance · Elemental · Ending · Endurance · Evasion · Fervor · Halcyon · Information · Insight · Inspiration · Knowledge · Nature · Pack · Predator · Primal Urge · Rage · Savagery · Scouring · Shaping · Stalking · Stealth · Strength · Technology · Territory · Urban · War · Warding · Weakness · Weather · Wolfslayer · Wound
Lodge Gifts: Fever · Firestick · Grotto · Opening · Retribution · Thin Shadow
Unique Gifts: The Bone Bargain · Milestone
Second Edition
Moon Gifts: Crescent Moon · Full Moon · Gibbous Moon · Half Moon · New Moon
Shadow Gifts: Death · Dominance · Elementals · Evasion · Insight · Inspiration · Knowledge · Nature's Gift · Rage · Shaping · Stealth · Strength · Technology · Warding · Weather
Wolf Gifts: Change · Hunting · Pack
Pure Tribe Gifts: Agony · Blood · Disease · Fervor · Hunger