|Authors:||Kraig Blackwelder, Michael A. Goodwin, Michael Kessler, Alejandro Melchor, John Snead|
|Charm Assistance:||Brandon Schmelz|
|Storyteller Game System Design:||Mark Rein•Hagen|
|Developers:||John Chambers and Geoffrey C. Grabowski|
|Art Direction:||Brian Glass|
|Artists:||Ross Campbell, Eric Canete, Newton Ewell, Jeff Holt, Sherard Jackson, Jonboy Meyers, EJ Su, UDON with Greg Boychuk, Omar Dogan, Noi Sackda and Jim Zubkavich, Melissa Uran and Eva Widermann|
|Cover Art:||UDON with Greg Boychuk, Noi Sackda, Omar Dogan and Jim Zubkavich|
|Book Design:||Brian Glass|
|Playtesters:||Randy Berry, Rusty Berry, Josh Lee, Matthew Malis, Andy Parker|
|Publisher:||White Wolf Publishing, Inc.|
|Imprint:||White Wolf Game Studio|
|Publication #:||WW 8816|
|Reference #:||ISBN 1-58846-681-7|
Exalted: The Autochthonians is a supplement for Exalted covering the Primordial Autochthon and the human civilizations living within him in the realm of Autochthonia. It expands on material previously introduced in Time of Tumult to provide a fuller picture of the Autochthonians and the Alchemical Exalted.
Unlike other Exalted "Fatsplats", Autochthonians devotes four chapters to Autochthonia and Alchemical Exalted, and then provides three alternate scenarios expanding on the Locust Crusade originally outlined in Time of Tumult. In one of these scenarios, the Locust Crusade expands to an all out war with the Realm, in another, the players race to provide souls to Autochthon before the Primordial dies, and in the third the Autochthonians fall victim to the Great Contagion. It is the first fatsplat to cover a form of Exalted not mentioned in the Exalted Rulebook, and consequently provides a variety of optional scenarios.
- 1 Summary
- 1.1 Introduction
- 1.2 Chapter One: Autochthon and Autochthonia
- 1.3 Chapter Two: Character Creation and Traits
- 1.4 Chapter Three: Charms
- 1.5 Chapter Four: Miracles of the Machine God
- 1.6 Chapter Five: The Locust War
- 1.7 Chapter Six: The Quest for the Great Source
- 1.8 Chapter Seven: Engines of Extinction
From the White Wolf catalog:
- Before there was a World of Darkness, there was the Great Maker.
- The Eight Nations rule the known reaches of Autochthonia, their mechanical prayers comforting the Machine God in his slumber.
- For millennia, the Tripartite have ruled the Eight Nations through prudent planning and strict discipline.
- Now, the Great Maker dies, and fatal malfunctions bollix him more each day. Stores of the Five Magical Materials run perilously low, and new children are often born no more than soulless husks.
- Into this time of hardship come the Alchemical Exalted, industrial titans and planning czars of their people’s heroic era preserved to guide their brothers and sisters in industry through the Ages.
- Will their mighty prowess and lightning acumen be the salvation of the Nations, or will they only lead the people of the Great Maker into the Void?
- What deeds will your heroic commemorative murals depict?
- Requires the Exalted main rulebook for play.
Chapter One: Autochthon and Autochthonia
Chapter Two: Character Creation and Traits
Chapter Three: Charms
Chapter Four: Miracles of the Machine God
Chapter Five: The Locust War
Chapter Six: The Quest for the Great Source
Chapter Seven: Engines of Extinction
Aspect Book: Water
Cult of the Illuminated