Authors: Josh Adams, Chris Campbell, Tim Dedopulos, Carl Gilchrist, Frank Hablawi, Mur Lafferty, Mike Mearls, Jeff Quick, Aaron Rosenberg, Dean Shomshak, Stephanie Smith, Richard C. Stratton, and Katherine Weinstein
Developers: Stephan Wieck and Stewart Wieck with Scott Holden-Jones
Editors: Scott Holden-Jones, Mike Johnstone
Art Director: Richard Thomas
Layout and Typesetting: Ron Thompson
Interior Artists: Steve Ellis, Jeff Holt, Jeremy Jarvis, Brian LeBlanc, Michael Phillippi, Eric Polak, Mark Smylie, James Stowe, Richard Thomas and Jerry Tirtilli
Cover Artist Clyde Caldwell
Special Thanks Daniel Enright, Scott McDaniel, Scott McDaniel (Art Director), and Steve Weiss at Sony Online Entertainment for their help.
Publisher: White Wolf Publishing, Inc.
Imprint: Sword and Sorcery Studio
Published: February 17, 2003
Pages: 224
Reference#: ISBN 1-58846-127-0
Product #: WW 16502

EverQuest Game Master's Guide is a sourcebook for the EverQuest RPG adapted to d20 rules.


It's Your World Now!
The World of EverQuest comes to life in your hands! This essential volume:
  • Details secret EverQuest lore about every region in Norrath
  • Provides information on creating your own quests and spells
  • Contains over 500 hundred magic items, trade skill items, and epic artifacts
  • Offers advice on how to tell your own stories with the EverQuest Role-Playing Game.
100% compatible with 3rd edition fantasy role-playing rules.
Use the world information, new rules for NPC factions and quests, hundred of magic items, and new rules for creating magic items with trade skills contained in this Game Master's Guide as a reference for your EverQuest campaign or for any 3rd edition fantasy role-playing campaign.

Background InformationEdit

Memorable QuotesEdit



Previous release:
EQ: Monsters of Norrath
Game Books
EverQuest books
Next release:
EQ: Realms of Norrath: Freeport
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