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The Elohim, also called Angels, are winged celestial beings who served as messengers and attendants of God in Heaven.

Overview[]

The Elohim were the first creatures created by God, born from His radiance on the first day of Creation. Each Elohim is a mote of divine power and wisdom, and their light was the first dawn of Creation. They stood at the edge of the cosmos, pushing back the void, for God made them to be the guardians and caretakers of all that He created.[1]

To be more specific, Elohim are those angels that still serve directly under God. Elohim that participated in the Fall and subsequent Rebellion are no longer considered Elohim, but are instead referred to as the Fallen. Some Fallen who see themselves as wrongfully banished to the Abyss still refer to themselves as Elohim, but are not actually accepted as such by either God nor their brethren.[2][citation needed]

In the current World of Darkness, no trace remains of the Elohim or God, much to the puzzlement of the Fallen who escaped the Abyss. According to Lucifer, only two Elohim remain in Creation.

Attributes[]

Elohim are spirits of pure light. Although an Elohim's Visage varies with their House, they are generally humanoid in appearance, but with large feathered wings on their backs. While there are few angels left, there are rules for how to create and play them. They are similar to Fallen, but with some differences.

  1. Elohim don't have physical bodies. they are made of Faith and keep intact as long as they have a point of Faith available: Lore of Flesh does not work on them.
  2. Elohim never have a Torment rating and they cannot gain Torment.
  3. Elohim start with 10 Willpower, and it works the exact same way as the Fallen use Willpower.
  4. Low ranking Elohim have 25 faith, mid-ranked can have 35, and higher ranking Elohim can have 50 or more. If an Elohim runs out of faith, they dissolve and return to the heavens, where they reform with the next dawn.
  5. It is not possible for an Elohim to make a Thrall. They can, however, make a Hunter.
  6. Elohim resist illusions and are immune to Mind Control similar to Fallen.
  7. Elohim are always considered to be in their apocalyptic form unless otherwise stated. However, as they have no Torment, they cannot manifest a form that is high in Torment.
  8. Elohim know common lore and the lore of their house. They do not and cannot know the lore of other houses.
  9. Elohim may spend a point of Faith to extend the radius of an invocation by ten: So a radius that is measured in yards will increase by ten yards, and a radius measured in miles will increase ten miles. Elohim may also spend their faith as a bonus for invocations in the same manner as fallen.
  10. Elohim do not take damage from sources that are bashing or lethal damage.
  11. Elohim can heal aggravated damage at a rate of one aggravated damage per five points of Faith spent.
  12. Low ranking Elohim have a wound pool of 10. Mid ranking have 15, and high ranking have 25. If an Elohim takes this much damage, it is permanently killed.
  13. Elohim do not heal naturally. They must heal their injuries even if they run out of Faith and their bodies reincorporate.
  14. Elohim can be consumed in the same way Fallen are. However, Elohim are typically not bound like Fallen are.

Relationships[]

Wraiths[]

Wraiths are aware of Angelic and Demonic, a class of Plasmics who inhabit the Tempest. Some acknowledge them as literal angels and demons, but many do not and are unaware of the Elohim or the Fallen.

Demons[]

Although they are of the same race and once dwelt in Heaven with them, the Elohim, full of contempt, do not acknowledge the Fallen as their own.

Trivia[]

The word "Elohim" comes from Hebrew אלוהים. The literal translation is "The Mighty One", often used to describe the Hebrew god.

References[]

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