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Elixir

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'''Elixir''' is the [[Endowment (HTV)|Endowment]] of the [[Hunter (CofD)|hunter]] [[conspiracy (HTV)|conspiracy]] the [[Ascending Ones]] in '''[[Hunter: The Vigil]]'''.
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'''Elixir''' is the [[Endowment]] of the [[Hunter (CofD)|hunter]] [[conspiracy (HTV)|conspiracy]] the [[Ascending Ones]] in '''[[Hunter: The Vigil]]'''.
   
 
As they have since their origins in ancient Egypt, the Ascending Ones continue to rely on the special alchemic brews called elixirs that grant them special powers to deal with the supernatural. And as they also have always been, these potent potions are also lethal poisons in the right circumstances. Users of Elixirs should stick with ones equal to their Endowment [[Merit (CofD)|Merit]] or below; an Ascending One can attempt to take a potion higher than their rating, but at a higher risk of failing and poisoning themselves.
 
As they have since their origins in ancient Egypt, the Ascending Ones continue to rely on the special alchemic brews called elixirs that grant them special powers to deal with the supernatural. And as they also have always been, these potent potions are also lethal poisons in the right circumstances. Users of Elixirs should stick with ones equal to their Endowment [[Merit (CofD)|Merit]] or below; an Ascending One can attempt to take a potion higher than their rating, but at a higher risk of failing and poisoning themselves.
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