The Elemental Gifts are a set of powers granted to the Forsaken by spirits related to nature or to the particular elements at play. They are affinity to the Hunters in Darkness.
In Second Edition, it is renamed to Gift of the Elementals and are now a affinity to the Bone Shadows and Ithaeur.
First Edition[]
Powers[]
Call Water: The werewolf can call up a handful of water, even in the desert.
Manipulate Earth: This Gift enables the wielder to rapidly shape the surrounding earth.
Command Fire: The user can command nearby flames to do his bidding.
Invoke the Wind's Wrath: The Uratha calls upon the strength of the wind to attack the surrounding area.
Lament of the River: The user calls upon water from a wide area around her, invoking a potent deluge that is likely to cause great harm to surrounding wildlife and property.
Second Edition[]
Powers[]
- Breath Of Air (Cunning): With Facet, the Uratha is mistress of the air. The winds howl and dance at her call.
- Catastrophe (Glory): The Uratha can call down cataclysmic levels of elemental destruction.
- Flesh Of Earth (Honor): This Facet grants the Uratha mastery over the earth. Rock and ground become an extension of her body and will.
- Tongue Of Flame (Purity): The Uratha who possesses this Facet is mistress of flame and smoke. She is a fire-walker to whom the blaze pays obeisance.
- Heart Of Water (Wisdom): This Facet grants power over wave and water, over rain and river. At the Uratha's call, it surges, strengthens or recedes.
References[]
- WTF: Werewolf: The Forsaken Rulebook, p. 111-113
- WTF: Werewolf: The Forsaken 2nd Edition, p. 123