Elder Man Eater is a Predator King example from the Werewolf: The Forsaken Rulebook.
Background[]
“ | "Burn it down. Attack when they flee." | ” |
Elder Predator Kings live apart even from the rest of Pure Tribe society. While they still hunt in packs, they're unquestionably alphas, tolerating no challenges, no matter how long they have been away from their packs. They dominate their packmates ruthlessly, and few ever fall under the fangs of their fellow werewolves. If such a creature ever becomes too old or sick to rebuff a younger Predator King's challenge, he simply takes himself off to die - usually in combat, particularly in the urban territories of his dire enemies. Such a monster has no qualms about tearing into an entire pack of young Forsaken on his own - but he is at heart a werewolf, and werewolves rarely travel alone.
Description[]
You simply don't see elder Predator Kings unless you're one of the tribe, or unless you're their prey. They move like ghosts, with perfect confidence, through both the physical and Shadow alike. The first most creatures know of such a beast is when the furious and usually fatal series of blows lands on them. When they become visible on the hunt, such creatures are finely honed physical machines, their lean muscles and taut skin showing countless of scars from long-forgotten earlier days. The trophies of their most prized kills may hand from them, the teeth of their victims woven into their coats. Their eyes betray a terrifying feral intelligence and control that heralds the death of anyone who looks into them.
Stats[]
Tribe: Predator King
Attributes: Intelligence 4, Wits 5, Resolve 4, Strength 5 (6/8/7/5), Dexterity 5 (5/6/7/7), Stamina 5 (6/7/7/6), Presence 3, Manipulation 3 (2/3/0/3), Composure 4
Skills: Athletics 5, Brawl (Urshul) 5, Intimidation (Ferocity) 5, Investigation 5, Medicine 3, Occult 3, Politics (Pure Tribes) 2, Stealth 5, Subterfuge 2, Survival 5
Merits: Brawling Dodge, Danger Sense, Holistic Awareness, Iron Stamina 3, Quick Healer, Striking Looks 2, Strong Back
Primal Urge: 5
Willpower: 8
Harmony: 6
Essence: 6
Virtue: Prudence
Vice: Gluttony
Health: 10 (12/14/13/10)
Initiative: 9 (9/10/11/11)
Defense: 5
Speed: 15 (16/19/22/20)
Renown: Cunning 2, Glory 4, Honor 2, Purity 1, Wisdom 3
Gifts: Call Water, Wolf-Blood's Lure, Speak With Beasts, Feet of Mist, Manipulate Earth, Father Wolf's Speed, Blending, Primal Howl, Savage Rending
Rituals: 5; Rites: Rite of Dedication, Shared Scent, Call Human, Cleansed Blood, Sacred Hunt, Bind Human, Rite of Healing, Wake the Spirit, Rite of Chosen Ground, Rending the Gauntlet
Attacks: Type: Bite, Damage: 2(L), Dice Pool: -/-/15/15/13; Type: Claw, Damage: 1(L), Dice Pool: -/12/14/-/-
Armor: Type: (From Rage), Rating: 1/1, Defense Penalty: 0
References[]
- WTF: Werewolf: The Forsaken Rulebook, p. 238-239