White Wolf Wiki
Advertisement

Eagle's Eye and Claw is a Hunter in Darkness Irraka member of the Mountain's Proud Children Pack in Colorado.

Background[]

Those who knew Eagle's Eye and Claw as a young werewolf would never believe that he has ascended so far in the pack hierarchy of Mountain's Proud Children. A few who remember him as a wet-nosed pup are even surprised that he's still alive. Eagle's Eye is one of the handful of werewolves born in a small town at the base of the mountain, but his insatiable curiosity did not keep him there long. Even before his First Change, he roamed the woods, always curious to see what was over the horizon. When Iron Soul left the mountain to travel the world, the young man then just known as Eagle's Eye followed along. Younger than the rest of the pack, and barely past his tribal initiation, the pack demanded that the young cub return home. Eagle's Eye challenged Iron Soul to a fight to prove he could come along.

Even then, Iron Soul was a powerful warrior, the equal of many Rahu. Eagle's Eye was the runt of his litter. Iron Soul accepted the challenge, hoping to defeat the Irraka without hurting him too badly or injuring his pride. Eagle's Eye simply trotted to the edge of the stream where he had been waiting for the pack and let the pack's Ithaeur signal the start of the fight. Eagle's Eye let Iron Soul come at him. As Iron Soul leaped toward him, Eagle's Eye slipped under the large Uratha and quickly shifted forms. He grabbed onto the larger Iron Soul and jumped into the river. Surprised by the unconventional tactics, Iron Soul did not have time to take a deep enough breath and quickly went limp. Once out of the water, Iron Soul said "the Eagle's Eye had claws as well," which became part of the Irraka's name.

If anyone can be said to know the powerful Iron Soul, it's Eagle Eye. The two have been brothers in arms for close to two decades. Iron Soul's fierce reputation often prevents others from talking to him, much less suggesting anything to him. The loudmouthed Irraka has no trouble cutting through the mystique surrounding Iron Soul to deal with the man instead of the legend.

Stats[]

Auspice: Irraka
Tribe: Hunter in Darkness
Mental Attributes: Intelligence 2, Wits 4, Resolve 3
Physical Attributes: Strength 2 (3/5/4/2), Dexterity 4 (4/5/6/6), Stamina 3 (4/5/5/4)
Social Attributes: Presence 2, Manipulation 4, Composure 3
Mental Skills: Crafts (Primitive Shelters) 3, Investigation (Puzzles) 2, Medicine 1, Occult 1, Politics 2, Science
Physical Skills: Athletics 4, Brawl 2, Larceny (Locks) 2, Stealth (Forest) 3, Survival 3, Weaponry 2
Social Skills: Animal Ken (Wolves) 2, Empathy 2, Expression 2, Intimidation 1, Persuasion 3, Socialize (Forsaken Gatherings) 2, Subterfuge (Misdirection) 3
Merits: Contacts (Parks Department) 1, Danger Sense, Disarm, Fast Reflexes 2, Fleet of Foot 2, Totem 3
Primal Urge: 4
Willpower: 6
Harmony: 7
Max Essence/Per Turn: 14/2
Virtue: Faith
Vice: Lust
Health: 8 (10/12/11/8)
Initiative: 9 (9/10/11/11) with Fast Reflexes
Defense: 4 (4/4/4/4)
Speed: 13 (14/17/20/18) with Fleet of Foot
Renown: Cunning 3, Glory 3, Honor 1, Purity 3, Wisdom 1
Gifts: Blending, Call Water, Left-Handed Spanner, Partial Change, Sense Weakness, Manipulate Earth, Skin-Stealing, Slip Away, Distractions, Playing Possum, Silver Jaws
Rituals: 1; Rites: Rite of Dedication, Shared Scent

References[]

Advertisement