White Wolf Wiki
Advertisement

The Duchy of Goldengate is a Fief of the Kithain in the Kingdom of Pacifica.

Overview[]

Goldengate01

Ruled by Duke Aeon of House Fiona, the Duchy of Goldengate is centered on the city of San Francisco.

The bay area is one of the most heavily-populated areas (in terms of Kithain and chimera) in Concordia. This is chiefly due to the tremendous number of small freeholds and glades which dot the landscape, providing shelter from the chill of Autumn. The cities’ characteristic permissiveness has meant that the average Banality is lower in most people than in other parts of Concordia… an average of 6 instead of 7. There are paradoxically quite a few Autumn People in San Francisco, especially now. Perhaps it is conscious resistance against wildness that causes this, or perhaps it is a specter of death, in the form of earthquake and fire which hangs over the city.

There are more nobles in the bay area than in most Concordian fiefs because of the presence of the royal thronehold of Pacifica (Queen Aeron’s own hold), and because of the curious noble history (particularly dealing with the Great Trod concealed within the city; it was the first such trod opened after the reunion of Earth and Arcadia in 1969). The commoners here are roughly average for the area, but thanks to the abundance of sidhe, they are much more bitter, activist, and separatist. In fact, radical elements of the original rebellion still lurk in the shadow of the Golden Gate, and some say the seeds of that fruit have taken root again.

Some Kithain sages have postulated that the proliferation of chimeric sites in the bay area also attracts a number of other folks, Prodigals and Gallain, who make the large metropolitan area their home. For this reason, Duke Aeon, who rules the Duchy of Goldengate, has become a stickler about enforcing the Escheat, especially the Right of Ignorance amongst the Prodigals.

Because of its wide variations in landscape, architecture, and community, San Francisco is a microcosm of the world, a city of opportunities and great adventure as well as dark secrets and bizarre mysteries.

Changelings & the Fog[]

Changelings benefit from the fog in many ways, the chief of which is that they are able to use it to conceal their Glamour. For example, using Wayfare to “vanish into the fog” is perfectly acceptable and doesn’t need to overcome Banality if no one can see you leave.

Changeling Holidays in the Bay Area[]

In addition to celebrating the traditional changeling holidaysDuke Aeon has declared special holidays for the fief of Goldengate alone. Among them are his birthday (March 31st) and the birthday of Queen Aeron (July 27th). The Ducal and Royal birthdays are gala occasions at Pelican House, where the duke (and the queen, if she is in attendance… which is not always the case) give out many chimeric trinkets which usually vanish with the morning’s light. Preparations for the birthdays go on for months in advance, devouring much Glamour and money but usually resulting in a beautiful reverie at the end of the day’s festivities.

There is also Starlight Night (May 13th), when the duke uses his own scepter to cause all the balefires of all the glades and freeholds in the city to alight with brilliant chimeric light that is visible from the rooftops. The traditional celebration is to view the beautiful display from the vantage point of Coit Tower and afterward the childlings run through the streets, chasing chimera who have been set alight with Glamour in a kind of action-packed “moving Piñata” experience. The current purpose of Starlight night is to appreciate the true beauty of the city at night. Its origin is apparently a paean to the love that the duke has for his Goldengate.

Duke Aeon himself participates in both the Gay Pride March and the Castro Fair, in solidarity with his Kinain brother and out of respect for the satyr Hector

The Laws of Hospitality[]

The custom of the bay area fiefs is that Kithain must offer hospitality of house, hold, and hearth to those of their kith and Court, as a matter of courtesy. Whether or not individual Kithain know or respect this is another matter. Usually those Kithain with Etiquette 2 or more will know of the custom. Although different Kithain interpret these laws differently, it is generally held by force of custom that guests are accepted by the owner or liege of the freehold or house are given into a sacred trust. This state of grace means that they are given the best of the larder for food, the best bed for sleeping, and the best drink for drinking. It is considered extremely bad luck to cause that guest harm in any way, or through inaction cause that guest to come to harm. Even if you accept an enemy of yours as a guest for some reason, you must honor this law. Breaking it invites the worst of luck and fate. There is only one notable exception to the Laws of Hospitality: those who are considered oathbreakers and honorless cannot demand hospitality. They do not fall under the same rules, and cannot expect the same treatment.

Places of Interest[]

Market Street & O’Farrell[]

O’Farrell, the man responsible for the odd layout of San Francisco’s streets, was in fact Kinain. Related to a nockerfamily, he had an innate sense of where the lines of power in a place were. He put Market Street diagonally across the city in an effort to forcibly channel the ley energy he felt coming from Mt. Tamalpais to the north. His primitive geomancy only partly succeeded, although he was never to see his work in action. The only reason the Kithain know this lore is because it was read in his journal after he died, a journal which is still held by the O’Farrell nocker family. It is said that this journal also has maps of the underground rookeries and caverns that honeycomb the land below the streets.

Later, in 1969, with the Resurgence, O’Farrell’s ley-channel held firm and caused a proliferation of small freeholds throughout the city.

Fishermen's Wharf[]

In many ways, Fishermen's Wharf is similar to the Embarcadero. Many of the seal-kind cluster here to play among the protected sea lions along the wharf proper.

As much Glamour can be found inside as outside here, and Ripley's Believe it or Not is a favorite spot for visiting Kithain. Reveling in the bizarre and the outré, the museum sports even more fantastic sights and sounds to the eye enhanced by enchantment... believe it or not. For Kithain, the interior of the building is a gleeful maze, conforming to no floor plan and no laws of physics. New sights and sounds abound, ever popping out of the most unlikely angles to surprise, delight, and alarm fae of all ages. The museum staff learned long ago not to worry about people wandering through the exhibits randomly, as a sizable percentage of the staffers are Kithain themselves.

"Snob Hill"[]

As the streets and rents rise on Nob Hill, so too do the faerie towers. As the narrow houses march up the narrower streets, their facades become more and more fantastic to the faerie eye. Parapets, towers, onion-shaped domes, and chimeric gargoyles (not to be confused with he real ones who occasionally crouch here) become more and more frequent, and a rainbow of shades can be seen in the windows. The entire area is somewhat steeped in Glamour, and even the blandest personalities living here seem somehow perked up by their surroundings. Most of the condensations of dream that adorn these lovely houses seem to be made of colored crystal or glass themselves, and when the traffic is just right, they vibrate so that a mighty chord is created. This is the Voice of the Hill, and its wordless song attracts Kithain from Seattle to Guadalajara. Of course, it doesn't hurt that the duke's palace can be found here amidst the few remaining ruined manors. To Kithain eyes it appears as a magnificent mansion. It is here that Duke Aeon holds court.

The Rock[]

For more, see the article Alcatraz (WOD).

Ducal Game Preserve[]

See the article The Hunting Grounds

Golden Gate Park[]

Several important Kithain areas exist in Golden Gate Park itself.

The Tea Garden[]

See the article The Japanese Tea Garden

The Windmills[]

The windmills are pure childling territory. A chimeric pile of broken armor sits at the bottom of each one, and often Kithain children merely stand by those piles of armor and blow as hard as they can. The windmills invariably oblige the childlings and speed up, causing untold squeals of glee. One of the windmills is frequented by an eshu wilder named Ainsel, who is fond of going for rides on the spinning vanes themselves. Usually Ainsel can convince two or three other Kithain to go riding with her, and around and around they go, gaily colored imaginary banners streaming in the wind behind them.

The Jousting Field[]

Jousting Field

The Panhandle of the park is more often used for martial pursuits, mock combats, and feats of arms being the rule here. The ground is littered with chimeric bones of titan beasts long dead, and it is considered a sign of honor to slay a chimeric beast here that none have slain before. The actual jousting green is long, flat, and smooth, and under the influence of Glamour it shines a greenish-gold. Lined by trees that are far too large for their relatively young age, the grass of the jousting field is odd in that it takes no prints. Even the stallions of the Kithain, when they bother to ride flesh-and-blood beasts, leave no mark of their passage

The Irish Garden[]

For more on this glade, see the article The Irish Garden.

Holy Temple of Light and Sound[]

For more information, see the article Holy Temple of Light and Sound

Places of Glamour[]

Fiefs[]

Counties[]

Baronies[]

Societies[]

Kithain of Note[]

The Nobility[]

Commoners[]

References[]

Advertisement