The Contracts of Dream are a set of changeling abilities found in Changeling: The Lost. It is a universal contract, available to any changeling who wishes to take it.
While any changeling can manipulate dreams to a degree, those who take this contract become especially talented at dream-shaping and control. Some believe that Dream contracted changelings are also better at manipulating the Hedge.
Abilities[]
Pathfinder - Breaking off a Thorn and bleeding allows the changeling to learn about the Hedge in their immediate area, including the trails, Hollows, and vegetation.
Forging the Dream - While maintaining contact with their target's temple, the changeling may alter any dream to their whim.
Phantasmal Bastion - While carrying a token gifted by an enemy, a changeling may craft dream armor for themselves.
Cobblethought - If the changeling carries a thread from their subject's sleeping gear, they may pull items from their dreams to exist in the real world.
Dreamsteps - The changeling can travel between the dreams of two dreamers, provided they carry an item of their own craft to leave behind.
References[]
- CTL: Changeling: The Lost Rulebook, p. 124 -127
Universal: |
Board · Blades · Dream · Hearth · Hours · Lucidity · Mirror · Moon · Omen · Smoke · Thorns and Brambles |
Animation · Artifice · Communion · Darkness · Den · Elements · Fang and Talon · Forge · Oath and Punishment · Reflections · Separation · Shade and Spirit · Stone · Vainglory · Wild | |
Eternal Spring · Fleeting Spring · Verdant Spring · Eternal Summer · Fleeting Summer · Punishing Summer · Eternal Autumn · Fleeting Autumn · Spell-Bound Autumn · Eternal Winter · Fleeting Winter · Sorrow-Frozen Heart · Entropy · Four Directions · Potential | |
Goblin Contract · Fortune · Sacrifice · Wyrd |