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Dream-Craft is an Art of the Kithain.

Overview

Dream Craft.png

Dream-Craft is the Art of manipulating the raw stuff that the Dreaming is made of. This art allows Sidhe to change the physical forms within the Dreaming, which can affect the way that freeholds and other sanctuaries of the Dreaming look. It can also affect voile, the chimerical clothing that changelings wear while in the Dreaming. Though Dream-Craft is sometimes considered the exclusive property of the Sidhe, many commoners have excelled in its practice.

Cantrips

  • Menu hover bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.png Find Silver Path - Shows the location of the Silver Path, the path that guides fae throughout the Dreaming, and grants information about who or what is currently upon it.
  • Dreamcraft01.png
    Menu hover bullet.pngMenu hover bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.png Determinism - Shows what is on the other end of a trod, a mysterious path of the Dreaming upon which space and time are heavily distorted.
  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu bullet.pngMenu bullet.png Homestead - Fixes a point of the Dreaming so that, instead of ever-changing at the whims of the Wyld, it will remain as the caster intended it.
  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu bullet.png Attunement - Ties a changeling to a person, place, or thing, making it so that whatever happens to it, the changeling will be the first to know.
  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.png Dream Weaving - Produces a chimera, similar to the Phantom Shadows cantrip, but, while that chimera is temporary, this chimera is permanent - so long as it never leaves the Dreaming.

Dreams and Nightmares

In the sourcebook, Dreams and Nightmares, Dream-Craft is reworked to fit the deepened understanding of the Dreaming.

Cantrips

  • Menu hover bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.png Find the Silver Path

Trods are stable, but the Dreaming fluctuates. Between the Firchlis and the often dense growth of the Mythic Realms, to keep sight of a trod is sometimes a harder task than it first seems. Additionally, many chimera use illusory Silver Paths to lure the careless away from trods and into the Dreaming, where the protection of the Silver has no power to repel chimera. This cantrip is very useful for telling false trods from the real thing and is sometimes useful for locating the Path when one has gone astray.

While the cantrip is beneficial, it can't accurately indicate what lies ahead on a trod. The Firchlis prevents anyone from seeing further than a changeling can see naturally.

The illusions created by chimera are often remarkably complex. If confronted with illusions, fae using this cantrip must make a Perception + Alertness roll against a difficulty equal to the illusion-crafter's Glamour in order to determine where the true trod is.

System: In most cases, the Realm Fae 5, Dweomer of Glamour is used in attempts to find the Silver Path, though creative fae certainly find uses for other Realms as well.

  • Menu hover bullet.pngMenu hover bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.png The Merry Dance

The Firchlis is a powerful force within the Mythic Realms. The Dreaming is constantly changing, and the Firchlis is a key source of that change. Skilled fae can, with concentration and preparation, influence the changes that the Firchlis brings. This cantrip is always a risky proposition, as a botched roll is almost certain to bring disaster

System: The Realm Fae 5: Dweomer of Glamour is almost always used when casting this cantrip.

  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu bullet.pngMenu bullet.png Anchor

With this cantrip, a changeling can "solidify" the Dreaming to a certain degree, which allows them to establish a permanent fortress within the Mythic Realm. The number of successes indicates how stable the location is, as well as how strongly the location is tied to the local trod. As the changeling must anchor the newly created site to the Silver Path, a certain element of protection against chimera and the Thallain is granted. The "fortress" may be of any shape the changeling wants, provided they can skillfully sculpt the Dreamstuff.

System: Although most items anchored in the Dreaming are made of chimerical materials, the nature of the item determines the Realm needed.

  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu bullet.png Dream-Riding

This cantrip allows a changeling to interact with a mortal dream while the Kithain is in the Dreaming. It is not always a wise thing to do, as the Kithain's interactions can cause bizarre alterations to the dream itself. While interaction is possible, actual control of the dream is not. Using the cantrip in the waking world offers changelings the chance to "ride" a mortal's dream into the Dreaming. However, such actions almost never leave the fae anywhere near a trod, and nearly always leave them at the mercy of local chimera. The Kithain has no control over where the Dream-Ride takes them within the Dreaming.

System: The appropriate level of the Actor Realm must always be used when casting this cantrip.

  • Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover bullet.png Dream Weaving

Dream-Weaving is a powerful cantrip that allows the fae to literally create a chimerical structure or entity from Dreamstuff. The cantrip allows the changeling to create a chimerical home, a forest, or even an animate chimera to suit their needs. Despite the power of this cantrip, few use it save in dire circumstances, as it is far too easy for a chimera to break free of its creator's will and establish its own existence within the Dreaming. Each use of the Dream Weaving cantrip costs 2 Permanent Glamour, but the Glamour is easily replaced as the cantrip only works within the Mythic Realms. The Realm of the cantrip determines the maximum size of the chimerical creation.

System: The nature of the object created determines the Realm needed.

References

Changeling: The Dreaming Arts

Common:

Chicanery · Legerdemain · Primal · Soothsay · Wayfare

Rare:

Aphrodesia · Autumn Way · Kryos · Metamorphosis · Pyretics · Skycraft · Spirit Link

Kith:

Chronos · Dream-Craft · Infusion · Naming · Sovereign · Tale Craft

Forbidden:

Burnout · Contempt · Delusion · Discord · Oneiromancy · Stultify · Webcraft

Slivers:

Aquis · Petros · Pyros · Stratus · Verdage

Wu Tan:

Di Tan · Hou Tan · Tieh Tan · Shui Tan · Lin Tan · Nei Tan

Realms:

Actor · Fae · Nature · Prop · Scene · Time · Inanimae Realms

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