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Dracosaurs are a Damage Control Monster created by the Progenitors.

Overview[]

These rare creatures are quite difficult to create. Dracosairs resemble dragons; they are about the size of a medium horse at the shoulders and from 15 to 25 feet in length from snout to tail. Being Paradoxical in nature, they are kept in Horizon Realms save during the gravest emergencies.

These creatures are incredibly strong and deadly. They are trained to function like bloodhounds; once one has been put on someone's scent, only death will stop it. Dracosaurs are capable of reaching speeds of up to 80 mph, but can only maintain this pace for about 15 seconds (three turns). Their "cruising speed" is about 30 mph.

Appearance[]

Dracosaurs have multiple legs (from four to 10 pairs) and multiple sets of eyes placed all around the head, allowing for 360 vision. Their heads are reinforced with solid bone structures that act as battering rams and allow them to inflict massive damage by charging and butting walls or victims. For every two Health Levels of damage sustained, the victim is stunned a turn and knocked back 10 feet. (One of these creatures once charged a bus at full speed and knocked the bus over on its side, sending it sliding a full 10 feet. The witnesses regrettably had to be terminated for the common good.)

Stats[]

Attributes: Strength 8, Dexterity 3, Stamina 8, Perception 4 (specialized in scents), Intelligence 2, Wits 3
Abilities: Alertness 4, Brawl 5, Survival 3, Scent 4
Attacks: Claw or Bite/10 dice, two attackers per turn at full Dice Pool; Tail/8 dice, two attacks per turn at full Dice Pool; Tail/8 dice, free against any rear attackers; Charge/12 dice, but this uses the entire Dice Pool
Special Abilities: Speed bursts up to 80 mph, 360 vision; they can also follow scents with their keen senses (difficulty 6).
Willpower: 8
Health Levels: OK, -1, -2, -5, Incapacitated

References[]

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