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Dingo is a Dreamborn Ancestor.

Overview[]

Crafty, intelligent, stealthy, and quick, the Dingo is an ubiquitous trickster. Able to cross easily between the lands of the Outback and the streets of civilization, Dingo fights for its survival on a daily basis. With an extremely cunning mind, Dingo guides those he claims to break the boundaries and go where no one should be. Dingo decided to be the helper and watched of the First Shaman. he stole fire and gave it to the People when the Shaman refused to give up his treasure. Flexible and accepting of new ways, Dingo is able to thrive in environments others cannot. As a result, those he adopts are more likely to find Dingo kin in cities than any other place in Australia.

Dingo Kin tend to be hyperactive, constantly watching the exits, prone to stalking back and forth if forced to wait for very long. They are frequently fond of outlandish styles and fashions, particularly wide-brimmed fancy hats. They like to wear dingo claws on necklaces and other pieces of jewelry. They are frequently on the wrong side of the law. They are not to be trusted.

Ban: You must never let sleeping dogs lie. That is to say, any time you can curiously poke around some locked door, some well-guarded vault, you will. You are drawn to the boundaries anywhere you go, and always seek to break them in ways that will allow you to not get caught.
Innate Ability: +2 Stealth, +1 Alertness.
(3 Innate Abilities)

References[]