Denizens of the Dreaming is a sourcebook for Changeling: The Dreaming. It introduces the adhene.
Summary[]
From the White Wolf catalog:
Born of Nightmare and Hidden Desires
Freed from the Darklands of the Dreaming, a host of Dark-kin stalk the waking world. Pursuing their own mysterious quests, creatures of ancient nightmares and recent terrors travel strange new paths of dark enchantment, weaving their seductive lures and horrific visions into the fabric of changeling society. The Dreaming will never be the same.
Dare the Dark
Denizens of the Dreaming catapults Changeling: The Dreaming into a darker dimension, providing players and Storytellers with rules for playing the Dark-kin. Discover new Abilities, Arts, Merits and Flaws and explore the history of these enigmatic creatures of dark imaginings.
Contents[]
Summer Molt: Kureksarra Twilight[]
Introduction: The Way the World Ends[]
- Other Sources: Changeling: The Dreaming 2nd Edition, Nobles: The Shining Host, Pour L'Amour et Liberte: The Book of Houses II, Inanimae: The Secret Way, Dreams and Nightmares, and Time of Thin Blood
Chapter One: Things Fall Apart[]
Explores the unique history of the Dark-kin and the shared heritage that forever sets them apart from, and at odds with, the Kithain. It also delves into the recent events which have enabled (or necessitated) their return.
Chapter Two: Winds of Change[]
Gives information on the Denizens and their environs, as well as the changes that their abrupt emergence from the Tenebrous Realms have wrought in the more familiar Dream Realms.
Chapter Three: The Sleep of Reason[]
Details information on each of the Dark-kin usable by both players and Storytellers alike.
Chapter Four: Building the Perfect Beast[]
Provides complete character creation rules for Denizen characters, as well as new Merits, Flaws, Backgrounds and some potent new Arts hitherto only rumored by changeling mystics.
- New Abilities:
- New Knowledges:
- Autumn Lore
- Changeling Lore
- Denizen Lore
- New Knowledges:
- New Merits & Flaws:
- Merits:
- Aura of Fear (2 point Merit)
- Banality Resistance (3 point Merit)
- Change Ariá (3 point Merit)
- Evanescent (2-3 point Merit)
- Human Shell (4 point Merit)
- Flaws:
- Anachronism (4 point Flaw)
- Banality Magnet (4 point Flaw)
- Banished (2/4/6 point Flaw)
- Blackmailed (1-2 point Flaw)
- Eochaid's Curse (3 point Flaw)
- Jack o' Will (3 point Flaw)
- Outcast (2 point Flaw)
- Paranoia (2 point Flaw)
- Merits:
- Backgrounds:
- Destiny
- Title
Chapter Five: By the Silver Banned[]
Offers advice to Storytellers on how best to create a chronicle based on the exploits of the Dark-kin or how to incorporate them into an existing Changeling chronicle.
Appendix: Nightmare Gallery[]
Details notable individuals, Dark-kin and otherwise, who seek to prevent or profit from the Denizens' return.
Background Information[]
Ads for The Swashbucklers Handbook (March 2000) and War in Concordia at the back of the book.
Memorable Quotes[]
Characters[]
- Azag - Fir-bholg
- Leta - Fir-bholg
- Uncle Chorak - Fir-bholg
- Asterlan
- Lord of the Mountains - Slain by Asterlan
- Davrek - Example Acheri character
- Ouroborous - Dragon
- King Daedelus Fiona - Sidhe
- Lady Stratos - Dagda's daughter
- Queen Marianna Ailil - White Court
- Phlogiston the Jester - Red Court
- Ardat Lili - Old-Dark-Willow-Mother
- Duke Egan - House Eiluned
- Neerak the Butcher - Redcap
- Olfar the Foul - Fir-bholg
- Lenoora Ailil - Sidhe Queen
- Tamur the Unexpected - House Gwydion, Great Beast
- Sir Bolsan - House Dougal, Great Beast
- Kosa the Bull - Troll, Great Beast
- Lady Allesande the Fair - House Fiona, Great Beast
- Icthyus - Fir-bholg chieftain of the Dark Vale
- King Thelat
- Mimir - Immortal Water Demon, guards the Axel's roots
- Doctor Tourette - Æthernaut, disappeared
- Duke Dray
- Anasta-dal - Fir-bholg
- King Ezag - Fir-bholg
- Dr. Ivy Belsen - Acheri
- Queen Lir - Fuath
- Lord Udri - Naraka
- Tewquille, the Shadow Knight - Keremet
- Harroth the Mute - House Balor Great Beast Fomorian
Terminology[]
Accordance War, Adhene, Apolliae, Araminae, Arcadia, Ariá, Aslynthi, Asuras (Fae Group from India), Augmen, Autumn Lands, Autumn Realms, Axle, Axle Tree (Yggdrasil/World Tree), Banal Shiver, Black Court (Legend), Black Forest, Black Paths of Balor, Blotkeldur, The Book of the Crimson Sidhe, Bullydales, Children of Lilith, Crystal Circle, Dark-kin, Darklick (Ezag's Treasure, Scimitar), Dark Vale, Deep Dreaming, Denizen: acheri, aonides, fir-bholg (Related: Corca-Duibhe and Circa-Oidce aka Silver River fir-bholg ), fuath, keremet, moiræ (aka norns, fates), naraka, obda (hill-giants); Dioniae, Dream Traps, Elder Darks, Endless Winter, Equinoctial, Evanescent, Fading Path, Far Dreaming, Fell, Fields Behind, Fimbulwinter Country, Firchlis, Fomorians, Fomorian Dream, Forcene Confederacy, Forest of Lies, Frost Court, Gold Paths of Balor, Great Forest, Green Court, Green Paths of Balor, Hidden Ones, Ke'let, Kingdom of Dán, Kureksarra, Kyber Pass, L' Armée Furieuse, Lemniscate, Lords of the Mound, Lords of Order, Marhârurava, Meridianus, Middlemarch, Miririm, Mists, Morozko, Near Dreaming, Nightmare Realms, Nine Great Battles, NREM Sleep, Oneiric Realms, Otherwhere, Overlords, Quox & Mux/Low Dukedoms, Ravana, Red Court, Red King, REM Sleep, Resurgence, Samvarta/Doomsday Cloud, Sea of Silver, Shattering, Silver Ban, Soul Bearers, Splintered Mountains, Suräli Country, Tarrarom, Tenebrous Realms, Tessarakonta, Time of Legends, Triumph Casque of Sorrows, Trods, Tuatha dé Danaan, Twilight Roads, Vale of Mists, War of Trees, Well of Inspiration and Wisdom, White Court, Winterweir, Wyldweir
References[]
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CTD: Fool's Luck: The Way of the Commoner | Changeling: The Dreaming books | CTD: Book of Lost Houses: The Second Coming |