White Wolf Wiki
Advertisement
Name: Dementation
Symbol: Dementation
Pronunciation:
Clans: Malkavians

Dementation is a Discipline widely known as the hallmark of the Malkavians.

Overview

Dementation draws on the vampire's own insanity and uses it achieve profound insights or inflict madness upon others. Such powers are one of the primary reasons the clan is often considered both insightful and very dangerous. It also seems to grant a more powerful link to the Madness Network (though a non-Malkavian who learns Dementation cannot access it), and many have suspicions about its connection to the Malkavian Antediluvian.

It is impossible to use Dementation without at least one derangement. If that derangement is cured, Dementation can no longer be accessed. This is seen as evidence by most vampires to the connection between the Discipline and the Clan Curse of the Malkavians. Also, users of Dementation run risk of spreading their insanity to others[1].

Official Abilities

Included below are the official powers described in supplements for Vampire: The Masquerade and Dark Ages: Vampire. Sources are described below in the order they were printed.

Standard Powers

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet [1]
    • Incubus Passion: The Cainite using Incubus Passion doubles or triples his or her victim's emotional intensity. The vampire cannot choose the emotion, merely amplify what is already present. This power works on other Cainites as well as mortals.
    • Passion: Amplify or dull emotions present in the victim, increasing the difficulty of frenzy, Virtue, and other rolls
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet [2]
    • The Haunting: Inflict maddening visions upon a victim
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet [3]
    • Eyes of Chaos: Gain insight into the nature of something through seemingly random patterns
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet [4]
    • Confusion: Make someone wander around in a daze
    • Silence the Sane Mind: Suppress part of the victim's mind, making them confused, enraged, catatonic, etc.
    • Voice of Madness: Provoke extreme fear or anger in victims
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet [5]
    • Total Insanity: Give someone five temporary derangements

Advanced Powers

  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet [6]
    • Babble: Communicate over a great distance via the Madness Network
    • Devil in the Mind: Remove all inhibitions and social morals while bringing impulses to the surface
    • Kiss of the Moon: Inflict two related permanent derangements upon a victim
    • Lingering Malaise: Inflict a permanent derangement upon a victim
    • Shattered Mirror: Twist a victim's personality into a copy of your own
    • The Call: Summon others within the Madness Network to meet
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet [7]
    • Childmind: Give someone a "psychic lobotomy", reducing their Mental attributes by up to seven points
    • Delayed Delirium: As Kiss of the Moon, but it can be made to activate later
    • Mind of a Killer: Temporarily make someone a cold-blooded killer until they take it out on someone
    • Restructure: Change a person's Nature
    • Sleep of Reason: Create physical manifestations of the "hobgoblins" in a victim's mind
    • Wave of Insanity: As Total Insanity, except affect multiple targets
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet [8]
    • Coma: Place someone into a catatonic state for an extended period of time
    • Deny: Ignore the existence of an object and not be affected by it
    • Minds of the Children: As Childmind, except affect multiple targets
    • Personal Scourge: Turn a target's Willpower rating against them as continuous damage
    • Prison of the Mind: Lock someone's mind in a delusional state and leave his body catatonic
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet [9]
    • Blessing of Chaos: Suffer additional madness, but become immune to Chimerstry, Dementation, Dominate, and Presence
    • Lunatic Eruption: Invoke a mad frenzy in all sentient creatures within up to several miles
    • Mass Coma: As Coma, except affect multiple targets
    • Touch of the Saints: Cure an individual of derangements and anything affecting their mind

Version Differences

In Vampire: The Dark Ages and Dark Ages: Vampire all Malkavians have Dementation as an in-clan Discipline, though in early editions of Vampire: The Masquerade it was only available to antitribu while Camarilla members had Dominate instead. In the metaplot this division was caused by six Methuselahs who "blocked" the Discipline from the minds of Camarilla Malkavians to make the clan more palatable to the nascent sect. In Revised Edition, Dementation is returned to all Malkavians in an effort by the antitribu to spread the "infection" in an event known as "the Great Prank". [11]

In Dark Ages: Vampire anyone who learns Dementation also gains a permanent derangement if they do not already have one.

Gallery

References

^  Level 1

Passion Players Guide to the Sabbat Pg. 106
Incubus Passion Vampire: The Dark Ages Pg. 148
Passion Vampire: The Masquerade Revised Edition Pg. 155
Incubus Passion Dark Ages: Vampire Rulebook Pg. 183
Hysteria Vampire: The Masquerade - Bloodlines

^  Level 2

Mind Tricks Players Guide to the Sabbat Pg. 106
Haunt the Soul Vampire: The Dark Ages Pg. 148
The Haunting Vampire: The Masquerade Revised Edition Pg. 155
Haunt the Soul Dark Ages: Vampire Rulebook Pg. 184
Mass Hallucination Vampire: The Masquerade - Bloodlines

^  Level 3

Eyes of Chaos Players Guide to the Sabbat Pg. 106
Eyes of Chaos Vampire: The Dark Ages Pg. 148
Eyes of Chaos Vampire: The Masquerade Revised Edition Pg. 155
Eyes of Chaos Dark Ages: Vampire Rulebook Pg. 184
Vision of Death Vampire: The Masquerade - Bloodlines

^  Level 4

Confusion Players Guide to the Sabbat Pg. 106
Confusion Vampire: The Dark Ages Pg. 149
Voice of Madness Vampire: The Masquerade Revised Edition Pg. 156
Silence of the Sane Mind Dark Ages: Vampire Rulebook Pg. 185
Berserk Vampire: The Masquerade - Bloodlines

^  Level 5

Total Lunacy Players Guide to the Sabbat Pg. 106
Howling Lunacy Vampire: The Dark Ages Pg. 149
Total Insanity Vampire: The Masquerade Revised Edition Pg. 156
Howling Lunacy Dark Ages: Vampire Rulebook Pg. 185
Bedlam Vampire: The Masquerade - Bloodlines

^  Level 6

Derange Players Guide to the Sabbat Pg. 107
Kindred Spirits Players Guide to the Sabbat Pg. 107
Kiss of the Moon Vampire: The Dark Ages Pg. 149
Luna's Embrace Dark Ages Companion Pg. 82
Lingering Malaise Guide to the Sabbat Pg. 104
Shattered Mirror Guide to the Sabbat Pg. 104
Babble Clanbook: Malkavian Revised Pg. 60
The Call Clanbook: Malkavian Revised Pg. 60
Kiss of the Moon Dark Ages: Vampire Rulebook Pg. 185
Devil in the Mind Players Guide to Low Clans Pg. 148

^  Level 7

Mind of a Child Players Guide to the Sabbat Pg. 107
Mind of a Killer Players Guide to the Sabbat Pg. 108
Wave of Insanity Players Guide to the Sabbat Pg. 108
Delayed Delirium Dark Ages Companion Pg. 82
Restructure Guide to the Sabbat Pg. 105
Childmind Clanbook: Malkavian Revised Pg. 62
Sleep of Reason Clanbook: Malkavian Revised Pg. 63
Change the Soul Players Guide to Low Clans Pg. 149

^  Level 8

Coma Players Guide to the Sabbat Pg. 108
Minds of the Children Players Guide to the Sabbat Pg. 108
Prison of the Mind Dark Ages Companion Pg. 82
Personal Scourge Guide to the Sabbat Pg. 105
Deny Clanbook: Malkavian Revised Pg. 64
Personal Scourge Players Guide to Low Clans Pg. 149

^  Level 9

Blessing of Chaos Players Guide to the Sabbat Pg. 109
Mass Coma Players Guide to the Sabbat Pg. 109
Lunatic Eruption Guide to the Sabbat Pg. 105
Touch of the Saints Players Guide to Low Clans Pg. 149

^  Level 10

Plot Device Gehenna Pg. 182
Vampire: The Masquerade Disciplines
Animalism · Auspex · Blood Sorcery · Celerity · Dominate · Fortitude · Obfuscate · Oblivion · Potence · Presence · Protean · Thin-Blood Alchemy
Amalgams Chimerstry · Dementation · Obeah · Serpentis · Valeren · Vicissitude
Legacy Abombwe · Bardo · Chimerstry · Daimonion · Deimos · Dementation · Flight · Kai · Kineticism · Maleficia · Melpominee · Mytherceria · Nihilistics · Obeah · Obtenebration · Quietus · Rift · Sanguinus · Serpentis · Spiritus · Striga · Temporis · Thanatosis · Valeren · Vicissitude · Visceratika
Legacy Blood Magic Abyss Mysticism · Akhu · Thaumaturgical Countermagic · Dur-An-Ki · Mortis · Nahuallotl · Voudoun Necromancy · Western Necromancy · Ogham · Sadhana · Sihr · Thaumaturgy · Dark Thaumaturgy · Sielanic Thaumaturgy · Assamite Sorcery · Anarch Sorcery · Koldunic Sorcery · Setite Sorcery · Wanga
Advertisement