Darvag Grozny dwelled in the fallen city of Kiev and was the closest thing to a Cainite Prince in the area during the Dark Ages - even though he refused to claim any such title.

Grozny protected the city from the ravages of all other Cainites, not out of loyalty to Kiev, but because he wanted to destroy the city himself.


In his lifetime, Darvag was a noble of a Slavic tribe who dwelled in the modern Ukraine. He was a staunch paganist and when the Varangian king who ruled Kiev demanded that his subjects should convert, Darvag refused viciously. He was unwillingly baptized and and forced pay a hefty fine that was used to erect the local cathedral.

Darvag swore an oath that he would personally raze the cathedral and the city to the ground, something that amused a Tzimisce Elder, who had a similar grudge against the new religion. He exacted a promise that Darvag continue to serve the pagan cause in Kiev. After using his powers to twist Darvag’s face into a permanent mask of fury, he released the young Cainite.

Since the Dark Ages, he offered sacrifices in blood to the "little grandmother" Baba Yaga who wandered around Kiev. And although he had been hacked to pieces in 1240 during the Mongol invasion, Grozny managed to survive and plead his services to the Nosferatu Hag after her awakening in the mid 1900s.

After Baba Yaga fell victim to Vasilisa the Nictuku, Grozny again entered Torpor, dissatisfied with the turn of events. He made brief concessions to the Oradea League to ensure his undisturbed rest, but otherwise allowed his childer to fend for themselves. Many of them joined the Sabbat.

Character SheetEdit

Darvag Grozny, the Terrible; Butcher of Rus
Sire: Vidor
Nature: Tyrant
Demeanor: Survivor
Generation: 7th
Embrace: 1037
Apparent Age: Late 20′s
Physical: Strength 4, Dexterity 3, Stamina 4
Social: Charisma 2, Manipulation 3, Appearance 1
Mental: Perception 4, Intelligence 2, Wits 4
Talents: Alertness 4, Athletics 2, Brawl 3, Dodge 2, Intimidation 2, Leadership 2
Skills: Animal Ken 4, Archery 2, Body Crafts 4, Crafts (Preparing Furs) 4, Herbalism 1, Melee 4, Ride 3, Stealth 4, Survival (Hunting) 3, Hunting 4, Trapping 3
Knowledges: Hearth Wisdom 3, Occult 1, Seneschal 1
Disciplines: Animalism 4, Auspex 2, Potence 2, Protean 2, Vicissitude 4
Backgrounds: Herd 2, Resources 3, Retainers 5
Virtues: Conviction 1, Instinct 3, Courage 4
Morality: Road of the Beast 4
Willpower: 6


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