Dark Ages: Werewolf is sourcebook for the Dark Ages line, detailing the Garou of Europe's Dark Medieval period.
Overview[]
From the White Wolf catalog:
- The Prophecies Have Come
- The 10 tribes of Garou once raged across the Dark Medieval, secure that none could challenge their power. They defended their sacred places without fear of man, Cainite or beast. But now that the first prophecy has come to pass, the werewolves know fear. Will the other visions come to pass as well? Can the Garou prevent them? Even if they can, how much blood must be spilled to do so?
- By the Light of the Blood Moon
- This book is a complete, hardcover resource for playing the werewolves of the Dark Medieval world, in the tradition of Dark Ages: Vampire and Dark Ages: Mage. It contains comprehensive information on werewolf society, special rites, Gifts from the spirits and descriptions of their dire enemies, as well as a look at the Dark Medieval from the perspective of these savage shapeshifters. This book requires the use of Dark Ages: Vampire.
Chapters[]
Legends of the Garou: The Mettle of a Leader[]
A small introductory tale to this scenario.
Introduction[]
An introduction to the world of the Garou of Europe in 1230, and a lexicon of common terms.
Chapter One: The Darkening World[]
The culture of the Dark Medieval Garou, including rules, rites, and language, as well as quick notes on Garou history, current supernatural enemies, and where the Garou call home.
Chapter Two: The Garou[]
Notes on the Breeds, Auspices, and the ten tribes of Europe: the Black Furies, the Bone Gnawers, the Children of Gaia, the Fenrir, the Fianna, the Red Talons, the Shadow Lords, the Silent Striders, the Silver Fangs, and the Warders of Men.
- Breeds
- Auspices
- Tribes
Chapter Three: Characters and Drama[]
How to create a Dark Ages Garou, along with the new abilities, Backgrounds, and Merits and Flaws needed, as well as rules for Rage, Gnosis, Frenzy, Renown, and combat.
- New Traits
- Abilities
- New Talent
- Primal-Urge
- New Knowledge
- Enigmas
- Rituals
- Backgrounds
- Ancestors
- Fetish
- Hunting Grounds
- Kinfolk
- Pure Breed
- Rites
- Totem
- Merits and Flaws
- Physical
- Animal Magnetism (1-pt. Merit)
- Mixed-Morph (1-pt. Merit)
- Bad Taste (2-pt. Merit)
- Fair Glabro (2-pt. Merit)
- Lack of Scent (2-pt. Merit)
- Unobtrusive (2-pt. Merit)
- Animal Musk (1-pt. Flaw)
- Asthma (1-pt. Flaw)
- No Partial Transformation (1-pt. Flaw)
- Strict Carnivore (1-pt. Flaw)
- Wolf Years (2-pt. Flaw)
- Mental
- Shy (1-pt. Flaw)
- Speech Impediment (1-pt. Flaw)
- Pack Mentality (2-pt. Flaw)
- Short Fuse (2-pt. Flaw)
- Callous (4-pt. Flaw)
- Devil's Own (5-pt. Flaw)
- Social
- Reputation (2-pt. Merit)
- Foreigner (1-pt. Flaw)
- Persistent Parents (2-pt. Flaw)
- Notoriety (3-pt. Flaw)
- Wolf's Obsession (4-pt. Flaw)
- Supernatural
- Ancestor Ally (1-pt. Merit)
- Natural Channel (3-pt. Merit)
- Spirit Rapport (4-pt. Merit)
- Silver Tolerance (7-pt. Merit)
- Foe From the Past (1- to 3-pt. Flaw)
- Forced Transformation (1- to 4-pt. Flaw)
- Geas (1- to 5-pt. Flaw)
- Banned Transformation (1- to 6-pt. Flaw)
- Insane Ancestor (1-pt. Flaw)
- Slip Sideways (1-pt. Flaw)
- Mark of the Predator (2-pt. Flaw)
- Sign of the Wolf (2-pt. Flaw)
- Physical
- Battle Scars
- Common Scars: 1 Glory
- Superficial Scars
- Collapsed Lung
- Broken Jaw
- Severe Scars: 2 Glory
- Missing Eye
- Missing Fingers
- Brain Damage
- Extreme Scars: 3 Glory
- Maimed Limb
- Extensive Scarring
- Common Scars: 1 Glory
- Combat
- Special Maneuvers
- Hamstring
- Jaw Lock
- Leaping Rake
- Taunt
- Pack Tactics
- Fur Gnarl
- Harrying
- Savage
- Special Maneuvers
Chapter Four: The Gifts of the Spirits[]
The Gifts available to the Garou at this period in history, organized by Breed, Auspice, and tribe. Also in this section are the available rites.
- Gifts
- Breed Gifts
- Homid
- Master of Fire - Level One
- Persuasion - Level One
- Smell of Man - Level One
- Speech of the World - Level Two
- Staredown - Level Two
- Calm the Savage Beast - Level Three
- Reshape Object - Level Three
- Bury the Wolf - Level Four
- Spirit Ward - Level Four
- Assimilation - Level Five
- False Comfort - Level Five
- Metis
- Create Element - Level One
- Sense Wyrm - Level One
- Shed - Level One
- Curse of Hatred - Level Two
- Sense Silver - Level Two
- Eyes of the Cat - Level Three
- Mental Speech - Level Three
- Gift of the Porcupine - Level Four
- Wither Limb - Level Four
- Madness - Level Five
- Totem Gift - Level Five
- Lupus
- Hare's Leap - Level One
- Heightened Senses - Level One
- Ley Lines - Level One
- Scent of Sight - Level Two
- Sense the Unnatural - Level Two
- Devil's Child - Level Three
- Name the Spirit - Level Three
- Beast Life - Level Four
- Gnaw - Level Four
- Elemental Gift - Level Five
- Song of the Great Beast - Level Five
- Homid
- Auspice Gifts
- Ragabash
- Blur of the Milky Eye - Level One
- Scent of Running Water - Level One
- Snow Running - Level One
- Blissful Ignorance - Level Two
- Sense of the Prey - Level Two
- Open Moon Bridge - Level Three
- Reynard's Lie - Level Three
- Leper's Curse - Level Four
- Luna's Blessing - Level Four
- Thieving Talons of the Magpie - Level Five
- Chimerical Form - Level Five
- Theurge
- Mother's Touch - Level One
- Sense Wyrm - Level One
- Spirit Speech - Level One
- Command Spirit - Level Two
- Sight from Beyond - Level Two
- Expel Spirit - Level Three
- Pulse of the Invisible - Level Three
- Grasp the Beyond - Level Four
- Spirit Wassail - Level Four
- Nightmare Possession - Level Five
- Malleable Spirit - Level Five
- Philodox
- Resist Pain - Level One
- Scent of the True Form - Level One
- Truth of Gaia - Level One
- Call to Duty - Level Two
- Strength of Purpose - Level Two
- Spirit Witness - Level Three
- Warrior's Eye - Level Three
- Roll Over - Level Four
- Scent of Beyond - Level Four
- Earthfriend's Pact - Level Five
- Geas - Level Five
- Galliard
- Beast Speech - Level One
- Call of the Wyld - Level One
- Waking Dream - Level One
- Call of the Wyrm - Level Two
- Distractions - Level Two
- Eye of the Asp - Level Three
- Song of Rage - Level Three
- Shadows by the Firelight - Level Four
- Song of Mockery - Level Four
- Dream Golem - Level Five
- Call for Vengeance - Level Five
- Ahroun
- Falling Touch - Level One
- Inspiration - Level One
- Razor Claws - Level One
- Spirit of the Fray - Level Two
- True Fear - Level Two
- Heart of Fury - Level Three
- Silver Claws - Level Three
- Full Moon's Light - Level Four
- Stoking Fury's Furnace - Level Four
- Kiss of Helios - Level Five
- Strength of Will - Level Five
- Ragabash
- Tribe Gifts
- Black Furies
- Breath of the Wyld - Level One
- Man's Skin - Level One
- Sense Wyrm - Level One
- Curse of Aeolus - Level Two
- Sense of the Prey - Level Two
- Coup de Grace - Level Three
- Flames of Hestia - Level Three
- Body Wrack - Level Four
- Bow of Pegasus - Level Four
- Gaze of the Gorgon - Level Five
- Wyld Warp - Level Five
- Bone Gnawers
- Cookery - Level One
- Resist Toxin - Level One
- Scent of the Honeycomb - Level One
- Cornered Rat - Level Two
- Plague Visage - Level Two
- Call the Rust - Level Three
- Friend in Need - Level Three
- Blink - Level Four
- Claws of the Glassblower - Level Four
- Maw of the Whale - Level Five
- Survivor - Level Five
- Children of Gaia
- Eve's Blessing - Level One
- Mother's Touch - Level One
- Resist Pain - Level One
- Grandmother's Touch - Level Two
- Luna's Armor - Level Two
- Dazzle - Level Three
- Spirit Friend - Level Three
- Angel's Semblance - Level Four
- Beast Life - Level Four
- Halo of the Sun - Level Five
- The Living Wood - Level Five
- Fenrir
- Hunter's Harmony - Level One
- Resist Pain - Level One
- Visage of Fenris - Level One
- Halt the Coward's Flight - Level Two
- Sense Guilt - Level Two
- Might of Thor - Level Three
- Redirect Pain - Level Three
- Berserker's Song - Level Four
- Iron Cannot Pierce - Level Four
- Blaze of Glory - Level Five
- Horde of Valhalla - Level Five
- Fianna
- Distract the Fool - Level One
- Faerie Light - Level One
- Resist Toxin - Level One
- Howl of the Banshee - Level Two
- Warrior's Draught - Level Two
- Faerie Aid - Level Three
- Woadling - Level Three
- Balor's Gaze - Level Four
- Semblance - Level Four
- Fog on the Moor - Level Five
- Gift of the Spriggan - Level Five
- Red Talons
- Beast Speech - Level One
- Prey's Cry - Level One
- Wolf at the Door - Level One
- Beastmind - Level Two
- Sight from Beyond - Level Two
- Snap Man's Chains - Level Three
- Trackless Waste - Level Three
- Quicksand - Level Four
- Gorge - Level Four
- Gaia's Vengeance - Level Five
- Share the Wolf's Skin - Level Five
- Shadow Lords
- Aura of Confidence - Level One
- Fatal Flaw - Level One
- Seizing the Edge - Level One
- Clap of Thunder - Level Two
- Luna's Armor - Level Two
- Raven's Curse - Level Three
- Shadow Cutting - Level Three
- Dolorous Stroke - Level Four
- Strength of the Dominator - Level Four
- Shadow Pack - Level Five
- Obedience - Level Five
- Silent Striders
- Heavens' Guidance - Level One
- Sense Wyrm - Level One
- Speed of Thought - Level One
- Messenger's Fortitude - Level Two
- Summon Talisman - Level Two
- Fleet Footed - Level Three
- Great Leap - Level Three
- Dam the Hearthflood - Level Four
- Speed Beyond Thought - Level Four
- Gate of the Moon - Level Five
- Reach the Umbra - Level Five
- Silver Fangs
- Eye of the Falcon - Level One
- Lambent Flame - Level One
- Sense Wyrm - Level One
- Empathy - Level Two
- Luna's Armor - Level Two
- Exceptional Swordplay - Level Three
- Wrath of Gaia - Level Three
- Lordly Will - Level Four
- Sidestep Death - Level Four
- Luna's Avenger - Level Five
- Paws of the Newborn Cub - Level Five
- Warders of Men
- Artisan's Command - Level One
- Gift of Salt - Level One
- Persuasion - Level One
- Mask the Predator - Level Two
- Reshape Object - Level Three
- Tongues - Level Three
- Attunement - Level Four
- Doppelganger - Level Four
- Command the Blaze - Level Five
- False Comfort - Level Five
- Black Furies
- Breed Gifts
- Rites
- Rites of Accord
- Rite of Cleansing - Level One
- Rite of Contrition - Level One
- Rite of Renunciation - Level Two
- Awakening of Gaia's Strength - Level Three
- Rite of the Wilderness - Level Four
- Caern Rites
- Moot Rite - Level One
- Rite of the Opened Caern - Level One
- Badger's Burrow - Level Four
- Rite of the Opened Bridge - Level Four
- Rite of the Shrouded Glen - Level Four
- Rite of Caern Building - Level Five
- Rites of Death
- Gathering for the Departed - Level One
- Rite of the Winter Wolf - Level Three
- Mystic Rites
- Rite of Binding - Level One
- Rite of the Questing Stone - Level One
- Rite of Talisman Dedication - Level One
- Rite of Spirit Awakening - Level Two
- Rite of Summoning - Level Two
- Rite of the Fetish - Level Three
- Rite of Foresight - Level Three
- Rite of the Totem - Level Three
- Punishment Rites
- Rite of Ostracism - Level One
- Stone of Scorn - Level Two
- Luna's Tears - Level Three
- The Hunt - Level Three
- Gaia's Vengeful Teeth - Level Five
- Rites of Renown
- Rite of Accomplishment - Level Two
- Rite of Wounding - Level One
- Rite of Passage - Level Two
- Seasonal Rites
- Rite of the Winter Winds - Level Two
- Rite of Reawakening - Level Two
- The Great Hunt - Level Two
- The Long Vigil - Level Two
- Minor Rites
- Bone Rhythms
- Breath of Gaia
- Greet the Moon
- Greet the Sun
- Hunting Prayer
- Prayer for the Prey
- Rite of the Hunting Grounds
- Rites of Accord
Chapter Five: The Invisible World[]
Notes on traveling through the Umbra, creating Caerns and Septs, the spirits Garou tend to encounter and their Charms.
- Caern Types Chart: All, City, Enigmas, Gnosis, Healing, Leadership, Rage, Stamina, Strength, Visions, Will, Wisdom, Wyld
- Charms
- Common Charms
- Airt Sense
- Materialize
- Realm Sense
- Re-form
- Specialty Charms
- Armor
- Blast
- Blighted Touch
- Break Reality
- Calcify
- Cleanse the Blight
- Closed Passage
- Corruption
- Create Fires
- Create Wind
- Disorient
- Drain Gnosis
- Healing
- Open Moon Bridge
- Shapeshift
- Solidify Reality
- Swift Flight
- Tracking
- Updraft
- Umbraquake
- Common Charms
Chapter Six: The Enemy[]
The supernatural and mortal antagonists of the Garou, including Kindred, warlocks, Inquisitors, Black Spiral Dancers, Fomori, and the Fera.
- Black Spiral Dancer Gifts
- Bane Protector - Level One
- Sense Wyrm - Level One
- Shroud - Level One
- Howl of the Banshee - Level Two
- Ears of the Bat - Level Two
- Patagia - Level Three
- Foaming Fury - Level Three
- Crawling Poison - Level Four
- Doppelganger - Level Four
- Balefire - Level Five
- Fomori
- Aughisky
- Lazarites
- Fomor Powers
- Armored Hid
- Berserker
- Blending
- Darksight
- Enhanced Attribute
- Foot Pads
- Horror
- Immunity to Delirium
- Poison Tumors
- Regeneration
- Monsters
Chapter Seven: Storytelling[]
How to create and run a Dark Ages: Werewolf chronicle, including story ideas.
Appendix[]
Sample Fetishes, Talens, spirits, and Totems.
- Sample Fetishes
- Anklet of False Trails - Level One, Gnosis 5
- Eye of the Leech - Level One, Gnosis 6
- Owl Feather - Level Two, Gnosis 6
- Owner's Bridle - Level Two, Gnosis 6
- Dionysian Horn - Level Three, Gnosis 7
- Shield of Arrows - Level Three, Gnosis 7
- Amulet of Tongues - Level Four, Gnosis 8
- Klaive - Level Four, Gnosis 6
- Grand Klaive - Level Five, Gnosis 7
- Unicorn's Ire - Level Five, Gnosis 8
- Talens
- Armor Beetles - Gnosis 7
- Bane Arrows - Gnosis 4
- Candle Talens
- Harmony Candle - Gnosis 6
- Purity Candle - Gnosis 5
- Sanctuary Candle - Gnosis 8
- Pegasus Tears - Gnosis 5
- Seeds of Rebirth - Gnosis 7
- Sample Spirits
- Animal Spirits
- Bear - Stats; Charms: Armor, Healing
- Deer - Stats
- Falcon - Stats; Charms: Swift Flight
- Elementals
- Air Elemental - Stats; Charms: Create Wind, Updraft
- Earth Elemental - Stats; Charms: Armor, Umbraquake
- Fire Elemental - Stats; Charms: Blast Flame, Create Fires
- Water Elemental - Stats; Charms: Cleanse the Blight, Healing
- Englings - Stats
- Lunes - Stats; Charms: Open Moon Bridge
- Stormcrows - Stats; Charms: Create Wind, Tracking
- The Wild Hunt
- The Huntsman - Stats; Charms: Armor, Tracking
- The Hounds - Stats; Charms: Tracking
- Triatic Spirits
- Weaver Spirits
- Pattern Spider - Stats; Charms: Calcify, Solidify Reality
- Weaver-Shields - Stats; Charms: Airst Sense, Calcify, Blast (stone sards), Drain Gnosis, Impose Order, Materialize, Umbraquake, Realm Sense, Solidify Reality
- Webs - Stats; Charms: Airt Sense, Blast (ice), Materialize, Solidify Reality
- Wyld Spirits
- Chaos Matter - Stats; Charms: Airt Sense, Berserk Frenzy, Disorient, Disrupt Reality, Materialize, Shapeshift
- Storm Clouds - Stats; Charms: Airst Sense, Materialize, Blast (lightning), Create Wind, Swift Flight, Break Reality
- Wyrm Spirits
- Garmlings - Stats; Charms: Airt Sense, Blighted Touch, Materialize, Tracking
- Pestifers - Stats; Charms: Airt Sense, Blighted Touch, Materialize, Song of the Night
- Weaver Spirits
- Animal Spirits
- Pack Totems
Character Sheet[]
Characters[]
- Legends of the Garou: The Mettle of a Leader
- Silver Howl - Silver Fang Adren, Sept of Sun's Glory
- Guillaume Sun's Glory - Silver Fang Ahroun Sept Leader, Helios' Fury Pack, Sept of Sun's Glory
- Hyperion's Eye - Children of Gaia Philodox Lupus, Master of the Challenge, Sept of Sun's Glory
- Wildfire - Galliard, Sept of Sun's Glory
- Montgomery Songs of Glory - Silver Fang Philodox, Master of the Rite, Helios' Fury Pack, Sept of Sun's Glory
- Laughs-in-the-Face-of-the-Wyrm - Fenrir Ragabash Adren, Sept of Sun's Glory
- Introduction
- Aneurin ap Rhys
- Seven-Lights - Garou
- Hew Splits-Stones - Fianna Ahroun, Aneurin's Uncle
- Chapter One: The Darkening World
- Hasta Dei - The Staff of God
- Render of Spiders - Ahroun Lupus
- Alrik Thunderclaw - Garou
- Brunhild - Garou
- Songs of Shadows
- All-High - Vampire
- Chapter Two: The Garou
- Chapter Three: Characters and Drama
- Chapter Four: The Gifts of the Spirits
- Yvonne Hidden-Voices
- Sees-Only-Blood - Fenrir Ahroun, Yvonne's Younger Sister
- Chapter Five: The Invisible World
- Thordor - Mortal, Sailor
- Ice-Fangs
- Chapter Six: The Enemy
- Ara Vengeance-by-Night
- Tarntel - Ananasi, Founded the Cult of Tarntel
- Chapter Seven: Storytelling
- Howls-of-the-End-Times
- Eva Gentle-Darkness - Ragabash Children of Gaia
- Alexei Fights-for-Peace - Garou
- Michael - Tremere
- Sarah of Lyon - Ragabash, Died
- Arnulf - Gangrel
- Wulfrick, the Warrior's Childe - Gangrel
- Adalmund
- Childeric - Silver Fang Galliard, Helios' Fury Pack, Talesinger, Sept of Sun's Glory
- Albrecht - Fenrir Ragabash, Helios' Fury Pack, Sept of Sun's Glory
- Antonio
- Helen of Genoa
- Harold of Burgundy - Silver Fang Ragabash
- Baldar, Son of Thunderhowl - Fenrir Ahroun
- Lorkush Thunderhowl - Fenrir
- Rachael, the Sorceress - Tremere
- Melchett - Rachel's Sire, Tremere
- Dietlar - Ventrue
- Appendix
Terminology[]
Lexicon: Auspice, Breed, Caern, The Curse, Delirium, Fera (Ananasi, Bastet, Bubasti, Ceilican, Corax, Gurahl, Ratkin, Rokea; Grondr), Gaia, Gauntlet, Garou, Homid (Breed and Form), Impergium, Kinfolk, Lupus (Breed and Form), Metis, Penumbra, Prophecies of Shadow, The Realm, Sept, Triat, Tribe, Umbra, Urrah, War of Rage, Weaver, Wyld, Wyrm; 1215, 1229, 1230, Alpha, Ananasa, Auspices, Baltic, Bane, Battle Scars, Black Pack (Vampires), Black Spiral Dancers, Breeder Banes, British Isles, BSD Totems: Bat, Dark Fungus, Kirijama, Kupala, Green Dragon, Whippoorwill; Caern: Bawn, Assembly Area, Heart, Graves of the Hallowed Heroes; Camp: Lords of the Summit, Bringers of Light; Celestines, Charm, Circle of Red: Facilitator Caster; Constantinople, Cult of Tarntel, Denmark, Diana's Mirror (Italy Caern), England, Facedown, Fetishes, Fir Bolg, First Change, Flaying Plague, Fomori, Fomorians, Forms: Homid, Glabro, Crinos, Hispo, Lupus; France, Frenzy: Losing the Wolf, The Thrall of the Wyrm; Gafflings, Gnosis, Great Caern of the Lake, Great Caern of Paris, Greece, Helios, Helios' Fury (Guillaume's Pack), High Tongue, Hive of the Unshriven Zealot, Holy Roman Empire, Honorifics: -rhya, -yuf, -ikthya; House Austere Howl, House Crescent Moon, House Gleaming Eye, House Unbreakable Hearth, House Wise Heart, Howls: Anthem of War, Call for Succor, Call to Hunt, Chant of Challenge, Cry of Elation, Howl of Introduction, Symphony of the Abyss (BSD), Wail of Foreboding, Warning of the Wyrm's Approach; Iberia, Incarnae, Inner Calyx, Inquisition, Ireland, The Iron Wood Sept, Italy, Jagglings, Latvia, Lazarites, The Leper Kings, Litany, Lithuania, Lodge of the Moon, Lodge of the Sun, Long Running, Lost Cubs, Luna, Maeljin Incarna, Moon Bridges, Moot: Sept Moots, Grand Moots, Concolation, Revels; North Africa, Norway, Outer Calyx, Pack, Pattern Web, Pit, Prussia, Rage, Rank: Cliath, Fostern, Adren, Athro, Elder; Rat Alleys (Boltholes), Realms: Abyss, Aetheria, Arcadia Gateway, The City, Desert of Decay, Dragonhome, Erebus, Land of Dark Reflections, Legendary Realm, The Light, Plain of War, Summer Country, Wolfhome; Red Hills Sept, Renown: Glory, Wisdom, Honor; Rite of Passage, Russia, Sardinia, Scandinavia, Scotland, Sept Positions: Sept Leader, Marshall, Master of the Rite, Council of Elders, Gatekeeper, Wyrm Foe, Talesinger, Master of the Challenge; Sept of the Olive Glade (Children of Gaia; Myrrhae Totem), Sept of the Blood Fist, Sept of Bygone Visions, Sept of the Sibyl, Sept of Sun's Glory, Sept of the Tri-Spiral, Sept of the White Nights, Sept of the Wounded Unicorn, Sept of Vigilance, Set/Sutekh, Silver, Spirit, Stepping Sideways, Sweden, Talens, Totem, Tracking, Tribes, True Faith, Tuatha de Danaan, Vampires, Veil, Wales, White Howlers, Zmei,
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