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Dag Hateful Hand is a homid Ahroun of the Get of Fenris tribe is born in 1950s in Germany. He eventually became War Chieftain of the South Ward as an Athro in the Amazon War, operating out of Sky River Caern.

Biography[]

Dag has spent his life since his First Change traveling the world in search of martial adventure. He is a born leader, never following anything but the ways of the Garou. As a long time friend and fellow warrior to Golgol Fangs-First, he was chosen by his friend to lead the South Ward early on in the war. In the beginning, he accepted this position more for the adventure than the ideals of the conflict, but has since become a stalwart champion of the Amazon War. He leads the South Ward with quiet glares and an iron fist. None dare to cross him, fearing his legendary battle skills.

Dag has fought as a mercenary in many campaigns around the world and is a fitting leader for the South Ward. The discipline he maintains with his underlings, however harsh it may be, not only strengthens the pack units, but also teaches the warriors necessary survival skills.

Dag is a very quiet person, preferring not to speak unless absolutely necessary and then using as few words as possible. He is quick to anger, reacting to ignorance and disrespectful behavior with a sudden fury. When in a conversation, Dag will never break eye contact. If the person he is conversing with averts his glance, Dag will quickly point out an inherent weakness of that person.

Appearance[]

Standing nearly ten feet tall in Crinos form, Dag is an intimidating sight to his opponents and most of his allies. His fur is a deep, rusty brown with auburn highlights. His eyes are steel gray and maintain their passion and fury even in homid form. Dag's body is mostly covered with tattoos, serving as reminders of his adventures and travels. When in Homid form, Dag is completely bald.

Character Sheet[]

Dag Hateful Hand, War Chieftain
Tribe: Get of Fenris
Breed: Homid
Auspice: Ahroun
Rank: 4
Renown: Glory 40,000; Honor 23,000; Wisdom 32,000.
Physical: Strength 4, Dexterity 3, Stamina 4
Social: Charisma 3, Manipulation 2, Appearance 3
Mental: Perception 3, Intelligence 3, Wits 5
Abilities: Alertness 2, Brawl 4, Dodge 4, Intimidation 3, Primal-Urge 3, Firearms 2, Melee 4, Leadership 3, Stealth 2, Survival 3, Law 2, Politics 2
Backgrounds: Contacts 3, Past Life 2
Gifts: Persuasion, Inspiration, Razor Claws, Resist Pain, Snarl of the Predator, Staredown, True Fear, Disquiet, Heart of Fury, Might of Thor, Clenched Jaw
Rage: 5
Gnosis: 4
Willpower: 8
Merits/Flaws: Huge Size (one extra Health Level)
Rites: none
Fetishes: Rager; Great Klaive.

References[]

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