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Counsel of Primogen is a sourcebook on Camarilla politics, specifically focusing on the role of the primogen as player characters, allies, and antagonists.

Summary[]

From the White Wolf catalog:

Scions of the Great Clans
All Kindred from neonates to elders accept the primogen as the voices of their clans in a prince's domain. What truly falls under those auspices, however, varies from city to city. From councils of primogen that pull a puppet prince's strings to the coteries of primogen that exist at a prince's whim, the only constant in a primogen's unlife is that politics align against her.
Counsel of Primogen includes:
  • Character and storytelling support for key figures in the Camarilla hierarchy
  • New powers and political gambits used by the pillars of the Ivory Tower
  • History, anecdotes, tactics and schemes employed by the primogen – and ways to confound them

Contents[]

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Introduction[]

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Chapter One: Hallowed Halls of Power[]

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Chapter Two: Around the Table[]

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Chapter Three: Shaking the Foundation[]

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Chapter Four: Who Holds the Reins[]

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Chapter Five: Storytelling[]

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Background Information[]

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Memorable Quotes[]

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Characters[]

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Terminology[]

Eternal Senate, Myrmidon (VTM), Whip (VTM)


Previous release:
VTM: Caine's Chosen: The Black Hand Buy it from DriveThruRPG!
Game Books
Vampire: The Masquerade books
Next release:
VTM: Kindred of the Ebony Kingdom Buy it from DriveThruRPG!
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