Counsel of Primogen is a sourcebook on Camarilla politics, specifically focusing on the role of the primogen as player characters, allies, and antagonists.
Summary[]
From the White Wolf catalog:
- Scions of the Great Clans
- All Kindred from neonates to elders accept the primogen as the voices of their clans in a prince's domain. What truly falls under those auspices, however, varies from city to city. From councils of primogen that pull a puppet prince's strings to the coteries of primogen that exist at a prince's whim, the only constant in a primogen's unlife is that politics align against her.
- Counsel of Primogen includes:
- Character and storytelling support for key figures in the Camarilla hierarchy
- New powers and political gambits used by the pillars of the Ivory Tower
- History, anecdotes, tactics and schemes employed by the primogen – and ways to confound them
Contents[]
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Introduction[]
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Chapter One: Hallowed Halls of Power[]
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Chapter Two: Around the Table[]
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Chapter Three: Shaking the Foundation[]
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Chapter Four: Who Holds the Reins[]
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Chapter Five: Storytelling[]
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Background Information[]
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Memorable Quotes[]
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Characters[]
- Collat - Ventrue founder of the Eternal Senate
- Camilla - Prince of Rome during the destruction of Carthage
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Terminology[]
Eternal Senate, Myrmidon (VTM), Whip (VTM)
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Next release: VTM: Kindred of the Ebony Kingdom |