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[[Image:SphereCorrespondence.png|thumb|Sigil of Correspondence]]
'''Correspondence''' (previously known as '''Connection''') is one of nine [[Sphere]]s of magic in [[Mage: The Ascension]]. The [[Ahl-i-Batin]] occupied the [[Seat of Correspondence]] in the original [[Council of Nine Mystic Traditions]], but it is currently held by the [[Virtual Adepts]]. The [[Shard Realm of Correspondence]] maps physically to [[Mercury (cWOD)|Mercury]].
 
   
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'''Correspondence''' (previously known as '''Connection''') is one of nine [[Sphere]]s of magic in [[Mage: The Ascension]]. The [[Ahl-i-Batin]] occupied the [[Seat of Correspondence]] in the original [[Council of Nine Mystic Traditions]], but it is currently held by the [[Virtual Adepts]]. The [[Shard Realm of Correspondence]] maps physically to the planet [[Mercury (WOD)|Mercury]].
Deals with spatial relations, giving the Mage power over space and distances. Correspondence magic allows powers such as teleportation, seeing into distant areas, levitation and flying. At higher levels the Mage may also co-locate himself or even stack different spaces within each-other. Correspondence can be combined with almost any other sphere to create effects that span distances.
 
   
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It is associated with [[Dynamism]] in the [[Metaphysical Trinity]].<ref>{{b|MTAs|Masters of the Art|page=75}}</ref>
Space, interrelationships and sympathetic links all become clear through the study of Correspondence. By bending space or bypassing it entirely, a mage can travel rapidly, fly or teleport from place to place. Divining locations allowsthe mage to see far-away places or direct magic over distances. With a link between a person and an object, Effects may be targeted through connecting rituals.
 
   
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==Overview==
Distance forms no barrier to a master of Correspondence. Indeed, distance and even space do not exist to the student of this Sphere. Through the unifying Correspondence Point, mages realize that all things occupy the same space — or no space at all. Virtual Adepts, the most dedicated modern students of Correspondence, theorize that all things coexist in a single All-Space or Correspondence Point, and that bypassing space is simply a matter of realizing this unity. Mathematically, space is just an illusion, a convenient construct of the mind. Objects, people and places don’t really take up space, according to such theories. Instead, everything is just a Pattern, and space simply describes the relations of different Patterns to one another.
 
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Correspondence magic allows powers such as teleportation, seeing into distant areas, levitation, and flying. At higher levels, the [[Mage (WOD)|Mage]] may also co-locate themselves or even stack different spaces within each-other. Correspondence can be combined with almost any other sphere to create effects that span distances. Space, interrelationships and sympathetic links all become clear through the study of Correspondence. By bending space or bypassing it entirely, a mage can travel rapidly, fly or teleport from place to place. Divining locations allows the mage to see far-away places or direct magic over distances. With a link between a person and an object, Effects may be targeted through connecting rituals.
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Distance forms no barrier to a master of Correspondence. Indeed, distance and even space do not exist to the student of this Sphere. Through the unifying Correspondence Point, mages realize that all things occupy the same space — or no space at all. [[Virtual Adepts]], the most dedicated modern students of Correspondence, theorize that all things coexist in a single All-Space or [[Correspondence Point]], and that bypassing space is simply a matter of realizing this unity. Mathematically, space is just an illusion, a convenient construct of the mind. Objects, people and places don’t really take up space, according to such theories. Instead, everything is just a [[Pattern (MTAs)|Pattern]], and space simply describes the relations of different Patterns to one another.
   
 
Mystically inclined mages see Correspondence through the theories of contagion and sympathy. Any two things that have touched share a little trace of that connection, which can be called on through Correspondence. Objects or places that are similar in Pattern can be manipulated through that similitude. Any sort of connection opens the door to the manipulation of Patterns. It’s always easier to work with the familiar than the strange, after all.
 
Mystically inclined mages see Correspondence through the theories of contagion and sympathy. Any two things that have touched share a little trace of that connection, which can be called on through Correspondence. Objects or places that are similar in Pattern can be manipulated through that similitude. Any sort of connection opens the door to the manipulation of Patterns. It’s always easier to work with the familiar than the strange, after all.
   
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To utilize Arch-spheres, the Master of Correspondence has to figure out how to be in the same space as himself; the Correspondence Point lets Masters exist in many places simultaneously. Next, the mage must resolve the paradox of coexisting in space with himself as more than one simultaneous awareness of singular space.<ref>{{b|MTAs|Masters of the Art|page=66}}</ref>
In and of itself, Correspondence understanding is highly abstract. A mage skilled in Correspondence can measure space, find connections between objects and move Patterns around. Combined with the other Spheres, Corresponding becomes a formidable tool indeed. Proper use of Correspondence lets a mage bypass the limits of its own senses, extending its magic and actions to distant places or objects as long as he can form some connection. Correspondence visualization lets a mage see far-away places, people or things, and perhaps even touch them, go to them or drag them to itself. This door swings both ways, though. Just as a mage forges a connection, that connection can be traced back to the mage.
 
   
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===Marks===
The more disparate a set of objects, or the greater the perceived distance crossed, the more difficult the Correspondence Effect. Such distances can be combined in conjunction with other Effects. Doing so makes the Effect more difficult to cast but capable of extending to great ranges, possibly even beyond the mage’s senses and to places of which he is not aware. Normally, a mage can extend its magic only to areas of its immediate senses, but Correspondence ranges bypass this limitation. The Correspondence Sphere lets the mage perform Effects beyond its line of sight, outside its hearing and otherwise in places beyond its normal reach.
 
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Mages who focus on Correspondence tend to develop a befuddled or faraway look, as if they aren't paying attention. This is because of the growing perspective, and usually, they are more aware of their surroundings than others realize. In contrast to the impression of distraction, their very motions seem to be precise and planned, thanks to their growing knowledge of distances.
   
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Energies associated with Correspondence tend to be purple or silver in color.<ref>{{b|M20|How Do You DO That?|pdf=162241|page=43}}</ref>
Despite its capacity to bend space and distance, Correspondence functions only on whole Patterns unless combined with the various Pattern Spheres. That is, it’s impossible to just teleport away someone’s heart with Correspondence alone. In essence, Correspondence does not affect Patterns directly; such manipulations must be done with other magic. Correspondence simply lets those Patterns be affected, whole and complete, in changes of space or distance. If the mage wants to use Pattern Spheres to affect something with Correspondence, she’s limited by the Correspondence level (if it’s lower than the Pattern Sphere). Thus, a mage can teleport something with just Correspondence, but if she wants to change its Pattern at a distance, its skill with Correspondence is as important as its skill with the other Sphere.
 
   
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===Limits===
Advanced students of Correspondence seem befuddled or distracted, as if they’re not paying attention to their surroundings. In truth, they are constantly aware of their immediate areas to a degree that others can hardly comprehend. In spite of their apparent distraction, these mages exercise absolute precision of motion, a result of their intimate understanding of distances.<ref>[[Mage: The Ascension Revised]] Pg. 156-157</ref>
 
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Despite its capacity to bend space and distance, Correspondence functions only on whole Patterns unless combined with the various Pattern Spheres. That is, it’s impossible to just teleport away someone’s heart with Correspondence alone. In essence, Correspondence does not affect Patterns directly; such manipulations must be done with other magic. Correspondence simply lets those Patterns be affected, whole and complete, in changes of space or distance. If the mage wants to use Pattern Spheres to affect something with Correspondence, they're limited by the Correspondence level (if it’s lower than the Pattern Sphere). Thus, a mage can teleport something with just Correspondence, but if they want to change its Pattern at a distance, their skill with Correspondence is as important as their skill with the other Sphere.<ref>{{b|MTAs|Mage: The Ascension Revised Edition|pdf=199|page=156-157}}</ref>
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===Paradigmatic Interpretations===
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Below is a short representation of how the Sphere of Correspondence is interpreted by the various magickal factions within the [[World of Darkness]].
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====Traditions====
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* '''[[Akashic Brotherhood]]''': The Akashics regard Correspondence as ''Lokhadhatu'', the ''dharma'' of Indra's Net that keeps the impermanent elements of reality together. Since the Net connects everything, separation is an illusion inflicted by the ''samsara'' ([[Consensus]]). Mount Meru stands at the centre of the net, acting as an anchor to the rest of existence that travels upon the [[Wheel of Ages]].<ref>{{b|MTAs|Tradition Book: Akashic Brotherhood|pdf=295|page=54}}</ref>
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* '''[[Celestial Chorus]]''': In the eyes of the Celestial Chorus, Correspondence is the omnipresence of the One. Everything is part of a pattern, which is, in its entirety, only visible and understandable by the One. Through Correspondence, a Chorister learns that as all space is under the One's rule and the One contains all things, every preposition that one can imagine in the relation between the One and space exists, being what connects everything. Some go so far and claim that all space is just an illusion.<ref>{{b|MTAs|Tradition Book: Celestial Chorus|pdf=297|page=54}}</ref>
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* '''[[Cult of Ecstasy]]''': The Cult speaks of Correspondence as the "''illusion of space''" and assign the emotion of "''Empathy''" among the [[Nine Sacred Passions]] to it. Seeing that all things are connected and rely on each other, Cultists think of space in similar ways to [[Time (MTAs)|Time]]. Both are illusions of placement within a continuum and will be transcended eventually to achieve a state of all-encompassing communication with everything.<ref>{{b|MTAs|Tradition Book: Cult of Ecstasy|pdf=298|page=53}}</ref>
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* '''[[Dreamspeakers]]''': Dreamspeakers that use Correspondence look to the easily neglected [[Spirit (WOD)|spirits]] of distance and dimension. By bartering with these entities, a Dreamspeaker can then step "''between''", similar to how they [[Step sideways|step ''"sideways"'']] to reach the [[Umbra|Spirit World]].<ref>{{b|MTAs|Tradition Book: Dreamspeakers|pdf=301|page=53}}</ref>
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* '''[[Euthanatoi]]''': The Euthanatoi see Correspondence as ''Anya Win'' (The Whole). Correspondence treats are woven by the movement of the Great Wheel and administered by ''karma'', which binds all things together, driving them forward towards perfection.<ref>{{b|MTAs|Tradition Book: Euthanatos|pdf=12309|page=58-59}}</ref>
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* '''[[Order of Hermes]]''': The Hermetics speak of Correspondence as the ''Ars Conjunctionis'' (sometimes properly formed as ''Ars Conligationis'' by pedantic masters). To them, it is the art of overcoming obstacles and transcending difficulty through enlightened Will. Correspondence guides the flow of magic between the four dimensions and the five senses, allowing a mage to expand his Will across Creation.<ref>{{b|MTAs|Tradition Book: Order of Hermes|pdf=304|page=62}}</ref>
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*'''[[Sons of Ether]]''': For the Sons of Ether, Correspondence is ''Contagious Ether''. Drawing on the {{w|Parmenides|Parmenidic}} theory of space as an element that ensures connection within a unified cosmos, more modern Etherites point to {{w|String theory|String Theories}} and gravitons, fermitrons, and bosons, while more esoteric speak of low-gravity orgone fields or a psychic propriety that comes into existence when minds differentiate between objects.<ref>{{b|MTAs|Tradition Book: Sons of Ether|pdf=306|page=58-59}}</ref>
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* '''[[Verbena]]''': The Verbena celebrate Correspondence during ''Lammas'', the first of August where the grain is harvested and brought home. Closely associated with the [[Paths of the Wyck]], the Verbena see Correspondence as the art of traversing the Tellurian, of roads and pathways that lead the Wise to their destination.<ref>{{b|MTAs|Tradition Book: Verbena|pdf=308|page=55-56}}</ref>
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* '''[[Virtual Adepts]]''': The Virtual Adepts interpret Correspondence as the expression of the metric expansion of the universe through space-time in the form of mathematics. The Correspondence Point is the center of the [[Tellurian]] from which every other point within the Tellurian can be reached through informational input. Between the Correspondence point and the Hypersphere that is [[consensual reality]] lies the [[Digital Web]], through which the Virtual Adepts access the Correspondence Point.<ref>{{b|MTAs|Tradition Book: Virtual Adepts|pdf=310|page=57}}</ref>
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====[[Crafts]]====
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* '''[[Ahl-i-Batin]]''': The Ahl-i-Batin see Correspondence as their most important asset in reaching [[Tenth Sphere#Unity|Unity]]. Seeing it corresponding to {{w|Binah}}, the ''wahdat al-wujud'' teaches that all points are one. For the Batini, everyone is everything at once. It is only their limited understanding that prevents them from realizing this fact.<ref>{{b|MTAs|Lost Paths: Ahl-i-Batin & Taftâni|pdf=192|page=33}}</ref>
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* '''[[Hem-Ka Sobk]]''': The Hem-Ka Sobk saw space as similar to ''Agb'' (water). Like the crocodile, they use water to travel and expand their senses.<ref>{{b|MTAs|Book of Crafts|pdf=41|page=54}}</ref>
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* '''[[Kopa Loei]]''': The Kopa Loei call Correspondence "''Kealanui''", simply translated as "The Way". For the Kopa Loei, the way to their destination is already within them, and finding it is a simple manner of listening to your surroundings and being aware of your own presence in the world.<ref>{{b|MTAs|Book of Crafts|pdf=41|page=70}}</ref>
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* '''[[Taftâni]]''': The Taftâni call Correspondence ''Ribash'', the "Puzzle", since distance is an obstacle for Truth, but at the same protects it from being controlled. Taftâni do not hold Correspondence in the same regard as other, more offensive, Spheres, but utilize it to build wards against [[Djinn (MTAs)|djinn]] and construct portals for transportation.<ref>{{b|MTAs|Lost Paths: Ahl-i-Batin & Taftâni|pdf=192|page=75, 82}}</ref>
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====[[Technocratic Union]]====
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* The Technocratic Union (especially the [[New World Order]]) utilizes a different form of Correspondence called '''[[Data]]''', while the Void Engineers use a form called '''[[Void Correspondence]]'''. Others utilize a version of Correspondence that fits closer to the version espoused by the Traditionalists, with a focus on how space is a single point, an overlapping geometry of mathematics that simply seems to bend or stretch according to the forms of matter in it.<ref>{{b|MTAs|Guide to the Technocracy|pdf=3044|page=49}}</ref>
   
 
== Standard Powers ==
 
== Standard Powers ==
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* {{dot|1}} {{ref|lvl1}}
{|
 
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**'''Immediate Spatial Perceptions''': Raises the mage's awareness of space to determine exact directions and distances, as well as distortions of the same. Allows locating things that the mage cannot perceive with their human senses.
|- valign=top
 
| {{dot|1}}
+
* {{dot|2}} {{ref|lvl2}}
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**'''Sense, Touch, Thicken And Reach Through Space''': Allows the mage to extend their senses beyond their current location. With adjacent Spheres of [[Life (MTAs)|Life]] or [[Matter (MTAs)|Matter]], they can draw small lifeforms or objects through space. Allows one to dampen spatial distortion that can be sensed on rank 1.
| '''Immediate Spatial Perceptions'''<br />Basic understanding of Correspondence allows a mage to develop precise and intuitive judgments of distance or area. A simple Effect enhances the mage’s awareness of space to determine exact directions and distances. The mage can cast spells to “feel out” the contours of space around him, using mystical senses to determine the placement of other Patterns even beyond the normal senses. With the proper Effects, a mage can also detect warps in space or the presence of gates, sinks, wormholes and other instabilities or tears in the very fabric of perceived distance.
 
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* {{dot|3}} {{ref|lvl3}}
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**'''Pierce Space''': Allows a mage to penetrate the very fabric of space itself, opening small portals that allow travel via teleportation. With adjacent Spheres, the mage can teleport Patterns from a distance.
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**'''Seal Gate''': Allows a mage to ward an area against Correspondence Effects and mundane attempts to enter.
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**'''Co-Locality Perception''': Allows a mage to split their perceptions over various locations, allowing them to see multiple places simultaneously.
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* {{dot|4}} {{ref|lvl4}}
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**'''Rend Space''': Allows a mage to create permanent [[Portal (WOD)|portals]] to any location within the Tellurian.
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**'''Co-locate Self''': By causing their own Pattern to manifest in several perceived spaces, the mage can appear to exist in multiple places at once. Through the adjacent use of the Mind and Life Sphere, the appearance can interact and think just as the mage would.
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** '''Ward''': The mage can isolate forces, spaces, objects, or people into their own tiny realms with the use of various auxiliary Spheres.
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* {{dot|5}} {{ref|lvl5}}
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**'''Mutate Localities''': Allows a mage to bend space according to their will, altering sizes and volumes, stretching distances and willfully manipulating any objects that appear in space.
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**'''Co-Locate Space''': Allows a mage to merge chunks of space together, superimposing location on each other instead of creating a portal.
   
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===Archspheres===
Combined with various Pattern Spheres, the mage can determine exact sizes and distances to creatures, objects or forces. With more ephemeral Spheres, the mage could develop a rough idea of the locations of nearby thinking beings, the area of power in a Node or the direction and distance to a peculiarity or strange coincidence.
 
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* {{dot|6}} {{ref|lvl6}}
<ref>[[Mage: The Ascension Revised]] Pg. 157</ref>
 
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** '''Fold Space''': Allows a mage to reduce or increase the distance between two objects, or to fold the space around a person to twist them into various shapes.
|- valign=top
 
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** '''Create Space''': Allows a mage to generate space by creating a zone of emptiness.
| {{dot|2}}
 
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* {{dot|7}} {{ref|lvl7}}
| '''Sense Space'''<br />'''Touch Space'''<br />With scrying magic and projection, the mage can cast out its senses to various places beyond its physical form. The mage could touch and feel something physically at a distance or use magic to see a vista at a far-away location. The mage chooses one target and performs an appropriate Effect to scry there. Sensing a distant area forges a sort of connection between the mage and the location — a warp of Correspondence as the mage brings its Pattern in contact with the place — that can be detected with simple Correspondence awareness. This connection also extends the mage’s perceptions to allow him to use its magic at such places. Conversely, the mage can make wards that bar scrying, or defend the Patterns that she perceives from conjuration or transportation, by strengthening the hold of space and hedging out such distant perceptions.
 
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** '''No Warding''': Allows a mage to step through wards or allow others to ignore them by transforming into a small "Correspondence Point" herself.
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* {{dot|8}} {{ref|lvl8}}
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** '''Limits of Spirit''': Allows a mage to transport material or spiritual realities to translocate features of a place instead of objects.
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* {{dot|9}} {{ref|lvl9}}
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** '''No Limits''': The mage can move freely around the [[Tellurian]].
   
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==Correspondence Range==
Combining Correspondence sensing and touching with Pattern Spheres lets the mage affect small Patterns at a distance. The mage could reach out and touch a stone from a far distance, then use Matter with Correspondence to pull it into its hand, conjuring it from across a field. Similarly, the mage could deposit an animal some distance away with a touch and a conjunctional use of Correspondence and Life. As with all uses of Pattern Spheres with Correspondence, the mage is limited to its lesser understanding in the possible Effects. In conjunction with other Spheres, long-range Correspondence allows the mage to seek someone out in order to establish mental contact or read thoughts, project probability manipulation at a far distance, search for powerful sources of Quintessence to manipulate or even look into distant spirit worlds.<ref>[[Mage: The Ascension Revised]] Pg. 157-158</ref>
 
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{| class="grey"
|- valign=top
 
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! Success
| {{dot|3}}
 
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! Range
| '''Pierce Space'''<br />'''Seal Gate'''<br />'''Co-locality Perception'''<br /> Tearing the very fabric of space itself, the mage can open a brief gateway to other places and step through. While the mage could only cast its senses out to distant locations previously, she can now actually travel via teleportation. The mage needs only sense the destination — or even haphazardly cast out to a random place, although doing so is extremely dangerous — then perform an appropriate Effect to change its Pattern’s location. Drawing together connections in various Patterns — or severing them — is also possible, and it causes the Patterns affected to build a stronger or weaker bond that can be exploited later through Correspondence.
 
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! Connection
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|-
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| 1
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| Line of Sight
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| Body sample or Blood relative
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|-
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| 2
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| Very familiar
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| Best Friend or prized possession
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|-
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| 3
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| Familiar
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| Casual friend, cousin or possession
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|-
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| 4
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| Visited Once
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| Acquaintance, object used once
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|-
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| 5
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| Described location
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| Briefly touched or saw object or person
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|}
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<!-- Modifed from WW 4300 "Mage: The Ascension" Page 209 -->
   
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==References==
By strengthening the bonds of space instead of warping them, a mage can seal gateways and block the passage of Correspondence Effects. The mage can actually bar an area from passage, be it mundane or through Correspondence. Such an Effect prevents transportation in an area, and it can be cast over Patterns other than the mage itself.
 
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{{Reflist}}
   
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* {{b|MTAs|Mage: The Ascension Revised Edition|page=157, 207}}
Finally, moderate comprehension of Correspondence allows a mage to split its perceptions over several locations at once. Although the mage can open a door to only a single place, or manipulate individual Patterns without major effort, she can use its scrying to view multiple places simultaneously. The mage could experience the show in any form appropriate to its paradigm. She might see a set of ghostly superimposed images around its as she spies on multiple locations, or perhaps she has a series of small simultaneous images for different places.
 
   
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----
With Pattern Spheres, the mage can use Correspondence to teleport Patterns or move objects from a distance. The mage reaches out and bypasses space to touch the object from range. Searching through multiple locations at once lets the mage perform very acute investigations, especially when using other Spheres to look for specific results.<ref>[[Mage: The Ascension Revised]] Pg. 158</ref>
 
|- valign=top
 
| {{dot|4}}
 
| '''Rend Space'''<br />'''Co-locate Self'''<br /> Adepts of Correspondence can not only tear through the Tapestry to create warps or rents in space, they can force such distortions to remain instead of just sliding their own Patterns along brief slips of distance. The mage can create a free-standing wormhole or gate that transports anyone to another place, or he can bend space to remove something from the bounds of the normal Tapestry entirely. Space isn’t necessarily mutable at this level, but various points can be connected or Patterns can be placed in new locations or even outside the concept of “space” altogether. Combined with specific wards, the gates through space can be made selective so that only certain types of Patterns may pass through.
 
   
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{{note|lvl1}} '''Level 1'''
By causing its own Pattern to manifest in several perceived spaces, the mage can appear to exist in multiple places at once. Judicious use of other Spheres can let the mage think separately in these places (with Mind magic) or even act differently in each (with Life magic).
 
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{|border="0"
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|-
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| style="width:200px" |Immediate Spatial Perceptions
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| style="width:300px" |[[Mage: The Ascension Revised Edition|Mage: The Ascension Revised]]
  +
| Pg. 157
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|-
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| Immediate Spatial Perceptions
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| [[Mage: The Ascension 20th Anniversary Edition]]
  +
| Pg. 513
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|}
   
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{{note|lvl2}} '''Level 2'''
Pattern magic used by an Adept of Correspondence can not only teleport or move objects, but establish gates that bar or warp certain Patterns. A particular Pattern can even be thrust into its own bubble of non-space, closeted away from the universe. In such a bubble the mage can scry safely or put away an object where it can’t be found or manipulated.<ref>[[Mage: The Ascension Revised]] Pg. 158</ref><br />
 
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{|border="0"
|- valign=top
 
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|-
| {{dot|5}}
 
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| style="width:200px" | Sense Space/ Touch Space
| '''Mutate Localities'''<br />'''Co-Locate Space'''<br /> Mastery of Correspondence allows a mage not only to pull spaces together or hold them apart, but to bend, twist and flex space itself like taffy. The mage can stretch distances, alter volumes and spin around the very concepts of arcs or angles. A three-foot-long rod might be made to span an apparent 10 feet, or a gun could be folded so that its bullet comes out the apparently curving barrel heading toward the shooter, since the bullet travels along curved space and thus follows a straight line through a curved barrel.
 
  +
| style="width:300px" |[[Mage: The Ascension Revised Edition|Mage: The Ascension Revised]]
  +
| Pg. 157-158
  +
|-
  +
| Sense, Touch, Thicken And Reach Through Space
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| [[Mage: The Ascension 20th Anniversary Edition]]
  +
| Pg. 513
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|}
   
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{{note|lvl3}} '''Level 3'''
Just as an Adept of Correspondence can stack its perceptions or presence to see and interact with multiple locations, the Master can pull entire chunks of space together so that they can interact freely. Instead of gates through which things pass to travel, the whole areas become superimposed on one another. Objects and creatures can exist in two places simultaneously, because the places are now a single location. Items could be made to overlap without damage; in effect, more than one thing can occupy a single space at one time.
 
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{|border="0"
  +
|-
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| style="width:200px" | Pierce Space
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| style="width:300px" |[[Mage: The Ascension Revised Edition|Mage: The Ascension Revised]]
  +
| Pg. 158
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|-
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| Pierce Space
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| [[Mage: The Ascension 20th Anniversary Edition]]
  +
| Pg. 513
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|-
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| Seal Gate
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| [[Mage: The Ascension Revised Edition|Mage: The Ascension Revised]]
  +
| Pg. 158
  +
|-
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| Open Or Close Gates
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| [[Mage: The Ascension 20th Anniversary Edition]]
  +
| Pg. 513
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|-
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| Co-Locality Perceptions
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| [[Mage: The Ascension Revised Edition|Mage: The Ascension Revised]]
  +
| Pg. 158
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|-
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| Co-Locality Perceptions
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| [[Mage: The Ascension 20th Anniversary Edition]]
  +
| Pg. 513
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|}
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{{note|lvl4}} '''Level 4'''
  +
{|border="0"
  +
|-
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| style="width:200px" | Rend Space
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| style="width:300px" |[[Mage: The Ascension Revised Edition|Mage: The Ascension Revised]]
  +
| Pg. 158
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|-
  +
| Rend Space
  +
| [[Mage: The Ascension 20th Anniversary Edition]]
  +
| Pg. 513
  +
|-
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| Co-Locate Self
  +
| [[Mage: The Ascension Revised Edition|Mage: The Ascension Revised]]
  +
| Pg. 158
  +
|-
  +
| Co-Locate Self
  +
| [[Mage: The Ascension 20th Anniversary Edition]]
  +
| Pg. 513
  +
|-
  +
| Ward
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| [[Mage: The Ascension 20th Anniversary Edition]]
  +
| Pg. 513
  +
|}
   
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{{note|lvl5}} '''Level 5'''
Correspondence Masters can use other Spheres to cause Patterns to interact bizarrely in overlapped space, to allow themselves to appear in multiple places with independent bodies and thoughts, to cause an object’s spatial warping to also reflect in its physical characteristics or to shield areas from intrusion. <ref>[[Mage: The Ascension Revised]] Pg. 158</ref>
 
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{|border="0"
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|-
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| style="width:200px" | Mutate Localities
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| style="width:300px" |[[Mage: The Ascension Revised Edition|Mage: The Ascension Revised]]
  +
| Pg. 158
  +
|-
  +
| Spatial Mutation
  +
| [[Mage: The Ascension 20th Anniversary Edition]]
  +
| Pg. 513
  +
|-
  +
| Co-Location
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| [[Mage: The Ascension Revised Edition|Mage: The Ascension Revised]]
  +
| Pg. 158
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|-
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| Co-Location
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| [[Mage: The Ascension 20th Anniversary Edition]]
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{{note|lvl6}} '''Level 6'''
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| style="width:200px" | Fold Space
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| style="width:300px" |[[Masters of the Art]]
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| Create Space
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| [[Masters of the Art]]
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| Pg. 66
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{{note|lvl7}} '''Level 7'''
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| style="width:200px" | No Warding
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| style="width:300px" |[[Masters of the Art]]
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| Pg. 67
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{{note|lvl8}} '''Level 8'''
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{|border="0"
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| style="width:200px" | Limits of Spirit
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| style="width:300px" |[[Masters of the Art]]
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| Pg. 67
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{{note|lvl9}} '''Level 9'''
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| style="width:200px" | No Limits
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| style="width:300px" |[[Masters of the Art]]
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| Pg. 67
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{{MTAspheres}}
 
{{MTAspheres}}
[[Category:Mage: The Ascension]]
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[[Category:Spheres (MTAs)]]
[[Category:Mage: The Ascension glossary]]
 

Revision as of 23:32, 14 October 2019

SphereCorrespondence

Sigil of Correspondence

Correspondence (previously known as Connection) is one of nine Spheres of magic in Mage: The Ascension. The Ahl-i-Batin occupied the Seat of Correspondence in the original Council of Nine Mystic Traditions, but it is currently held by the Virtual Adepts. The Shard Realm of Correspondence maps physically to the planet Mercury.

It is associated with Dynamism in the Metaphysical Trinity.[1]

Overview

Correspondence magic allows powers such as teleportation, seeing into distant areas, levitation, and flying. At higher levels, the Mage may also co-locate themselves or even stack different spaces within each-other. Correspondence can be combined with almost any other sphere to create effects that span distances. Space, interrelationships and sympathetic links all become clear through the study of Correspondence. By bending space or bypassing it entirely, a mage can travel rapidly, fly or teleport from place to place. Divining locations allows the mage to see far-away places or direct magic over distances. With a link between a person and an object, Effects may be targeted through connecting rituals.

Distance forms no barrier to a master of Correspondence. Indeed, distance and even space do not exist to the student of this Sphere. Through the unifying Correspondence Point, mages realize that all things occupy the same space — or no space at all. Virtual Adepts, the most dedicated modern students of Correspondence, theorize that all things coexist in a single All-Space or Correspondence Point, and that bypassing space is simply a matter of realizing this unity. Mathematically, space is just an illusion, a convenient construct of the mind. Objects, people and places don’t really take up space, according to such theories. Instead, everything is just a Pattern, and space simply describes the relations of different Patterns to one another.

Mystically inclined mages see Correspondence through the theories of contagion and sympathy. Any two things that have touched share a little trace of that connection, which can be called on through Correspondence. Objects or places that are similar in Pattern can be manipulated through that similitude. Any sort of connection opens the door to the manipulation of Patterns. It’s always easier to work with the familiar than the strange, after all.

To utilize Arch-spheres, the Master of Correspondence has to figure out how to be in the same space as himself; the Correspondence Point lets Masters exist in many places simultaneously. Next, the mage must resolve the paradox of coexisting in space with himself as more than one simultaneous awareness of singular space.[2]

Marks

Mages who focus on Correspondence tend to develop a befuddled or faraway look, as if they aren't paying attention. This is because of the growing perspective, and usually, they are more aware of their surroundings than others realize. In contrast to the impression of distraction, their very motions seem to be precise and planned, thanks to their growing knowledge of distances.

Energies associated with Correspondence tend to be purple or silver in color.[3]

Limits

Despite its capacity to bend space and distance, Correspondence functions only on whole Patterns unless combined with the various Pattern Spheres. That is, it’s impossible to just teleport away someone’s heart with Correspondence alone. In essence, Correspondence does not affect Patterns directly; such manipulations must be done with other magic. Correspondence simply lets those Patterns be affected, whole and complete, in changes of space or distance. If the mage wants to use Pattern Spheres to affect something with Correspondence, they're limited by the Correspondence level (if it’s lower than the Pattern Sphere). Thus, a mage can teleport something with just Correspondence, but if they want to change its Pattern at a distance, their skill with Correspondence is as important as their skill with the other Sphere.[4]

Paradigmatic Interpretations

Below is a short representation of how the Sphere of Correspondence is interpreted by the various magickal factions within the World of Darkness.

Traditions

  • Akashic Brotherhood: The Akashics regard Correspondence as Lokhadhatu, the dharma of Indra's Net that keeps the impermanent elements of reality together. Since the Net connects everything, separation is an illusion inflicted by the samsara (Consensus). Mount Meru stands at the centre of the net, acting as an anchor to the rest of existence that travels upon the Wheel of Ages.[5]
  • Celestial Chorus: In the eyes of the Celestial Chorus, Correspondence is the omnipresence of the One. Everything is part of a pattern, which is, in its entirety, only visible and understandable by the One. Through Correspondence, a Chorister learns that as all space is under the One's rule and the One contains all things, every preposition that one can imagine in the relation between the One and space exists, being what connects everything. Some go so far and claim that all space is just an illusion.[6]
  • Cult of Ecstasy: The Cult speaks of Correspondence as the "illusion of space" and assign the emotion of "Empathy" among the Nine Sacred Passions to it. Seeing that all things are connected and rely on each other, Cultists think of space in similar ways to Time. Both are illusions of placement within a continuum and will be transcended eventually to achieve a state of all-encompassing communication with everything.[7]
  • Dreamspeakers: Dreamspeakers that use Correspondence look to the easily neglected spirits of distance and dimension. By bartering with these entities, a Dreamspeaker can then step "between", similar to how they step "sideways" to reach the Spirit World.[8]
  • Euthanatoi: The Euthanatoi see Correspondence as Anya Win (The Whole). Correspondence treats are woven by the movement of the Great Wheel and administered by karma, which binds all things together, driving them forward towards perfection.[9]
  • Order of Hermes: The Hermetics speak of Correspondence as the Ars Conjunctionis (sometimes properly formed as Ars Conligationis by pedantic masters). To them, it is the art of overcoming obstacles and transcending difficulty through enlightened Will. Correspondence guides the flow of magic between the four dimensions and the five senses, allowing a mage to expand his Will across Creation.[10]
  • Sons of Ether: For the Sons of Ether, Correspondence is Contagious Ether. Drawing on the Parmenidic theory of space as an element that ensures connection within a unified cosmos, more modern Etherites point to String Theories and gravitons, fermitrons, and bosons, while more esoteric speak of low-gravity orgone fields or a psychic propriety that comes into existence when minds differentiate between objects.[11]
  • Verbena: The Verbena celebrate Correspondence during Lammas, the first of August where the grain is harvested and brought home. Closely associated with the Paths of the Wyck, the Verbena see Correspondence as the art of traversing the Tellurian, of roads and pathways that lead the Wise to their destination.[12]
  • Virtual Adepts: The Virtual Adepts interpret Correspondence as the expression of the metric expansion of the universe through space-time in the form of mathematics. The Correspondence Point is the center of the Tellurian from which every other point within the Tellurian can be reached through informational input. Between the Correspondence point and the Hypersphere that is consensual reality lies the Digital Web, through which the Virtual Adepts access the Correspondence Point.[13]

Crafts

  • Ahl-i-Batin: The Ahl-i-Batin see Correspondence as their most important asset in reaching Unity. Seeing it corresponding to Binah, the wahdat al-wujud teaches that all points are one. For the Batini, everyone is everything at once. It is only their limited understanding that prevents them from realizing this fact.[14]
  • Hem-Ka Sobk: The Hem-Ka Sobk saw space as similar to Agb (water). Like the crocodile, they use water to travel and expand their senses.[15]
  • Kopa Loei: The Kopa Loei call Correspondence "Kealanui", simply translated as "The Way". For the Kopa Loei, the way to their destination is already within them, and finding it is a simple manner of listening to your surroundings and being aware of your own presence in the world.[16]
  • Taftâni: The Taftâni call Correspondence Ribash, the "Puzzle", since distance is an obstacle for Truth, but at the same protects it from being controlled. Taftâni do not hold Correspondence in the same regard as other, more offensive, Spheres, but utilize it to build wards against djinn and construct portals for transportation.[17]

Technocratic Union

  • The Technocratic Union (especially the New World Order) utilizes a different form of Correspondence called Data, while the Void Engineers use a form called Void Correspondence. Others utilize a version of Correspondence that fits closer to the version espoused by the Traditionalists, with a focus on how space is a single point, an overlapping geometry of mathematics that simply seems to bend or stretch according to the forms of matter in it.[18]

Standard Powers

  • Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet [1]
    • Immediate Spatial Perceptions: Raises the mage's awareness of space to determine exact directions and distances, as well as distortions of the same. Allows locating things that the mage cannot perceive with their human senses.
  • Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet [2]
    • Sense, Touch, Thicken And Reach Through Space: Allows the mage to extend their senses beyond their current location. With adjacent Spheres of Life or Matter, they can draw small lifeforms or objects through space. Allows one to dampen spatial distortion that can be sensed on rank 1.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet [3]
    • Pierce Space: Allows a mage to penetrate the very fabric of space itself, opening small portals that allow travel via teleportation. With adjacent Spheres, the mage can teleport Patterns from a distance.
    • Seal Gate: Allows a mage to ward an area against Correspondence Effects and mundane attempts to enter.
    • Co-Locality Perception: Allows a mage to split their perceptions over various locations, allowing them to see multiple places simultaneously.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet [4]
    • Rend Space: Allows a mage to create permanent portals to any location within the Tellurian.
    • Co-locate Self: By causing their own Pattern to manifest in several perceived spaces, the mage can appear to exist in multiple places at once. Through the adjacent use of the Mind and Life Sphere, the appearance can interact and think just as the mage would.
    • Ward: The mage can isolate forces, spaces, objects, or people into their own tiny realms with the use of various auxiliary Spheres.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet [5]
    • Mutate Localities: Allows a mage to bend space according to their will, altering sizes and volumes, stretching distances and willfully manipulating any objects that appear in space.
    • Co-Locate Space: Allows a mage to merge chunks of space together, superimposing location on each other instead of creating a portal.

Archspheres

  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu bulletMenu bulletMenu bulletMenu bullet [6]
    • Fold Space: Allows a mage to reduce or increase the distance between two objects, or to fold the space around a person to twist them into various shapes.
    • Create Space: Allows a mage to generate space by creating a zone of emptiness.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu bulletMenu bulletMenu bullet [7]
    • No Warding: Allows a mage to step through wards or allow others to ignore them by transforming into a small "Correspondence Point" herself.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu hover bulletMenu bulletMenu bullet [8]
    • Limits of Spirit: Allows a mage to transport material or spiritual realities to translocate features of a place instead of objects.
  • Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu hover bullet Menu hover bulletMenu hover bulletMenu hover bulletMenu hover bulletMenu bullet [9]
    • No Limits: The mage can move freely around the Tellurian.

Correspondence Range

Success Range Connection
1 Line of Sight Body sample or Blood relative
2 Very familiar Best Friend or prized possession
3 Familiar Casual friend, cousin or possession
4 Visited Once Acquaintance, object used once
5 Described location Briefly touched or saw object or person

References


^  Level 1

Immediate Spatial Perceptions Mage: The Ascension Revised Pg. 157
Immediate Spatial Perceptions Mage: The Ascension 20th Anniversary Edition Pg. 513

^  Level 2

Sense Space/ Touch Space Mage: The Ascension Revised Pg. 157-158
Sense, Touch, Thicken And Reach Through Space Mage: The Ascension 20th Anniversary Edition Pg. 513

^  Level 3

Pierce Space Mage: The Ascension Revised Pg. 158
Pierce Space Mage: The Ascension 20th Anniversary Edition Pg. 513
Seal Gate Mage: The Ascension Revised Pg. 158
Open Or Close Gates Mage: The Ascension 20th Anniversary Edition Pg. 513
Co-Locality Perceptions Mage: The Ascension Revised Pg. 158
Co-Locality Perceptions Mage: The Ascension 20th Anniversary Edition Pg. 513

^  Level 4

Rend Space Mage: The Ascension Revised Pg. 158
Rend Space Mage: The Ascension 20th Anniversary Edition Pg. 513
Co-Locate Self Mage: The Ascension Revised Pg. 158
Co-Locate Self Mage: The Ascension 20th Anniversary Edition Pg. 513
Ward Mage: The Ascension 20th Anniversary Edition Pg. 513

^  Level 5

Mutate Localities Mage: The Ascension Revised Pg. 158
Spatial Mutation Mage: The Ascension 20th Anniversary Edition Pg. 513
Co-Location Mage: The Ascension Revised Pg. 158
Co-Location Mage: The Ascension 20th Anniversary Edition Pg. 513

^  Level 6

Fold Space Masters of the Art Pg. 66
Create Space Masters of the Art Pg. 66

^  Level 7

No Warding Masters of the Art Pg. 67


^  Level 8

Limits of Spirit Masters of the Art Pg. 67


^  Level 9

No Limits Masters of the Art Pg. 67


Mage: The Ascension Spheres
Traditional: Correspondence · Entropy · Forces · Life · Matter · Mind · Prime · Spirit · Time
Variations: Data · Dimensional Science · Primal Utility · Void Correspondence · Qlippothic Spheres