See also: Clanbook: Ventrue Revised
Written By: Andrew Greenberg
Edited By: Robert Hatch
Layout & Typesetting: Kathleen Ryan
Art: Joshua Gabriel Timbrook, Eric Hotz, Jost Amman, Tobias Stimner, Geofroy Tory, Oronce Finé, Albrecht Dürer, Jan van Eyck
Art Director: Richard Thomas
Front Cover Art: Timothy Bradstreet, Grant Goleash
Cover Design: Lawrence Snelly
Special Thanks To:

Josh "The Hammer" Timbrook, for turning out the righteous White Wolf Magazine art in that warlike British style.
Sam "Vacation Man" Chupp, for following the wind when his Wraith duties were done.
Chris "Tales of Nassau" McDonough, for filling us in on the colorful details of his boating expedition.
Michelle "Sock Her" Prahler, for spending her Sundays running around, kicking a ball and aggravating that weekend headache.
Ben "Big Debts" Monk, for learning just how much he owes Andrew and Ken as a result of avoiding the gym.
Stephan "Chainsaw" Wieck, for discovering that Street Fighter had gone an eensie bit over its page count.
Aileen "Ever So Coordinated" Miles, for wearing just the right outfit for every character she plays.
Larry "Don't Tell Them Who I Really Am" Schnelli, for not letting us publish his real name.

Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: July 16, 1994
Pages: 72
Publication #: WW 02058
Reference #: ISBN 1-56504-129-1
Online: Bullet-rpg
Price: PDF: $6.00

Clanbook: Ventrue is the sourcebook on the Ventrue clan for Vampire: The Masquerade Second Edition.


From the White Wolf Catalog:

Eternity is not merely about power. Power makes up only one part of the Ventrue's world, though it is an extremely important part. The vampires of Clan Ventrue understand that power has value only as a means to an end, not an end itself. Thus they use their vast resources to extend their reach, all the while watching and waiting for the right moment – the right moment to strike. For there are even worse things in this world than vampires, and the Ventrue know they are the only hope.
Clanbook: Ventrue includes:
  • The effect Ventrue have had on the world's history
  • 10 sample characters suitable for players and Storytellers
  • Additional information on how the Ventrue control both mortals and Kindred – and whom they most fear.


Chapter One: The Eternal BookEdit

Chapter Two: The Distinguished History of Clan VentrueEdit

Chapter Three: Traditions of the VentrueEdit

Chapter Four: Ventrue TemplatesEdit

Appendix: Some Distinguished VentrueEdit

Background InformationEdit


Memorable QuotesEdit





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