The Changeling Storytellers Guide is a sourcebook for Changeling: The Dreaming with ideas for building a Changeling Chronicle.
Summary[]
- From the White Wolf Catalog:
- A World of Dreams
- Changeling: The Dreaming is the game of faeries, hidden magic, strange realms and imagination, all set in the modern world. That's a lot of stuff a lot more than we could ever hope to fit into one rulebook. The Changeling Storytellers Guide therefore fulfills every gaming group's dream (no pun intended). It picks up where the Changeling Rulebook leaves off and offers a plethora of new information, from rules clarifications to new and advanced systems for handling fae magic and it puts that, and more, all in the Storyteller's hands.
- New Realms of Wonder
- Not only does The Storytellers Guide answer rules questions, it offers entirely new ways to play the game. Included are new settings and new rules for expanding the boundaries of your Changeling chronicle. This book is the one that every Changeling Storyteller needs.
Chapters[]
Faerietale: The Tellers Tale by Nicky Rea[]
Chapter One: Once upon a Time[]
Goes into great detail concerning many aspects of telling a successful story and chronicle.
Chapter Two: Design Questions[]
.Offers insights, suggestions and answers directly from the developer of Changeling. Questions ranging from rules to setting are answered here.
Chapter Three: Playing the Rules[]
Looks at methods of eliminating dice from roleplaying whenever possible - a must for Storytellers who prefer story over die-rolling
Chapter Four: Supporting Cast[]
Details how to bring life to mortals, chimera and other World of Darkness aspects in your Changeling chronicle. This chapter is invaluable to any Storyteller who feels that his chronicle lacks outside influences.
- New Redes:
- Curse
- Flame Breath
- Flash
Chapter Five: Other Places, Other Dreams[]
Explores strange new worlds and alternate time periods for you to set your Changeling story. Also, it suggests a variety of backdrops and system guidelines for alternate settings.
Chapter Six: Observations of the Field[]
Offers advice directly from the Storytellers in the field. A flurry of subjects are covered here, all from the perspective of individual Storytellers who have been there themselves.
- When Storytellers Collide by Nancy Schultz-Yetter
- Transcending the Mundane on the Hero's Path by Buck Marchinton
- Storyteller or Player: Who Sets the Pace? by Neil Mick
Appendix[]
Provides reference indexes for all of the Changeling books in print through to 1997. A list of suggested books, films and music is also given.
- Setting the Scene
- Film
- Labyrinth
- The Never Ending Story
- Willow
- Hook
- The Dark Crystal
- Legend
- Secret of Roan Inish
- The Fisher King
- Novels and Comics
- Bull, Emma - War for the Oaks
- Carroll, Lewis - Alice in Wonderland and Through the Looking Glass
- Cooper, Susan - The Dark is Rising series
- Fround, Brian and Alan Lee - Faeries
- Gaiman, Neil - Sandman and The Books of Magic
- Lackey, Mercedes - Knights of Ghosts and Shadows and Summoned to Tourney
- Lewis, C.S. - Narnia Chronicles
- de Lint, Charles - Jack the Giant-Killer
- de Lint, Charles - Greenmantle
- Lovecraft, H.P. - The Dreamquest of Unknown Kadath
- Music
- Loreena McKinnitt
- Enya
- Silly Wizard
- Boiled in Lead
- Dead Can Dance
- Wolfstone
- Oysterband
- Levellers
- The Pogues
- Ceolbeg
- October Project
- Kate Bush
- Steeleye Span
- Fairport Convention
- Tannahill Weavers
- Capercaille
- Film
Background Information[]
Material from Book of Lost Dreams is reprinted in Chapter Four for the crossover sections.
In Chapter Five, the following references are mentioned and suggested for their time periods: The Ancient World: Homer's Odyssey, Hercules: The Legendary Journeys and Xena: Warrior Princess; The Middle Ages: Terry Gilliam's Jabberwocky and Chaucer's Canterbury Tales; The Caribbean: Peter Pan and The Secret of Monkey Island (Video Game).
Ads for Vampire: The Masquerade Revised Rulebook, World of Darkness Pins, Mage: The Sorcerers Crusade, Trinity: Battleground and the Grails Covenant/Blood Curse Trilogy Novels are in the back of the book.
Memorable Quotes[]
"Wait a minute! How much damage does a chandelier do? It doesn't matter! It's a Story Entertainment!" - Chris Kubasik, "The Interactive Toolkit," White Wolf Inphobia #54
Characters[]
- Seif - Eshu
- Thomas "Tom" Lincoln - "Ogomotana," Eshu
- Myrtle - Boggan
- Prince Villon - Vampire
- Duke Rococo - Changeling
- Niall Whitestar - Fianna Bard
- Gareth Toadstool - Boggan
- Draeven Softfoot - Eshu
- Irving Claybourne - Nocker
- Runcible Shaw - Pooka
- Derek - Redcap
- Phillipe le Noir - Satyr
- Adrienne Forst - House Eiluned
- Graeme Thornshield - Troll
- Malthus - Crystal Circle sage
- Walks-With-Wind - Garou
- Thom Whittlewood - Boggan
- Franchise - Glass Walker
- Maria - Eshu
- Jason - Redcap
- Jesibelle Acturus - Satyr
- Duke Dray - House Gwydion
- Hettie One-Eye - Sluagh
- Duke Topaz - Troll of House Gwydion
- Queen Mab - House Fiona
- Heather - Sluagh
- Gort - Redcap
- Baron Edgewick - Sidhe
- Elspeth Danvers - Sluagh
Terminology[]
Akashic, Black Spiral Dancers, Bone Gnawers, Chimera, Cult of Ecstasy, Dreamspeakers, Euthanatos, Fianna, Fomori, Get of Fenris, Glass Walkers, Johnson's Emporium, Kiasyd, Malkavians, Order of Hermes, Prodigals, Marauders, Nephandi, Nosferatu, Nuwisha, Ravnos, Sabbat, Sandmen, Silent Striders, Son of Ether, Uktena, Verbena, Wendigo
References[]
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