Carlo Giovanni was a typical Giovanni of the Seventh Generation who has been trying to take over Night City since its inception.
History[]
Carlo Giovanni was moving up rapidly in the family business, making himself respected in the business community of New York and spending his off-hours practicing the art of Necromancy. When he was born, he was chosen to join the Vampiric side of the family in Immortality. He was quite aware of this plan and looked forward to the change with a bit of eagerness. He was fascinated the idea of how death would feel. In 1947, he was Embraced by his great-grandfather, Mario.
After spending a few years in Venice learning how to deal with his new form, he went out into the business world again, this time in command of large amounts of resources. His acute business sense managed to garner immense rewards tor the family as well as himself. When Richard Night began his project, he saw the chance to gain control of an entire city before those idiots from the Camarilla could grab it. He immediately Dominated Richard to give Giovanni interests precedence over the interests of other groups.
Unfortunately, the Ventrue were also quick to take advantage of this opportunity and had already arrived before the Giovanni. In their opening moves, the Giovanni only succeeded in removing a few pawns.
The chaos in the city, from heavily armed squads of trained mortals to rampaging Sabbat and Anarchs, drove Carlo Giovanni and his people out of Night City until the dust had settled. As the situation calmed enough for a return, Helen of the Ventrue approached him for a temporary truce, offering to help remove the Mob. He agreed to it, and their combined resources destroyed them.
Now, he is planning to break the deadlock of power that exists between his Clan and the Ventrue. It’s only a matter of time...
Image[]
A tall, friendly, middle aged Italian businessman. Dresses in conservative black three piece suits.
Roleplaying Hints[]
Always be personable, even with those you dislike. It’s easier to work with a possible friend than a potential enemy, even if you are not the one who is considering friendship.
Character Sheet[]
Influence: Carlo effectively controls, through the Clan, Euro Business Machines, Petrochem and World News Services in Night City. Two of these three were among the first to put money into Richard Night’s coffers.
References[]
- WW: White Wolf Magazine 37, p. 51-52