White Wolf Wiki
White Wolf Wiki
Advertisement

Captain Carey Basseette is a Void Engineer Mage in command of the Anastasia X156-B58.

Overview[]

Science fiction and fantasy fascinated young Carey, a tomboy growing up in eastern Tennessee. Although he family life could never be described as rosy, it was the lot of the other girls - cooking, cleaning, occasional beatings - that inspired her to beat boys at their own games. Always a bit short, she compensated by keeping an even temper and learning all she could about machines, drinking and fighting. Never reckless, she conquered obstacles through cunning, strength and brains. By 19, she'd left Tennessee for good.

The provided opportunities to travel, and Carey never refused. Germany, Okinawa, Panama - each place added some new challenge to Lt. Bassette's portfolio. Oscar Hamilton, an NWO supervisor, met Carey during Noriega's overthrow, and the two became, if not friends, than at least mutual admirers. To the Tennessian, Hamilton carried a mystique she couldn't resist. When he invited her along for a "special mission," the young officer went AWOL - and discovered the Technocracy.

For a time, she worked as fire support for the NWO, at a meeting, she encountered Hamilton's comrade Emmett Morrison. Their affair lasted less than three months, but it introduced her to the Void Engineers, whose restlessness matched her own. Soon after transferring to the Border Corps, Carey Awakened during a vicious battle with Dreamspeakers and Garou. The fight left the soldier hating these "reality terrorists," and her battlefield promotions (and Morrison) brought her, in 1992, to the Anastasia's command.

That's when things went sour; Morrison, feeling rejected, sent Carey on suicide missions and refused her transfer requests. Although his superiors soon clamped down on that, he still does what he can to make Bassette's life miserable. The Marauder attacks intensified, and soon only the Anastasia remained in commission. Although two "sister ships" soon filled the gap, Captain Bassette made a name for herself during that lonely time. Hamilton, convinced that Carey has a special touch, orders the ship off on sanitization missions outside the Realm but always demands they return. So far, Captain Bassette has kept a tight ship and her own sanity while fulfilling her mission goals. Even so, she's not convinced that her luck will last. Deep inside, Captain Bassette wants to leave Yenosia. She isn't willing to abandon her crew, however, so for not she follows orders.

Appearance[]

The Captain stands about 5'4" with short brown hair, gray eyes and pale skin. Her figure is soft and very feminine, but packs solid muscle underneath. Though in her mid-30s, she appears 10 years younger. Despite her unassuming appearance, Captain Bassette radiates confidence and authority whenever she speaks. Her glasses double as lifesign/energy scanners with a heads-up targeting display, and the newest Progenitor nanotech systems allow her to increase her speed, dexterity and strength for short periods of time and heal one Health Level's worth of damage very two turns. Even while relaxing, she keeps her favorite blaster close at hand.

Character Sheet[]

Nature: Survivor
Demeanor: Director
Essence: Pattern
Methodology: Border Corps Division
Attributes (with nanotech adds): Strength 4/5, Dexterity 3/5, Stamina 4, Charisma 4, Manipulation 2, Appearance 3, Perception 3, Intelligence 3, Wits 3
Abilities: Alertness 3, Athletics 4, Brawl 3, Dodge 3, Empathy 3, Firearms 4, First Aid 3, Heavy Weapons 4, Melee 4, Leadership 3, Repair 2, Survival 3, Technology 3, Computers 3, Cosmology 2, Languages 2, Occult 2, Science 2
Backgrounds: Allies 4, Avatar 3, Talisman 4 (gun & glasses)
Arete: 3
Spheres: Forces 3, Mind 3, Prime 2
Quintessence: 7
Willpower: 5
Paradox: 3

References[]

Advertisement