Caern Rites are a type of Rite from Werewolf: The Apocalypse. Rites like Rite of the Opened Caern, Moot Rite, Rite of the Opened Bridge, The Badger's Burrow, Rite of the Shrouded Glen and Rite of Caern Building were first introduced in the Werewolf: The Apocalypse Rulebook, but weren't categorized as caern Rites until Werewolf: The Apocalypse Second Edition and The Apocalypse. Rite of the Opened Sky was also introduced in the Players Guide, but wasn't categorized until the Players Guide Second Editon.
Overview[]
These rites are of vital importance to Gaia, for they aid in the opening, protection, and renewal of the sacred spaces dedicated to Gaia. Without such rites, the mystical flow of Gaia's spiritual nourishment might cease, and her children, the Garou, might no longer rest themselves within her protecting bosom. Without such renewal, even the strong hearts of the Garou would grow weary of battle.
List of Caern Rites[]
- Level One[1]
- Moot Rite - This rite is required to open any sort of moot. At such moots, the caerns of the Garou are recharged with Gnosis. The rite always includes a prolonged howl led by a Garou known as the Master of the Howl. The howl varies by tribe and sept, but always expresses the unique nature of the sept. All Garou involved mist form a circle within the caern itself before they commence howling. There are numerous variations on the basic requirements - the Red Talons often bite their own paws and scratch their blood into the earth, while the Uktena pass their most powerful fetish from one to another as each in turn adds her voice to the howl - but the howl must always echo forth and the eternal circle form.
- Rite of the Opened Caern - Caerns are highly spiritual places and are sacred to those who create them. Each caern has a specific power associated with it, generally of a beneficial nature. Thus, there are caerns of Rage, caerns of Gnosis, Strength, Enigmas, etc. If a character is knowledgeable enough, she may be able to tap into the caern's power and use it herself. This is commonly called "opening" a caern. Opening a caern should not be attempted lightly. Caerns do not easily give up their energies, and failure to harness such power properly can result in serious damage to the Garou. Each caern has its own requirements of the ritemaster. The ritemaster must prove herself worthy of the caern's energies. In order to open a caern of Enigmas, a Garou might walk a spiral path while calling out the Greek myth of Persephone, while to open a caern of Rage, the Garou might transform into Crinos and chant forth the litany of his ancestors who have fallen to the Wyrm. The key is forging a connection to the particular spirit of the caern.
- Level Two[2]
- Rite of Adoration - This particular rite is a way in which the Garou can celebrate and honor Gaia, or other subjects important to him. It generally involves putting up a small shrine, although many caerns have only one such shrine where the local Garou and visitors pay their respects and leave tokens and sanctified symbols as they perform this rite. The Rite of Adoration has countless ways of being performed, but it has a faint resemblance to certain Buddhis practices, as the practitioner often burns incense, chants, mediates and prays. It always includes leaving an item of personal value, which has some relevance to the subject of adoration.
- Level Three[3]
- The Rite of Luna's Spear - The Rite of Luna's Spear causes an Attack Moon Bridge to pierce the barrier of the caern totem and connect to the target caern. It must be enacted with the aid of a caern totem. Note that the use of this rite can be considered treasonous to the Garou, and Gaia's Vengeful Teeth will await any who teach it to the foes of the Garou. This rite may only be enacted on the Full Moon.
- Level Four[4]
- The Badger's Burrow - The guardians (sept members) of the caerns become so connected to their bawn that they can sense all that goes on within its boundaries. The ritemaster enacting this rite gazes intently into a bowl of water, pool of ink, mirror or some such. At the same time, the Garou pours a small amount of witch hazel or other strongly scented astringent (such as urine) on the ground in front of her. Any other Garou watching or participating encircle the ritemaster and growl softly in the backs of their throats. Some of the younger Garou (Glass Walkers and Wendigo in particular) enhance the ritual through the use of mild psychotropic drugs, although many Garo frown upon this practice.
- Rite of the Burning Bridge - This rite permanently destroys a moon bridge connecting two caerns. It is never entered into lightly - it was last used extensively hundreds of years ago, as Croatan, Uktena and Wendigo used it to sever connections opened by European and Asian Garou into the Pure Lands. Since then its use has only been threatened - a modern sept would only perform this rite if it found a Wyrm-tainted moon bridge attached to it, or similarly dire circumstances. Modern Garou rely far too much on moon bridges to casually sever them. The ritemaster needs three other Garou to perform this - each werewolf stands at one of the cardinal directions, surrounding the bright heart of the caern proper. If the heart of the caern is large enough, the rite's participants do not need to be able to see one another, but they must be able to heat one another's voices. All four participants must name the caern at the other end of the moon bridge to be destroyed - they must speak the name in Gaia's tongue, even if the caern's name is hard to express in that language. The participants then invoke Luna, each using three names for her that the others do not use. Each participant must also provide chiminage to Luna to compensate her for the destruction of her bridge. They must then speak a ritual apology to Luna for the destruction, followed by a ritual chant for the fires of Helios to destroy the moon bridge. At the successful culmination of the rite, the bridge is destroyed.
- Rite of the Earthbone - Caerns are few and far between the modern age, though much of Garou infrastructure requires them. With this ancient rite, ritemaster can make limited use of that existing groundwork. He must wash his hands in clean water and bury them to the wrists in healthy earth. The whole process takes a little over an hour, during which the spiritual essence of the ritemaster is soaked into the soil. Upon completion, the ritemaster pulls his hands free of the earth and a basalt obelisk rises from the spot in a short-lived fissure of bubbling lava. Even those not present for the ritual may touch the cool stone, which confers the same spiritual shiver as crossing onto the bawn of a caern.
- Rite of the Opened Bridge - This rite creates a Moon Bridge, a shimmering portal serving as a mystical means of transportation between two caerns. Such Moon Bridges are vital links between the sacred spaces of Gaia. Once per year a caern must renew its connection with other caerns to which it wishes to maintain Moon Bridges. This rite is always held during a moot and must be enacted simultaneously by both participating caerns. The primary requirement to open a Moon Bridge is a Moongem, or Pathstone as it is most often called. Pathstones are found in the Umbra and are often the objects of quests. These extraordinarily rare stones resemble flat pears with the imprint of a wolf's paw on one side. It is possible to steal a Pathstone from a caern, but such a theft is considered blasphemous and may well result in war between two Garou septs. The rite establishes (or reestablishes) a spiritual connection between the Pathstone of one caern and the Pathstone of a second caern by way of the two caerns' totem spirits. At the rite's culmination, a Moon Bridge opens between the two participating caerns. During this time Garou from both sets can travel between the caerns to join in a wild revel. Moon Bridges allow Garou to traverse distances in 1/1000th the normal time required. This rite must be renewed once every 13 moons (roughly a year).
- Rite of the Opened Sky – The rains summoned by the caster of this rite purify the Caern and the Garou within it. These showers can wash away all Wyrm impurities and even heal wounds. When performing the rite, the caster must also sacrifice something of personal value.
- Rite of the Shrouded Glen - This rite causes an area within the Umbra to become invisible, so that it cannot be seen from any other area of the Umbra. There must always be at least five participants in this ritual, and a ritual fast lasting at least three days is required to purify the participating Garou. The Uktena, who are particularly adept at this rite, maintain that all participants must come to the rite with their bodies clad only in painted symbols representing earth, air, water, fire, and (for the ritemaster) the spirit world.
- Level Five[5]
- Rite of Anchoring the Divide - This is a variation of the Rite of Caern Building that links two parts of the spirit world rather than the physical and spirit worlds. It also draws the attention of spirits but these will not necessarily be minions of the Wyrm. The Storyteller decides if these onlookers have hostile intentions or are merely curious. This rite is simultaneously performed on both sides of the Membrane. Ritemasters must find ways of synchronizing their steps. Some use Gifts to link skilled drummers who beat the time on both sides, others experiment with timepiece fetishes that keep time with each other no matter the distance between them. An object of value - the anchor - is ritually divided in two. The rite's magic cleanly breaks the anchor regardless of how difficult it would normally be to cleave. Many ritemasters favor Pathstones, but any object they value will work.
- If the rite succeeds, an Anchorhead opens between the anchors - both appear whole again. Close examination reveals the restored half is ghost-like and unreal. If either one is destroyed, the Anchorhead instantly collapses. Small Realms start to form around the mouths of the new Anchorhead; within a few hours they develop a theme according to the natures and subconscious desires of the ritemasters.
- Rite of Caern Building - This powerful rite creates a caern, a permanent area where the spirit world and the physical world touch. Simply reciting the rite draws the attention of the Wyrm's servitors, and actually performing the rite has been known to prove fatal. Only the most powerful and wise mystics date lead such an undertaking. A powerful Theurge is almost always selected to perform this most sacred of rites. Many Garou must channel their energy through a powerful leader to have even a hope of success. Whole packs have been known to die in agony should the attempt fail. Once the physical focus for the heart of the caern is chosen, the area must be cleansed of all taint in preparation for its transformation. All Garou participating in the rite must undergo a Rite of Cleansing. The ritemaster performs a series of minor rituals, meditation, and other physical preliminaries to prepare for her awesome task. Sentries must be posted (very often the players' characters), for servants of the Wyrm almost invariably attempt to disrupt such a great rite. Only the mightiest warriors are chosen for such an assignment, and their protection is critical to the success of the rite. The leader of the rite is helpless while he chants a long litany of verses designed to draw a great spirit into the prepared caern. Although it is possible to create a specific type of caern, most leaders leave this to Gaia and accept whatever caern she grants the sept. Because an enormous amount of Gnosis is needed to create a new caern, a minimum of 13 Garou, one for each moon of the year, must participate in this rite. Regardless of the number of Garou aiding her, the ritemaster can only channel such a powerful steam of Gnosis through her system once per hour. The rite must be performed at night. This means that in most places and at most times of the year, the ritemaster has only eight rolls (one per hour) to accomplish her task. This makes success fairly unlikely. If indeed, the rite does fail, all involved suffer five wounds. These are not aggravated, but are very painful and always leave small teardrop-shaped scars scattered across the Garou's body. Such scars are considered marks of bravery, and these "Tears of Gaia" are often highlighted by tattoos or paint and worn with pride by the Garou. The Garou say the scars are the result of Gaia crying out for her children's pain.
List of Auspicial Caern Rites[]
- Level Three[6]
- Galliard: Rite of the Glorious Past - A caern has its own history and heritage, regardless of the Garou that currently inhabit it. Learning the history of a caern is a fascinating undertaking, and one that can take years. However, this rite allows the Garou to experience the nuances of the caern's development as a fever dream, the years passing in a few short moments. To enact this rite, the ritemaster must draw up a map of the caern as it was when it was first founded (which may require some research by itself). This map is then burnt at the center of the caern. As the map burns, all Garou present growl quietly as the ritemaster recites the history of the caern. All werewolves present see the caern's formation and any other important details in its history as though in a dream. This rite isn't of much use for learning new history, as the information it imparts is largely expansion on what the ritemaster is already reciting, but it does grant a new appreciation for the caern and the honor of guarding it.
List of Tribal Caern Rites[]
- Level One[7]
- Fianna: Rite of the Solstice - This moot rite must be learned to conduct a solstice rite.
- Fianna: Rite of the Equinox - This moot rite must be learned to conduct an equinox rite.
- Level Two[8]
- Red Talons: Rite of Defiance - This rite, a rite that the Talons don't mind teaching to other tribes, is commonly performed by a Red Talon Galliard when a sept suffers a setback. The sept gathers at the caern's heart and the Galliard begins the rite by recounting the sept's recent defeats. The Talons believe in facing their difficulties realistically, and it is considered proper to allow the ritemaster to finish before the next phase of the rite begins. When the ritemaster finishes his howl, the other Garou begin their own cries. The Talons howl of hope and of possibility, beginning with whichever of them has the most hope to offer. As the howls continue, others join in, until eventually the entire sept stands together, howling their defiance to the sky, their spirits rekindled.
- Red Talons: Warding the Lingering Human - While Red Talons do not normally have any truck with the restless souls of dead humans, they do manage to create a fair number of ghosts. Human ghosts are capable of doing a great deal of harm to a Red Talon sept, should they put their vengeful minds to it. Leading enemies to the heart of the caern, frightening prey animals away from hunting Red Talons, and generally disrupting the harmony of the area with their very presence are all possibilities. The Red Talons developed (or learned from the Silent Striders, depending on whom one asks) this rite to drive off or forbid a human ghost from entering the bawn of a caern. Performing the Warding the Lingering Human rite requires the ritemaster to have a piece of the human's body or something that he touched in life (if this object was important to him, the rite works even more effectively). The Talon must then stand behind the object with his bac to the caern and snarl, howl and bristle at the object. After a few moments, the Talon grabs the object in his teeth and shakes it until it falls to pieces. The ghost is thereafter forbidden to enter the bawn of the caern without expending a great deal of energy.
- Silent Striders: Gathering of Wanderers - Even though the Silent Striders hold caerns in the far-flung places of the world, the tribe must occasionally meet in the bare wilderness, far from any wellspring of Gaia's power. The Garou present take their places in the circle as they would around the heart of a caern. As their howls reverberate, a silent call races through the Umbra, summoning an Engling into the circle to sanctify the proceedings. The Striders say that the location of one vagabond moot, where great deeds were done and great stories told, was later successfully opened as a caern by another tribe.
- Wendigo: Rite of the Fire Dance - To renew the power residing in a caern of Healing, werewolves may perform this rite, which counteracts the effects of pain and allows the cooling powers of a Water elemental or other spirit to rise further to the surface. The ritemaster should prepare a layer of burning coals, wood chops, peat, moss, or caribou droppings. The participating werewolves then dance upon the fire, howling and capering, proudly declaring their imperviousness to the seating heat. Sometimes the dancers smear their paws or feet with layers of white clay, if such can be had, to prevent burns and blisters. They can also chew the leaves of several herbs known to reduce pain. Only these worldly natural gifts of Gaia, such as plants, animals, earth, or wind, may be used to protect a dancer from being burned. Mystical aids only drain more power, and so a fire dancer should never use another Gift, fetish, talen, or other rite to guard her from the fire. Wendigo believe that they should enact this rite on the night of the 13th full moon of each year.
- Level Three[9]
- Fianna: Rites of the Changing Seasons - Each major moot on the Fianna calendar, is distinguished by a specialized rite. There is a Rite of Samhain, a Rite of Imbolc, etc.
- Shadow Lords: Thunder's Blessing - This rite is used to draw Grandfather Thunder's favor upon a particular caern, investing it with a portion of his great power. In addition to bolstering the Gnosis of Shadow Lords who visit the caern, the rite also allows those affiliated with the caern to call down bolts of lightning upon their enemies, so long as they are within the confines of the caern.
- Level Four[10]
- Bone Gnawers: Rite of the Signpost - Bone Gnawers often surround their urban homes with wards and rituals to discourage passers-by from wanting to notice what's really going on there. Through the Rite of the Signpost, a ritemaster slowly works his way around a stomping ground or urban caern, leaving signs or markings to intimidate, misdirect, or confuse ordinary people from wandering into the bawn. Trash, graffiti, dead animals, and general signs of squalor can all convince the average human that there are some darkened streets you just don't want to go down. Participating Theurges and Galliards stomp about the area as part of this rite. As shameful as it may seem, this also involves marking a few sidewalks and walls with urine and stink. As an added effect to a successful rite, humans may get lost in the area surrounding the warded area, even a few blocks away. Garou must inhabit this area at least overnight; you can't cast this on a random neighborhood just to confuse people. The rite cannot be performed on an area larger than a single building or alleyway. If the warded area ever approaches the size of a city block, the wards will begin to fail. The ward must be renewed each month (for a caern) or each week (for stomping grounds).
- Level Five[11]
- Black Furies: Bearing the Caern - While Black Furies may use the Rite of Caern Building, many traditionally prefer this ritual, which ties the opening of a spiritual site in with one of Gaia's other most sacred mysteries/ After the Furies discover, cleanse, and purify an appropriate area, they simply wait until an appropriate focus for the ritual is ready. The focus, called Maia during the rite, is a pregnant female who is near to term. She can be human, Garou, or wolf - though a Garou who is heavy with a metis child is an especially inauspicious choice. The woman need not be Kinfolk, but if she is not, she may well suffer the effects of the Delirium if any of the Furies in the rite enter a war-form. In the event that the involved Garou feel that they cannot wait for one of their own (or one of their Kin) to reach term, they may kidnap a likely-seeming human or wolf female to act as Maia. In the End Times, this practice is becoming distressingly common. When Maia is near labor, she is brought to the center of the caern-to-be; female Garou surround her, singing hymns to Gaia. Non-Furies may be present, but they must be female; male metis are of other tribes are forbidden, though Fury male metis are allowed. A single Crone may aid the mother during labor, but no other assistance can be given: the Furies present must instead foll their hearts with love for Gaia, beseeching her to take Maia as an inspiration, and create a caern here with the child's birth. Should the rite succeed, it is said that fates of the newborn child and caern are tied for the remainder of the child's life. The newborn is forever after immune to the Delirium, even if she is neither Garou nor Kinfolk. Different septs will treat Maia and the newborn caern-child differently, particularly if the pair is not Kinfolk. Some septs take the child from its mother to raise it in its new "soul-home," while others adopt both mother and child as honorary Kinfolk. At least one sept has let mother and child return to their ordinary lives, believing that if the child's fate is tied to the caern's, it is best for the child to lived out its true destiny. Even such liberal septs, however, generally set a minor spirit or low-ranked Ragabash to keep an occasional eye on the child and check after his well-being. The circumstances of labor and delivery also hold omens for the caern itself. The most auspicious birth is a healthy and quick one, where a Garou is born to a human or wolf Maia. A non-metis Garou born to a Garou (particularly a Black Fury Maia) is also considered to be a strong omen for the caern's future. If a Garou mother gives birth to human or wolf Kin children, the caern's greatest promise lies in the distant future, after the child's death. As mentioned above, if a Garou Maia is heavy with a metis, the sept of the new caern will need to work hard to receive respect from other Garou. Long, hard labor tends to suggest the influence of the Wyrm near the caern. If Maia dies giving birth, many Theurges believe that the caern and its Garou will play an important role (for good or ill) in the coming Apocalypse. If the child is stillborn, the rite fails; the death of both Maia and child during the ritual is considered to be a profoundly bad omen for Garou participants.
- Bone Gnawers: Rite of No Trespassing - Performed on rural caerns, this ritual keeps the Bone Gnawers' most sacred places hidden from humanity. The ritemaster enact the help of a pack to slowly working their way around the bawn of a caern. By scratching on trees and stones, marking locations with urine and scent, calling on the steadfast power of the Earth and even hanging faded "BEWARE OF DOGS" and "TRESPASSERS WILL BE SHOT" sign, they actively discourage humans from finding their way into the heart of the caern. This doesn't act like an absolute "Ward Against Humans." Humans can still uncover the caern if its inhabitants aren't careful, but the rite forces them to take a bit of effort to actually work their way to a caern's spiritual center.
- Stargazers: Rite of the Beating Heart - These days, Stargazer caerns are particularly vulnerable places. There is, however, a rather perilous Stargazer rite that some have learned in case their caern in threatened and beyond the ability of the guardians to protect it. With this rite, a Stargazer may take the powerful heart of the caern into her own heart and secret it away from the place so its power may be planted anew, or at least added to the strength of an already existing caern. In performing the rite, a single Stargazer must first successfully perform the Rite of the Opened Caern. Once this is complete, the werewolf must then consume some part of the land surrounding the caern - this may be soil from the ground, water from a lake, or even pieces of brick or concrete if it's an urban caern. Finally, the Stargazer must plead with the totem spirit of the caern, begging and cajoling until finally the caern heart is relinquished for a time, taken deep into the Stargazer's own still-beating organ. But this rite carries with it an exhausting price; the Stargazer who takes this burden unto herself will die soon after performing the rite, as her flesh is simply too frail to handle the potent energies that accompany a caern's own spirit. Her time to affix the caern's heart back to the flesh of the Emerald Mother is severely limited. Knowledge of this rite is exceedingly rare.
List of Tribal Camp Caern Rites[]
- Level One[12]
- Black Furies: Freebooters: Rite of the Unveiled Glen - This Black Furies rite will reveal the presence of potential caerns and sacred places. It will cause any sacred place nearby to glow with a dim blue light in the eyes of the ritualist, and if the ritualist closes her eyes and concentrates, she will be drawn towards the sacred place. The rite is usually cast in the morning and lasts all day, but requires the expenditure of a Gnosis point. If the ritualist enters battle, the rite must be re-cast.
- Level Two[13]
- Shadow Lords: Lords of the Summit: Murmur Rite - Developed by the Lords of the Summit, this rite is one of the many ways Shadow Lords keep their activities a secret. A Lord needs to know the Murmur Rite if he plans on leading a Shadow Moot, since it is used to open the moot and keep the discussions therein private. Though normally used to mask the conversation of many werewolves, this rite can be performed with as few as two Garou.
- Level Three[14]
- Black Furies: Freebooters/Order of Our Merciful Mother: Meandering Path- The Freebooters represent one of the premiere groups of Garou when it comes to finding new places to open caerns. Such locations have become extremely rare in these End Times, but every few years another pack of Freebooters will call nearby Garou to open a brand-new caern. The Meandering Path rite is the primary tool in finding such prospective sites. Its use is not easy, or rapid, but over a long period of time it helps Freebooters settle on a worthwhile location for a new caern. Finding an appropriate location for a new caern has always been difficult and time-consuming; in these days, with a high Gauntlet and the Wyrm and Weaver crowding Gaia in at all times, it's even harder. In the last few years, the Order of Our Merciful Mother camp of Black Furies has begun to develop a rite similar to this one, which works in appropriately spiritual parts of cities. The Order has approached some Freebooter Theurges for aid with the rite, and that cooperation seems to be leading down a fruitful path.
List of Black Spiral Dancer Caern Rites[]
These rites align with the heart of Dancer power: corrupted caerns, once pure and now nursed on the Wyrm's sickness. These rites can be performed only within the bounds of a caern - a corrupted caern, unless otherwise specified. For every level of the caern, the ritemaster receives a free Trait to use in the rite's contest, in addition to any other bonuses that he might have.
- Basic
- Moot Rite - The mechanics are the same as for the Garou Moot Rite. However, the expenditure of Gnosis must be accompanied by a sacrifice of fresh blood - one health level per Gnosis Trait - which must be allowed to sink into the earth of the caern, stain the stone or mark the place in some other way. If the caern in question lies within a Danver Pit, then the sacrifice must come from the Dancers present; no one else is allowed within a Dancer Pit. If the caern in question does not lie within the Pit, then the Dancers may sacrifice the blood of either shapeshifter or human, the more corrupt the better. Some packs have tried sacrificing innocent blood to their caern during a Moot Rite, but doing so always causes the caern to drop one power level.
- Intermediate
- Rite of Synchronization - The mechanics are the same as the Garou Rite of the Badger's Burrow. However, in order to enact this rite, the ritemaster must first spill his own blood at his caern's moot for two months in a row. If he ever fails to enact this monthly sacrifice. If he ever fails to enact this monthly sacrifice, he loses his connection to the land around the caern and must start this rite over again.
- Advanced
- Rite of Caern Corruption - Once the Dancers take a caern from the Garou, their work is not done. This rite must be performed once a week (no more, no less). It takes a full 24 hours to perform, and it requires at least five Dancers from the same pack to perform it. The rite must be perform twice for each level of the caern. During this time, the Dancers may not perform other caern rites there, with the exception of the Moot Rite, which is performed as a part of the day-long Rite of Caern Corruption. This rite is typically enacted as a perversion of the Garou Rite of Caern Building.
- Level Three[15]
- Dry the Well - This rite turns a caern into a simple Glade - it caps off the real upwelling of Gaia's power that coalesces into a true caern. This renders it all but useless by Gaia's warriors - and they cannot renew the caern by performing the simple Rite of Caern Opening. Instead, they must rebuild the caern with the Rite of Caern Building. This often leaves the targeted caern far less powerful than it had previously been, if it is ever reopened at all. To perform this rite, the Garou must ritually desecrate the sacred space that the caern represents, and then ritually clean the desecration. The intent of this rite is not to truly defile, after all, but simply to close off an upwelling of power. In times past the Black Spiral Dancers rarely used this rite, but the coming of the Apocalypse means they no longer have the luxury to take, defile and rededicate caerns to the Wyrm.
List of Ahadi Caern Rites[]
- Level One[16]
- Rite of Communion - This rite functions in much the same way as the Garou Moot Rite, save for the fact that it is designed to open multi-Breed moots. Each of the Ahadi Breeds is honored in turn, and each calls out to Gaia in his or her own manner. If performed at a caern, the rite is functionally identical to the Moot Rite. Otherwise, it functions in a manner similar to the Bastet rite of Caliah, replenishing the participants' Gnosis and filling them with a sense of well-being.
Ananasi Caern Rite[]
- Level Three[17]
- Guardians - The Ananasi are very protective of their personal space, especially where their Sylie is located, and often have a few surprises waiting in their special places for unwanted guests. Ananasi using this rite can take the bodies of previous victims or even their own molted exoskeletons and set them up as a defensive perimeter in and around their special places. More often than not these guardians are buried or hidden - walking into an apartment and finding gigantic spider carapaces or rotting corpses is blatant on a level most Ananasi try to avoid. But once "activated" by the intrusion of anyone who doesn't belong in the area these automations immediately attack, using the simplest of methods to defend the lair of their creator.
Bastet Caern Rite[]
- Level Three[18]
- The Badger's Burrow - (See Above)
Hengeyokai Caern Rites[]
The Eastern shapechangers value caerns just as highly as do the Westerners. And with all the Wyrm-beasts, Chi-thirsty Kuei-jin, power-hungry Namebreakers and rogue hengeyokai trying to size dragon nests for their own, the Asian beast-folk spend plenty of time and resources trying to keep the Emerald Mother's sacred places from being defiled. The Courts know their own versions of all Garou Caern Rites save The Badger's Burrow; although the actual specifics of the rituals might be unfamiliar to a Sunset Person, the end effects are very much the same.
List of Mokolé Wallow (Caern) Rites[]
- Level One[19]
- Feed The Wallow - The rite takes a small amount of food and increases it to provide food for many.
- Rite of the Illuminated Wallow - Level One - This rite is very similar to the Rite of the Opened Caern, save that Sun's light must fill the wallow with its blessing. For Midnight Suns, a night sky is appropriate to "illuminate" the wallow with darkness. Note that the ritemaster must please not only the spirits, but the sleeping elder, if there is one. The method for which these creatures can be bested varies from wallow to wallow. For example, if the elder was a mancala player, playing a riotous game in the wallow's sands might illuminate a wallow of laughter, while an elder who had fought the Garou all her life might demand a much darker ritual...
- Rite of the Nesting Mound - This rite enables a mother to pile up earth and vegetation to create a protective nest for her eggs. Although this is common behavior among crocodilians and monitors, the ritual version grants the eggs an extra measure of spiritual protection.
- Save Hatchling - Over 90% of potential suchid Mokolé and other reptiles die in their first year from disease and predation. This rite creates a link between parent and child, allowing the parent to know any one child's condition at any one time.
- Level Three[20]
- Rock Art - The Mokolé dream memories of ages long past, but they know that weresaurians are not the only ones who might have need of what they have learned. This rite enriches Mokolé artwork with the memories she would share with future generations. Despite the name, she can infuse any form of visual art with her memories.
- Level Four[21]
- The Gator's Burrow - As the Garou rite: The Badger's Burrow; naturally, this rite is used to protect a wallow.
- Open Sun Bridge - This rite enables Mokolé to open paths from one place to another "through the heart of the sun." The Sun Bridge can be invoked when Sun's brilliance dazzles the eyes, and carries Mokolé from one wallow to another. A normal means of using a Sun Bridge is to pass at sunrise or sunset, allowing the "sun path" created by the motion of light in water to serve as a highway across the world. Travel is instantaneous or nearly so. The wallows involved must have a pool or body of water to allow passage into the Umbra. This water must be blessed with the rite at least once in living memory (not once a year as with a Moon Bridge). This means that as long as a sleeper remains who enacted the rite, Mokolé can open a way through the Sun Bridge by using the Gift: Open Sub Bridge or the Rite of the Illuminated Wallow. However, to create a Sun Bridge, to decide the destination to be reached, or to ascertain the safety of the passage, this rite is necessary.
- Level Five[22]
- Citadel of the Dragon - Through chanting that helps her dig into her Mnesis while guiding a group of artisans, this rite allows the ritemaster to direct the carving of stone structures with images of the Dragon Kins. These images are so horrific that they tap into the terror that the Mokolé cause in mammals. This rite once allowed Mokolé to construct stone citadels hidden from mankind.
Nuwisha Caern Rites[]
- Level One[23]
- Rite of the Opened Caern - (See Above)
- Level Four[24]
- Caern Concealment - This rite requires no fewer than 10 Nuwisha working in conjunction. In earlier times, when the Europeans first came to the Pure Lands, the Nuwisha used the rite to hide all of the Breed's most powerful caerns. Once enacted, the Rite of Caern Concealment makes Nuwisha places of power invisible to all but the werecoyotes. While the Nuwisha haven't used the rite in over 70 years, their eldest still understand how the rite works.
List of Kinfolk Caern Rites[]
- Level One[25]
- Rite of the Hearthfire - The Nanets people have few Garou amongst their population. But those few Garou have taught this important rite to any gifted Kinfolk. The group make a fire and with a few quiet, contemplative blessings, the fire becomes the center of a small sanctuary - a warm field that remains protected from the elements. While the area within isn't luxurious, it becomes comfortable enough for safe, secure sleeping. A level three version of this rite exists. This version affects a large area - equivalent to the bawn of a caern - and lasts one day per success.
List of Caern Rites from Werewolf: The Wild West[]
A Caern is the spiritual focus of a sept, the hear of its Garou and a place of purity and peace on the surface of Gaia. Caern Rites have no meaning outside of a caern, and generally only succeed if performed at its very heart. Their purpose is to renew and refresh the caern, as well as to tap the energy stored there in a constant and fine balance of giving and receiving between Gaia and Her children.
- Level One[26]
- Moot Rite - This rite is called to begin a moot. Although Garou gather all the time in groups of various sizes, no gathering is officially a moot, as far as any spirits are concerned, until the Moot Rite is performed. The rite varies from the extremely simple, such as a unified howl to Luna led by the ritemaster, to the complex and creative, such as weaving intricate dance patterns and reciting the Litany. The Moot Rites of European Garou and the Pure Ones vary so greatly that moots involving both groups have only been possible of a special rites were devised for the occasions - a rarity at best. Individual tribes have many variations on this rite. Some tribes, such as the Uktena, keep some Moot Rites for beginning secret moots and use others when members of other tribes are present. Other tribes, such as the Red Talons, tend to be minimalist about their Moot Rites, scratching the ground and howling together more as a signal of beginning than anything else.
- Rite of the Opened Caern - A caern is not merely a place of worship and a focus of spirituality for the Garou. Caerns have practical purposes too, and a Garou who knows this rite has learned to tap the mystical power of a caern and use it for her own purposes. The European Garou refer to this practice as "opening" a caern while the Pure Ones, who use this rite infrequently, call it "borrowing" from the caern. The power available from a caern varies with each particular place. Some caerns provide extra dice in a certain Ability while others directly refresh a Garou's Gnosis, Rage or Willpower. Strange and rare caerns may be even more potent. Caerns do not freely give their assistance to Garou; indeed, the practice of opening a caern is dangerous to the ritemaster. The Garou, through performing this rite, tries to show that she is worthy of the caern's spirit. The exact form which this rite takes differs according to the nature of the caern's energies. At a caern of Leadership the supplicant might demonstrate, through tales of her deeds, how she is a mighty leader of Garou. At a caern of Rage the supplicant might prove her burning anger and inflame the caern's spirit with descriptions of the horror she wishes to avenge. In every case, the ritemaster must convince the spirit that her cause is worthy of its help.
- Level Three[27]
- The Trodden Track - A caern's history is of great importance to the Garou. The caern's past, its roots and its lineage can be a source of comfort and strength, invigorating the sept its struggles. The Trodden Track enables the Garou to observe visible and audible echoes of the caern's past. The echoes of times gone reverberate in the Umbra, and a good ritemaster can snare these echoes and tame them. The Trodden Track requires a map of the caern and its surroundings as they appeared when it was first created. Placed in the center of the caern and burnt, the map symbolizes the passing of time that affects all things. As the map crumbles to ash, the other Garou present growl deep in their throats, producing a grinding, asynchronous rumble. The ritemaster begins his litany, a recitation of the caern's life. The off-center growls combined with the sonorous drone of the ritemaster's recounting have a disorienting effect on those present, easing the transition from present to past. Like a fever dream, the caern's history is replayed hazily about the participants, looking like reflections in a murky pool. The nature of the rite ensures that only joyous and important events from the caern's past are revealed. Watching these events fills all present with strengthened resolve and renewed vigor, as well as a deeper connection with their ancestors. Only one who has known the caern and its history has any chance of successfully enacting The Trodden Track.
- Level Four[28]
- Rite of the Opened Bridge - One of the most complex and important rites, the Rite of the Opened Bridge provides the mechanism by which many of the new Garou in the New World came to be there. Among the European Garou, this rite has become more important than ever and more and more Theurges are being instructed in its complex details. The Rite of the Opened Bridge creates a Moon Bridge, a connection between two caerns, a path along which Garou can travel in a hundredth of the time that the real-world journey takes. The bridge must be renewed once per year in a ritual enacted simultaneously at both participating caerns. To create a Moon Bridge the ritemaster must possess a Pathstone (or Moongem), a flat, paw-sized, very rare white rock. The retrieval of a Pathstone is often the object of a quest; the only other way to obtain one is to steal it, which destroys its previous bridge and inevitable leads to bloody conflict between a sept and the thief. The bridge exists as a spiritual connection between the two caern spirits through the foci of the stones. At the height of the rite the bridge is opened and Garou can travel freely both ways across it. No Moon Bridge could be established until the first European Garou reached the Americas and commandeered a caern there. After several unsuccessful attempts, during which a few Garou became lost in the Umbra, a caern opened a bridge to the Black Forest in Germany. Since then, several more bridges have been opened up and travel is virtually unrestricted.
- Level Five[29]
- Rite of Caern Building - The Rite of Caern Building is the most important rite in the Garou repertoire. Without it the cycles of destruction and renewal, death and rebirth would fail and the werewolves themselves, eventually drained of all Gnosis, would fade and die. Although many caerns are ancient, none are immortal; every year a few are destroyed by the Wyrm, infighting or by the capricious nature of time. Some doomsayers argue that this is an irresistible progression toward the Apocalypse, and that all caerns will soon perish, but the Rite of Caern Building gives others the hope to establish something worthy. The rite creates a new caern, a nexus between the Umbra and the physical world, through the exertions and devotions of a powerful ritemaster and many supplicants. The attempt is dangerous for many reasons. First, creatures of the Wyrm, both physical and Umbral, are known to be able to detect the enacting of the rite and almost always try to disrupt it. In particular, Black Spiral Dancers often attack in great numbers and with insane ferocity. Some Theurges figure that the enacting of this rite causes pain to the Wyrm directly. The other danger is direct physical damage from the backlash of energy should the ritemaster fail. The area meant to be the heart of the caern chosen, and many Garou must gather on an important night of the year (Samhain, the spring equinox, etc.). At least 13 Garou are required, and more are usually needed to pool enough energy to perform the ceremony. The ritemaster must focus the Gnosis of all the participants throughout the course of the night, making one roll per hour for eight hours.
- Intermediate
- Rite of the Guardian's Heart - The Garou can use this rite to forge a mystic sensory link between herself and the area around the caern. No challenge is necessary to enact this rite, but interpreting its results can be difficult. For every Mental Challenge (against 14 Traits) the Garou wins or ties after enacting the rite, she can ask a short yes/no question of a Narrator. Questions can concern only the caern, the bawn and their surroundings, contents, current state and history. Most Garou marked by this rite carry some symbol or guardianship or part of the caern on their person at all times.
List of Caern Rites from Werewolf: The Dark Ages[]
Caern rites are among the most important of all rites, because they help maintain the very spirit of the land itself. These rites aid in opening, protecting and renewing these sacred places. Without them, the Garou would lose their most important sanctuaries. These rites can only be performed within a caern. The dice pool on any of these rites cannot exceed the ritemaster's Gnosis rating.
- Level One[30]
- Moot Rite – The purpose of this rite is to recharge a caern with Gnosis, and a moot cannot be opened before it has been completed. It has to be performed at least once per month for the caern to remain consecrated. The participants of the rite must form a circle within the caern itself and join in a prolonged howl, led by a sept officer known as the Master of the Howl. This howl resonates like an eternal circle until the rite is complete.
- Rite of the Opened Caern – Level One - With this rite, a Garou can tap into the caern's mystic energies and use them herself. The ritemaster must perform some sort of test to prove herself worthy. These tests depend on which type of caern is involved, but they always involve making a connection to the spirit of the caern. If a caern of Rage is involved, the ritemaster could take on her Crinos form and claw at her breast to bring forth the Rage. If it is a caern of Enigmas, she might have to solver a difficult conundrum within a limited time.
- Level Four[31]
- Badger’s Burrow – The badger has a special sense about what is going on in its burrow. Similarly Caern Warders have honed their senses to perfection regarding the holy places that they so passionately guard that they notice anything within the bawn. The ritemaster must prepare a surface, such as a pool of water, a patch of sand or a shield, onto which he pours a substance of strong odor, such as an herb or urine. The other participants of the rite circle the ritemaster while growling softly. If the ritual is successful, the ritemaster gains knowledge of hidden things occurring within the bawn of the caern.
- Rite of the Opened Bridge – This rite causes a mystical gateway between two caerns, knowns as a moon bridge. These bridges allow Garou to pass across the distance between the two caerns at one-thousandth of the time it would normally take. The ritemaster must have an Umbral gem, resembling a flat pearl with a wolf's paw print on one side, known as a moongem or pathstone. It is through the totem of the caern that a bridge is opened, by establishing (or reestablishing) a spiritual connection between the two caerns. The ritemaster gathers all participants to walking and chanting in a circle around the moongem, and the Master of the Howl leads a plea to the totem spirit of the caern to establish contact with the totem of the other caern.
- Rite of the Shrouded Glen – This rite cloaks the entire spiritual reflection of a caern, making it invisible from any part of the Umbra. Five Garou must fast and be purified for three days before performing this rite. By sitting opposite each other in a star-shaped pattern and chanting a mantra to the appropriate spirits, the participants slowly make the area fade until it is completely hidden from sight.
- Rite of the Tempest - It's said that Grandfather Thunder himself taught this rite to his favorite tribe, the Shadow Lords. This rite brings down terrible storms, full of driving rain and gale strength winds, against the enemies of their sept. Allegedly, other tribes have learned similar rites, including a Silver Fang rite which summons blizzards and snowstorms. The ferocity of the storms depends on the skill of the ritemaster and the natural weather conditions. These storms are not gentle and may last for days; in the crags of the Carpathians, their ferocity is as though Gaia herself lashes out in fury. The tempest may destroy poorly constructed homes. It can also wash out roads, and lightning strokes may start wildfires. The eye of the storm centers on the caern, which suffers little effect from the raging weather. A sept that performs this powerful rite frivolously or often typically finds itself the target of angry Storm-spirits. The rite itself involves chanting and dancing, to the sound of pounding drums which imitate and invoke the thunder. During the performance, the participants splash water liberally to represent rain, and loose long howls to call the wind. Some groups even invoke the names of powerful Incarna, such as Thor, Perun or Jupiter, to help bring the storm.
- Level Five[32]
- Rite of Caern Building – To actually create a caern, a brave werewolf must perform this rite. It is an incredibly powerful rite, which often proves fatal to its participants, and draws attention of the Wyrm's minions. Only the greatest of the Garou are allowed to lead this ceremony, which ranks among the most sacred of all Garou rites. Before the rite can be performed, a place must be chosen to be the caern's heart. This place and all participants must be cleansed, and the ritemaster must be cleansed, and the ritemaster must prepare by undergoing meditation and other preparations, including many minor rituals. The sept must post its greatest warriors as sentries to deal with the invaders that are certain to attack, as the ritemaster recites endless litanies and chants designed to draw forth a magnificent spirt to form the caern. It is common to let Gaia choose the type of spirit she grants the caern, but it is possible to influence the choice. To make this determination, the ritemaster performs several minor rituals asking Gaia for her guidance. Galliards and Theurges of the sept are usually given revelations through dreams and visions, most commonly in riddles or symbols
Gallery[]
Rage Cards[]
References[]
- WTA: Werewolf: The Apocalypse Rulebook, p. 189-190, 193-195
- WTA: GURPS Werewolf: The Apocalypse, p. 143, 147-149
- WTA: Werewolf: The Apocalypse Second Edition, p. 140-142
- WTA/cMET: The Apocalypse, p. 103-105
- WTA/cMET: Laws of the Wild, p. 128-130
- WTA: Werewolf: The Apocalypse Revised Edition, p. 157-159
- WTA/cMET: Laws of the Wild Revised Edition, p. 153-155
- W20: Werewolf: The Apocalypse 20th Anniversary Edition
- W5: Werewolf: The Apocalypse 5th Edition, p. 185-186
- WTA: Werewolf Players Guide, p. 44-45, 49-50, 143, 159, 171
- WTA: Werewolf Players Guide Second Edition, p. 44, 174
- WTA: Players Guide to Garou, p. 197
- WTA: Caerns: Places of Power, p. 12-13
- WTA: Guardians of the Caerns, p. 75-81 (Rite of Caern Building)
- W20: W20 Umbra: The Velvet Shadow, p. 70, 93-94
- WTA: Apocalypse, p. 197-198
- WOD/cMET: Laws of Judgment, p. 69-70
- WTA: Book of Auspices, p. 102
- WTA: Tribebook: Black Furies, p. 74-76
- WTA: Tribebook: Bone Gnawers, p. 77
- WTA: Fianna Tribebook, p. 35-36, 49
- WTA: Litany of the Tribes Volume 2, p. F:35-36, 49
- WTA: Red Talons Tribebook, p. 49
- WTA: Tribebook: Red Talons, p. 73
- WTA: Litany of the Tribes Volume 3, p. RT:49
- WTA: Tribebook: Shadow Lords, p. 74-75
- WTA: Tribebook: Silent Striders, p. 77
- WTA: Tribebook: Stargazers, p. 75-76
- WTA: Tribebook: Wendigo, p. 67
- WTA/cMET: Mind's Eye Theatre: Book of the Wyrm, p. 100
- WTA: Ananasi, p. 97
- WTA: Players Guide to the Changing Breeds, p. 120, 203, 219
- WTA: Hengeyokai: Shapeshifters of the East, p. 110
- WTA/cMET: Hengeyokai: Way of the Beast Courts, p. 122
- WTA: Mokolé, p. 93-94
- WTA/cMET: Laws of the Wild: Changing Breeds 1, p. 43
- WTWW: Frontier Secrets, p. 25
- WTA/cMET: Laws of the Wild: Changing Breeds 2, p. 177-178
- W20: Changing Breeds, p. 151-152
- W20: W20 Rage Across the World, p. 120
- WTWW: Werewolf: The Wild West Rulebook, p. 169-171
- WTWW/cMET: Laws of the Wyld West, p. 171-174
- WTWW/W20: Werewolf 20th Anniversary Wyld West Expansion Pack, p. 35
- VTDA: Werewolf: The Dark Ages, p. 113
- DAW: Dark Ages: Werewolf Rulebook, p. 146-147
- Rage CCG: Rage (Caern Building)
- Rage CCG: Rage Across Las Vegas: Phase 5 (The Trodden Track)
- Rage CCG: Rage Across Las Vegas: Equinox (Rite of the Opened Sky)
- Rage CCG: Coda (Rite of the Opened Caern)
^ Level 0
Common: Rite of Caern Building | Werewolf: The Apocalypse 5th Edition | Pg. 185-186 |
Common: Rite of the Shrouded Glen | Werewolf: The Apocalypse 5th Edition | Pg. 186 |
^ Level 1
Mokolé: Feed the Wallow | Werewolf Players Guide | Pg. 171 |
Mokolé: Feed the Wallow | Mokolé | Pg. 93 |
Mokolé: Feed the Wallow | Laws of the Wild: Changing Breeds 2 | Pg. 177 |
Mokolé: Feed the Wallow | Players Guide to the Changing Breeds | Pg. 120 |
Moot Rite | Werewolf: The Apocalypse Rulebook | Pg. 190 |
Moot Rite | GURPS Werewolf: The Apocalypse | Pg. 143 |
Moot Rite | The Apocalypse | Pg. 104 |
Moot Rite | Werewolf: The Apocalypse Second Edition | Pg. 140 |
Moot Rite | Laws of the Wild | Pg. 128 |
Moot Rite | Werewolf: The Apocalypse Revised Edition | Pg. 157 |
Moot Rite | Laws of the Wild Revised Edition | Pg. 153 |
Moot Rite | Werewolf: The Wild West Rulebook | Pg. 169 |
Moot Rite | Laws of the Wyld West | Pg. 172 |
Moot Rite | Dark Ages: Werewolf Rulebook | Pg. 146 |
Black Spiral Dancers: Moot Rite | Mind's Eye Theatre: Book of the Wyrm | Pg. 100 |
Ahadi: Rite of Communion | Players Guide to the Changing Breeds | Pg. 219 |
Fianna: Rite of the Equinox | Fianna Tribebook | Pg. 49 |
Fianna: Rite of the Equinox | Litany of the Tribes Volume 2 | Pg. F: 49 |
Kinfolk: Rite of the Hearthfire | W20 Rage Across the World | Pg. 120 |
Mokolé: Rite of the Illuminated Wallow | Mokolé | Pg. 93 |
Mokolé: Rite of the Illuminated Wallow | Laws of the Wild: Changing Breeds 2 | Pg. 177 |
Mokolé: Rite of the Nesting Mound | Mokolé | Pg. 93 |
Mokolé: Rite of the Nesting Mound | Laws of the Wild: Changing Breeds 2 | Pg. 178 |
Rite of the Opened Caern | Werewolf: The Apocalypse Rulebook | Pg. 189 |
Rite of the Opened Caern | GURPS Werewolf: The Apocalypse | Pg. 143 |
Rite of the Open Caern | The Apocalypse | Pg. 104 |
Rite of the Opened Caern | Werewolf: The Apocalypse Second Edition | Pg. 140-141 |
Rite of the Opened Caern | Laws of the Wild | Pg. 128 |
Rite of the Opened Caern | Werewolf: The Apocalypse Revised Edition | Pg. 157-158 |
Rite of the Opened Caern | Laws of the Wild Revised Edition | Pg. 153 |
Rite of the Opened Caern | Werewolf: The Wild West Rulebook | Pg. 169-170 |
Rite of the Opened Caern | Laws of the Wyld West | Pg. 172 |
Rite of the Opened Caern | Dark Ages: Werewolf Rulebook | Pg. 146-147 |
Nuwisha: Rite of the Opened Caern | Werewolf Players Guide | Pg. 143 |
Fianna: Rite of the Solstice | Fianna Tribebook | Pg. 49 |
Fianna: Rite of the Solstice | Litany of the Tribes Volume 2 | Pg. F: 49 |
Black Furies: Freebooters: Rite of the Unveiled Glen | Werewolf Players Guide | Pg. 45 |
Mokolé: Save Hatchling | Werewolf Players Guide | Pg. 171 |
Mokolé: Save Hatchling | Mokolé | Pg. 93 |
Mokolé: Save Hatchling | Laws of the Wild: Changing Breeds 2 | Pg. 178 |
^ Level 2
Silent Striders: Gathering of Wanderers | Tribebook: Silent Striders | Pg. 77 |
Shadow Lords: Lords of the Summit: Murmur Rite | Tribebook: Shadow Lords | Pg. 74 |
Rite of Adoration | Players Guide to Garou | Pg. 197 |
Red Talons: Rite of Defiance | Red Talons Tribebook | Pg. 49 |
Red Talons: Rite of Defiance | Litany of the Tribes Volume 3 | Pg. 49 |
Red Talons: Rite of Defiance | Tribebook: Red Talons | Pg. 73 |
Wendigo: Rite of the Fire Dance | Tribebook: Wendigo | Pg. 67 |
Red Talons: Warding the Lingering Human | Tribebook: Red Talons | Pg. 73 |
^ Level 3
Bastet: The Badger's Burrow | Werewolf Players Guide | Pg. 159 |
Wyrm: Dry the Well | Apocalypse | Pg. 197 |
Ananasi, First: Guardians | Ananasi | Pg. 97 |
Black Furies: Freebooters/Order of Our Merciful Mother: Meandering Path | Tribebook: Black Furies | Pg. 74-75 |
Fianna: Rites of the Changing Seasons | Fianna Tribebook | Pg. 49 |
Fianna: Rites of the Changing Seasons | Litany of the Tribes Volume 2 | Pg. F: 49 |
Galliard: Rite of the Glorious Past | Book of Auspices | Pg. 102 |
Moon Bridge: The Rite of Luna's Spear | Caerns: Places of Power | Pg. 13 |
Moon Bridge: The Rite of Luna's Spear | Rage Across the World Volume 1 | Pg. 13 |
Mokolé: Rock Art | Changing Breeds | Pg. 151-152 |
Shadow Lords: Thunder's Blessing | Tribebook: Shadow Lords | Pg. 74-75 |
The Trodden Track | Werewolf: The Wild West Rulebook | Pg. 170 |
Rite of the Trodden Track | Laws of the Wyld West | Pg. 173 |
The Trodden Track | Werewolf 20th Anniversary Wyld West Expansion Pack | Pg. 35 |
^ Level 4
The Badger's Burrow | Werewolf: The Apocalypse Rulebook | Pg. 193-194 |
The Badger's Burrow | GURPS Werewolf: The Apocalypse | Pg. 147 |
The Badger's Burrow | The Apocalypse | Pg. 104 |
The Badger's Burrow | Werewolf: The Apocalypse Second Edition | Pg. 141 |
Rite of the Badger's Burrow | Laws of the Wild | Pg. 128 |
The Badger's Burrow | Werewolf: The Apocalypse Revised Edition | Pg. 158 |
The Badger's Burrow | Laws of the Wild Revised Edition | Pg. 153-154 |
The Badger's Burrow | Werewolf: The Wild West Rulebook | Pg. 169 |
The Badger's Burrow | Laws of the Wyld West | Pg. 172 |
Badger's Burrow | Dark Ages: Werewolf Rulebook | Pg. 147 |
Black Spiral Dancers: Rite of Synchronization | Mind's Eye Theatre: Book of the Wyrm | Pg. 100 |
Mokolé: The Badger's Burrow | Werewolf Players Guide | Pg. 171 |
Mokolé: The Gator's Burrow | Mokolé | Pg. 93 |
Mokolé: The Gator's Burrow | Laws of the Wild: Changing Breeds 2 | Pg. 178 |
Nuwisha: Caern Concealment | Werewolf Players Guide | Pg. 143 |
Nuwisha: Caern Concealment | Werewolf Players Guide Second Edition | Pg. 174 |
Nuwisha: Caern Concealment | Laws of the Wild: Changing Breeds 1 | Pg. 43 |
Nuwisha: Caern Concealment | Frontier Secrets | Pg. 25 |
Nuwisha: Caern Concealment | Laws of the Wyld West | Pg. 286-287 |
Rite of the Burning Bridge | Apocalypse | Pg. 198 |
Rite of the Burning Bridge | Laws of Judgment | Pg. 69-70 |
Rite of the Earthbone | W20 Umbra: The Velvet Shadow | Pg. 70 |
Rite of the Opened Bridge | Werewolf: The Apocalypse Rulebook | Pg. 193 |
Rite of the Opened Bridge | GURPS Werewolf: The Apocalypse | Pg. 147 |
Moon Bridge: Rite of the Opened Bridge | Caerns: Places of Power | Pg. 12-13 |
Moon Bridge: Rite of the Opened Bridge | Rage Across the World Volume 1 | Pg. 12-13 |
Rite of the Opened Bridge | The Apocalypse | Pg. 104-105 |
Rite of the Opened Bridge | Werewolf: The Apocalypse Second Edition | Pg. 141-142 |
Rite of the Opened Bridge | Laws of the Wild | Pg. 129 |
Rite of the Opened Bridge | Werewolf: The Apocalypse Revised Edition | Pg. 158 |
Rite of the Opened Bridge | Laws of the Wild Revised Edition | Pg. 154 |
Rite of the Opened Bridge | Werewolf: The Wild West Rulebook | Pg. 170 |
Rite of the Opened Bridge | Laws of the Wyld West | Pg. 172 |
Rite of the Opened Bridge | Dark Ages: Werewolf Rulebook | Pg. 147 |
Rite of the Opened Sky | Werewolf Players Guide | Pg. 44 |
Rite of the Opened Sky | Werewolf Players Guide Second Edition | Pg. 44 |
Mokolé: Open Sun Bridge | Mokolé | Pg. 93-94 |
Mokolé: Open Sun Bridge | Laws of the Wild: Changing Breeds 2 | Pg. 178 |
Rite of the Shrouded Glen | Werewolf: The Apocalypse Rulebook | Pg. 194 |
Rite of the Shrouded Glen | GURPS Werewolf: The Apocalypse | Pg. 147 |
Rite of the Shrouded Glen | The Apocalypse | Pg. 105 |
Rite of the Shrouded Glen | Werewolf: The Apocalypse Second Edition | Pg. 142 |
Rite of the Shrouded Glen | Laws of the Wild | Pg. 129 |
Rite of the Shrouded Glen | Werewolf: The Apocalypse Revised Edition | Pg. 158 |
Rite of the Shrouded Glen | Laws of the Wild Revised Edition | Pg. 154 |
Rite of the Shrouded Glen | Dark Ages: Werewolf Rulebook | Pg. 147 |
Bone Gnawers: Rite of the Signpost | Tribebook: Bone Gnawers | Pg. 77 |
Rite of the Tempest | Werewolf: The Dark Ages | Pg. 113 |
Intermediate
Rite of the Guardian's Heart | Laws of the Wyld West | Pg. 172 |
^ Level 5
Black Furies: Bearing the Caern | Tribebook: Black Furies | Pg. 75-76 |
Mokolé: Citadel of the Dragon | Mokolé | Pg. 94 |
Mokolé: Citadel of the Dragon | Laws of the Wild: Changing Breeds 2 | Pg. 178 |
Rite of Anchoring the Divide | W20 Umbra: The Velvet Shadow | Pg. 93-94 |
Stargazers: Rite of the Beating Heart | Tribebook: Stargazers | Pg. 75-76 |
Rite of Caern Building | Werewolf: The Apocalypse Rulebook | Pg. 194-195 |
Rite of Caern Building | GURPS Werewolf: The Apocalypse | Pg. 148-149 |
Rite of Caern Building | The Apocalypse | Pg. 105 |
Rite of Caern Building | Werewolf: The Apocalypse Second Edition | Pg. 142 |
Rite of Caern Building | Laws of the Wild | Pg. 129-130 |
Rite of Caern Building | Werewolf: The Apocalypse Revised Edition | Pg. 158-159 |
Rite of Caern Building | Laws of the Wild Revised Edition | Pg. 154-155 |
Rite of Caern Building | Werewolf: The Wild West Rulebook | Pg. 170-171 |
Rite of Caern Building | Laws of the Wyld West | Pg. 173-174 |
Rite of Caern Building | Dark Ages: Werewolf Rulebook | Pg. 147-148 |
Black Spiral Dancers: Rite of Caern Corruption | Mind's Eye Theatre: Book of the Wyrm | Pg. 100 |
Bone Gnawers: Rite of No Trespassing | Tribebook: Bone Gnawers | Pg. 77 |
Werewolf: The Apocalypse Rites | |
---|---|
Garou and Fera Rites | Accord · Age Role · Ahadi · Astrological · Caern · Dark Umbra · Death · Frontier · Hengeyokai · Minor · Mystic · Punishment · Pure Ones · Renown · Seasonal · Wyld |
Fifth Edition Garou Rites | Common · Legendary · Social |
Kinfolk Rites | Accord · Caern · Homestead · Milestones · Minor · Punishment · Renown · Ritual of Sacred Rebirth |
Unique Fera Rites | Ajaba - Ananasi: First · Triumvirate · Viskr - Bastet: Kuasha · Moon · Need · Taghairm - Corax - Gurahl - Kitsune - Mokolé - Nagah - Nuwisha - Ratkin - Rokea |
Rites of the Lost Breeds | Apis - Camazotz - Grondr |
Wyrm-Corrupted Fera Rites | Blood Rituals · Defiler Kings · Buzzards · Histpah |
Miscellaneous Rites | 7th Generation - Fomori - Miscellaneous Rites |