Art by Christopher Shy

Célèste Lamontagne




1979 CE


Country Gangrel




Frère Marc


Célèste Lamontagne is a Country Gangrel of the 9th generation. A member of the Navigators pack, she is one of the very few Cainites who have a friendly relationship with a Lupine. Tall, muscular, and always ready to burst into action, Célèste is a feral beauty. She bears the marks of multiple Frenzies, including pointed ears and eyes that reflect light.


Célèste was a wildlife expert who was Embraced by a Gangrel because of her almost religious appreciation for nature. A dedicated Harmonist, Célèste believes Cainites should accept their natural place as predators and not kingmakers.

In 1983 she befriended some Sabbat in Montréal whose philosophies jibed with hers. Célèste has become extremely loyal to them and is fond of wrecking Camarilla plans. She feels trapped in the city and spends much of her time roaming between the forests of Québec, Ontario, and New York State.

She has allies among the Country Gangrel and clashed with the Camarilla Gangrel. She is also friendly with many werewolves. During her last excursion in Garou territory she shared a night of passion with her Lupine guide, Jeremy Swiftrunner. When Célèste emerged from the ground the next night, Jeremy was gone and the scent of shame hung in the air.

Célèste gained some followers as leader of the alternative band Wyldchylde.

Character SheetEdit

Clan: Country Gangrel
Sire: Frère Marc
Nature: Visionary
Demeanor: Gallant
Generation: 9th
Embrace: 1979 CE
Apparent Age: Mid-20s
Physical: Strength 4, Dexterity 5, Stamina 4
Social: Charisma 3, Manipulation 3, Appearance 4
Mental: Perception 3, Intelligence 3, Wits 4
Talents: Alertness 4, Athletics 4, Brawl 4, Dodge 4, Empathy 4, Intimidation 3, Streetwise 2
Skills: Animal Ken 4, Blind Fighting 3, Herbalism 3, Meditation 4, Melee 2, Performance (Music, Singing) 4, Seamanship 3, Security 3, Stealth 4, Survival (Tracking) 5
Knowledges: Area Knowledge (Montréal Forests) 4, Linguistics 2, Lupine Lore 4, Medicine 3, Spirit Lore 1
Disciplines: Animalism 4, Celerity 2, Fortitude 3, Potence 2, Protean 5
Backgrounds: Allies 3, Contacts 3, Sabbat Status 1
Virtues: Callousness 2, Instincts 5, Morale 4
Morality: Path of Harmony 8
Willpower: 6
Source: VTM: Montreal by Night, p. 82



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