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Bright Otter is a Laurel Yunwi Amai'yine'hi Youngling in Appalachia.

Overview[]

Bright Otter

Bright Otter lives with a group of other Yunwi Amai'yine'hi Nunnehi who made their home near the Ocoee River not far from Chattanooga and Lookout Mountain. She spends most of her time playing on or around the river and frequently takes the otter form because of its superb grace in the water. She is fascinated by the humans who regularly canoe or kayak down the rapid whitewater near her home and one of her favorite pastimes consists of teasing them (at least, she thinks its teasing). She is responsible for many overturned vessels, and gets great delight in watching their passengers scramble to safety or attempt to right their boats.

She is curious about the wolf-people who live on Lookout Mountain and would love for them to visit her, but can't figure out a way to approach them with an invitation. She deplores the mortals who pollute her river with their leavings. Her greatest fear its hat someday machines will come and dam up the river.

Bright Otter often steps sideways into the Umbra while she is surrounded by her totem element (Whitewater). On one of her travels, she befriended a playful fish spirit, who has taught her much about the ways of fish and has often enlisted her aid in confounding the fishermen who frequent the river banks.

Image[]

In her fae mien, Bright Otter is a slender child with bright, mischievous, otter-like eyes and soft, silky fur covering her body. Her mortal seeming is that of a playful and inquisitive nine-year-old with long, dark braids. She dresses in a loose homespun shift which she can remove easily for quick access to her favorite element.

Personal[]

Mortals are fun to play with, especially when they take their silly boats down Bright Otter's river. She enjoys luring them into dangerous parts of the river to see how bravely they meet the challenge. She giggles a lot. She intends no harm to people, but sometimes the river is too much for them. She tries not to cause permanent injury to people, but if something goes wrong, she makes herself scarce.

Stats[]

Camp: Laurel
Legacies: Maker/Hoarder
Seeming: Childling
Kith: Water People
Tribe: Cherokee
Totem: Whitewater
Physical: Strength 1, Dexterity 5, Stamina 3
Social: Charisma 4, Manipulation 3, Appearance 4
Mental: Perception 4, Intelligence 2, Wits 3
Talents: Alertness 2, Brawl 1, Dodge 4, Kenning 1, Mimicry 2, Swimming 4
Skills: Animal Ken 2, Fishing 3, Singing 3, Stealth 3, Survival 2
Knowledges: Animal Lore 1, Enigmas 1, Linguistics 1
Arts: Primal 2, Wayfare 3
Realms: Actor 3, Fae 1, Nature 2, Prop 2, Scene 2
Backgrounds: Holdings 1, Spirit Companion 2 (fish spirit)
Glamour: 9
Willpower: 4
Banality: 3

References[]

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