Overview[]
Hunters fear the boar, and for good reason: he is too angry to pass up a challenge, too fierce to ever give ground, and too ornery to die before doing massive damage. Combative young packs see these as virtues — especially Garou among the Fianna and Get of Fenris — and choose Boar as their totem.
Traits & Ban[]
- Background Cost: 5
Traits[]
- Individual - Boar’s children gain a dot of Stamina.
- Pack - Boar’s packs can use two dots of Brawl.
Ban[]
Children of Boar must never hunt or eat wild boars.
References[]
- WTA: Fianna Tribebook, p. 51
- WTA: Get of Fenris Tribebook, p. 50
- WTA: Litany of the Tribes Volume 2, p. F: 51; GoF: 50
- WTA: Werewolf: The Apocalypse Revised Edition, p. 295
- WTA: Werewolf: The Apocalypse 20th Anniversary Edition, p. 374